Mercenaries 2 developer walkthrough previews different 'approaches'
Those who enjoyed the economics-meets-explosions gameplay of Pandemic Studios' Mercenaries: Playground of Destruction will no doubt get a kick out of the latest trailer for the title's upcoming sequel. The three ExOps personalities we came to know and love in the first Mercs are making a comeback, and in the above video, Mercenaries 2: World in Flames lead designer Scott Warner gives us a sneak peek at how these well-trained operatives, you know, operate.
The gameplay looks solid, but for those of us too busy to watch a five-minute video on a Saturday afternoon, we'll briefly break it down using A-Team archetypes: Jennifer Mui is Templeton "Faceman" Peck, Mattias Nilsson is "Howling Mad" Murdock, and Christopher Jacobs is an amalgam of John "Hannibal" Smith and B.A. Baracus -- only he doesn't pity fools. He hastily shuffles them off this mortal coil using their own grenades.




















(Page 1) Reader Comments
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Suh-weet!
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With that said, it definitely looks like a great game. Co-op could be really fun.
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If only they were going to continue it =(
woo!
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i'm sure it will be fun, but calling a sniper rifle the 'stealth' approach is somewhat shallow…
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Think of how cool it'd be to co-op as Tactical and Overkill, or Tactical and the stealth chick.
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When I think stealth, I don't think helicopters, I think Snake and Altair. When I think tactical, I think Navy seals or Socom.
I honestly do not see much of a reason for the separate "styles" when the objective is pretty much always 'kill everyone and blow everything up'.
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