
The BioShock DLC takes place in arena-type levels designed to look like Rapture. The scenario we saw involved a little sister stuck atop a Ferris wheel -- she needs to be rescued! The first thing that has to be done: Hit the control box with the shotgun's electric buck, causing the wheel to move a little. To move it a little more requires finding a booby-trapped room featuring an electric crossbow inside a safe. Shoot the control box with the crossbow and cut the line to give it a charge, and the wheel moves a little more. Every electric item found will move the wheel a little more until the Little Sister is saved. No other scenarios were discussed.













(Page 1) Reader Comments
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How about just delivering good games to customers who want to buy them instead of engaging in shenanigans?
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Saving them gets you the better ending anyways.
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Plus, I'm sure the PC version, at the least, will get this eventually.
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Too bad more people don't see the way you do. Sony fanboys are acting like it's the end of the world even though they still get the play the game in the end.
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Yeah, I'd say I'm disappointed.
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*has flashbacks to childhood*
"Mooommmmm! Can I stop playing Bioshock now and do homework? I promise I won't leave my wet towels on the bathroom floor anymore!"
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The game is a chore, the gunplay is appalling, the enemies are generic and did I mention it was a chore to play? Sorry I'm just bitter I spent $39.99 at CompUSA on a Sunday sale a week after it released on a digital version of everything I don't want to be doing. I just didn't find a damn thing fun about the game.
So please excuse me if I don't share your obsession for this sub-par shooter.
Oh, wait. Doom had more than 2 enemy types.
Granted, that guy usually is a douche.
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Better Graphics and Exclusive DL!!.... I will have to pick this up.
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Now it just looks like you are imposing yourself as a Xbot. Good game or bad game is subjective. I remember playing it on the Xbox so I can sure as say this will be a bit better bargain to get it on the Ps3.
And remember...Appreciate Intellectual Story Line like MGS4 and Assassins Creed.
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Because really, neither of those games dabble remotely into the game of making you or anyone else playing them think about what the hell is going on.
Well, maybe MGS4, but that's only because the writing was convoluted as hell.