Guitar Hero World Tour is going to let players make their own songs, so it only stands to reason that Rock Band 2 will as well, right? Right? Not according to Alex Rigopulos, the CEO and co-founder of Rock Band developer Harmonix.
Speaking to CNN, Rigopulos states that his company "wanted to do [song creation] right." He adds that Harmonix is "taking a radically different approach" to player-created tracks – presumably he means from the way Guitar Hero World Tour dev Neversoft is handling it – and will "take more time to do it." So, Rock Band 3 with a song creator it is then, right? Right?
No player-created tracks for Rock Band 2
61 Comments by Randy Nelson Jul 3rd 2008 9:44PM
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Rhythm
Tags: harmonix, mtv-games, rock-band, rock-band-2














(Page 1) Reader Comments
Still, RB2 remains the purchase for me over GH World Tour.
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I'd believe that, but that was pretty much their excuse for not giving RB on Wii online capabilities, so if it means they'll cut short on RB2, I'd rather not believe it >_>
Its easy to do and requires very few buttons. If you have an ear for music then you can make perfect tracks.
It'll all be worth it when I'm finally playing it, though.
Yep, right, but it's going to go like this: Rock Band 2 -> Rock Band:Rockin' in teh 90s lul(sans song creator) -> Rock Band franchise sold to (insert company here), who implements song creation into RB3 -> Harmonix released Recording Studio, which allows you to "compose" your own songs, record them, send them to a PC, play through them using any instrument, stream them to other players through the game and play your creations with others, along with pre-made tracks (with backwards compatibility of RB, RB2, and RB: 90s DLC) which you can edit, and an encyclopedia of user-generated songs which is on par with the Sporepedia. (insert same company here) then shamelessly rips off of Harmonix for RB3. It's a vicious cycle.
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I don't see the large appeal for user generated (especially composed in game..?) instrumental only songs, and hazard to guess that shared songs will be made up in bulk by recreations/"covers" of other songs sans vocals and any other instruments/effects outside what is possible in the editor.
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The ultimate practice mode.
Need trill help? Make a song of trills. Need decending triplet help? Make that. Need fast BPM strumming help? Do that!
This could really be nice for those who want advanced practice.
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They did an excellent job on the remix feature of Amplitude, one could only imagine how well a music-creation feature in rock band would be.
I'd bet it had vocals too.
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Let's wait and see before we make definitive statements, mmmkay?
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They fall somewhere between Limbo of the Lost and Cheetahman, only without a good soundtrack.
There are a few fantastic ones (Power Rangers theme is delicious), and I expect the same with this tool from time to time, but once John Smith gets to fiddle with it, expect a torrent of crap.
Sure, it's a nice feature to have, and final judgement will be reserved for the finished product, but it doesn't exactly scream "must have feature" to me.
You have to make the song from scratch on GH:WT. Which basically means everything is going suck.
http://www.ocremix.org/remix/OCR00206/
There are tons of amateurs out there capable of making great music, either written by themselves or someone else. There's no law that says the only people capable of making good music that works in music games are signed under a big name label.
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1. I want an option to play an album in order all the way through from quick play.
2. I also want to be able to make setlists from the quick play menu.
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"We won't implement it until it we can do it properly."
While I applaud the ambition of trying to strive for perfection and the ultimate game, it kinda comes off as lazy when everyone else is doing some form of it, however trivial and bland.
Keep in mind this is a game, a videogame. This isn't a test track, this isn't a studio, this is not NASA shuttle sim. A rough approximation of something is better than nothing at all.
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You might say that makes them even *more* lazy, but why get into a contest with Activision over who can implement a feature as old as the 3D note path? I'd rather them spend their time delivering real improvements now than throwing in a checklist of features half ass.
So much the prospect of having one platform with DLC vs. multiple titles. Their just doing the same thing as Guitar Hero.
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What kind of idiots do they think we are if they expect us to buy another $180 worth of stuff? They sure as hell better offer a software only version at launch at the very least...
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