Blizzard has unveiled an achievement system -- much like Steam, Xbox Live, Trophies, etc. -- for World of Warcraft. The categories of achievements include PvP, PvE, world exploration, professions, and character development. Some are simple (give 10 hugs), some are very difficult (completing high-level raids). Additionally, there are "Feats of Strength," very difficult or now-impossible achievements that don't show up if unearned. The Feats are worth no points. No word on if the achievement points are worth anything.
[Via WoW Insider]














(Page 1) Reader Comments
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As long as they aren't boring ;)
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Surely achievements are just artificial collectibles that games tack on to add some sense of persistent accomplishment. WoW already has that in spades.
I guess it might be fun for a day or so until everyone has poop-socked them all.
Seems like an on-the-cheap way to expand the game to me.
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This seems very similar to the LOTRO Deeds system, however the Deeds system provides some kind of bonus for completing a Deed. Wonder if WoW Achievements will offer something similar.
I can only imagine the chaos that will ensue in game after the achievement system goes live. Especially when everyone is trying to earn their "Gank 30 players in the starting zone for Night Elves".
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ZING!
P.S. I was tempted to go with a 'your mom' joke instead but we haven't been formally introduced.
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Grind your bones to make my bread: spend 100 hours doing nothing but PVPing
Man, I don't need another reason to return to Azeroth. I've been clean for almost 11 months now
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Blizz, seriously... guys? I thought we were over this already. I'm doing fairly well with my WoW-free life so... please? Stop trying to draw me back to the void!
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This comments system is more and more wonky all the time :-/
@dark_inchworm: :( I'm sure laughs would have been had by all.
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Are they going to have the "Airing of Grievances" too?
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A festivus for the rest of us!
By the way, I heard from my son that your company stinks.
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Just because you don't read quests and NPC dialog doesn't mean it doesn't exist.
oh wait...
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In-game achievement system? WAR.
2 Talent Specs? WAR.
Seriously, all of WoW's "big" announcements for WotLK were things that WAR was already intent on implementing. Individually, none of these are that bad of plagiarism. 2 specs is something that WoW badly needs to get people playing both PvP and PvE (rather than pigeonholing themselves into one or the other). LotRO had an in-game achievement system. And the outdoor persistent siege zone is something that was around in DAoC. However, the timing of all of these events are suspicious. The fact that these are all major selling points of WAR, and Blizzard just so happens to be implementing them shortly around WAR's release...
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An almost total combat redesign because it was unfun: WAR
Being delayed well over a year: WAR
If you have played Warhammer you would know the things they have stolen from wow are far greater than a few things that may, or may have not been influenced by Warhammer.
Warhammer Online has issues, and there are ones that are not simple fixes. And with EA breathing down their necks, cutting content in a nearly arbitrary fashion at this point means when this game does at last launch at the end of this year, it is not going to be in a state where anyone in their right mind would consider fun.
War had a chance to catch some people tired of wow, but with wotlk looking like it will beat it to market, and the state the game is currently in I have a feeling it will do even worse than AoC and it's rapidly declining numbers. Read an E3 preview of warhammer anywhere? notice how none of them are overly positive about the game? And this is the gaming press that will praise a turd if it means getting a one on one interview or exclusive.