GameFly launches GamePie social network application for Facebook
GameFly, the by-mail game rental service, is testing different waters with its new GamePie social networking application launching today for Facebook. GamePie is designed to become the gaming community's plebeian version of Metacritic, giving users the ability to rate, review and recommend titles to friends. OK, great, but why would GameFly develop this application, and more importantly, where's the cash in it for the company?
"We've done a really good job over the last six years of getting gamers the games they want. And we've done well on the content side, but we haven't done a good job on the community side. Whether its around the franchise or the platform, so this is a great way to take the lead," GameFly co-founder Sean Spector told us during a very Web 2.0 walkthough of the GamePie program. "We've got a good brand with GameFly, but this is about socialization of games, not about buying games or renting. So, currently we're just trying to make a killer social app."
Spector explains that GamePie currently has about 15,000 titles in its database for users to add to their pages, but the company expects to have 40,000+ very soon with games spanning all platforms for people to rate and discuss. Currently an ancient game like MULE is missing, but many different versions of Madden NFL are there for those who know (and could debate) the difference between the annual editions.
Product Manager Jason Wade gave us a tour of the application, but it seemed relatively intuitive for anyone that's using Facebook. Currently the application's main draw will be comparing your friends' scores and reviews of games compared to the general populace. Spector informed us that GamePie is meant to be as transparent as possible, so he expects there'll eventually be a main statistics page giving yummy data about top rated games, top titles currently being played and other non-intrusive data.
GamePie will eventually support Gamertags for auto-updates of what users are playing and (just to show how separate this application is from GameFly) will eventually support linking up to GameFly accounts. We asked if the lack of GameFly symbiosis was an oversight considering the obvious marketing tie-in, Spector said that GamePie was designed by GameFly, but that the company is a US based brand and GamePie is being sent out into the world to live (or die) on its own merits.
Although it seems like everyone and their great-aunt Ezra is jumping on the social networking bandwagon, if the program catches on, GamerPie does have some intriguing possibilities in the long term. If the application does stay transparent and eventually has its own statistics webpage, it could become (with a large enough sample size) an interesting source of information about games, based off real-time data from the community.
"We've done a really good job over the last six years of getting gamers the games they want. And we've done well on the content side, but we haven't done a good job on the community side. Whether its around the franchise or the platform, so this is a great way to take the lead," GameFly co-founder Sean Spector told us during a very Web 2.0 walkthough of the GamePie program. "We've got a good brand with GameFly, but this is about socialization of games, not about buying games or renting. So, currently we're just trying to make a killer social app."
Spector explains that GamePie currently has about 15,000 titles in its database for users to add to their pages, but the company expects to have 40,000+ very soon with games spanning all platforms for people to rate and discuss. Currently an ancient game like MULE is missing, but many different versions of Madden NFL are there for those who know (and could debate) the difference between the annual editions.
Product Manager Jason Wade gave us a tour of the application, but it seemed relatively intuitive for anyone that's using Facebook. Currently the application's main draw will be comparing your friends' scores and reviews of games compared to the general populace. Spector informed us that GamePie is meant to be as transparent as possible, so he expects there'll eventually be a main statistics page giving yummy data about top rated games, top titles currently being played and other non-intrusive data.
GamePie will eventually support Gamertags for auto-updates of what users are playing and (just to show how separate this application is from GameFly) will eventually support linking up to GameFly accounts. We asked if the lack of GameFly symbiosis was an oversight considering the obvious marketing tie-in, Spector said that GamePie was designed by GameFly, but that the company is a US based brand and GamePie is being sent out into the world to live (or die) on its own merits.
Although it seems like everyone and their great-aunt Ezra is jumping on the social networking bandwagon, if the program catches on, GamerPie does have some intriguing possibilities in the long term. If the application does stay transparent and eventually has its own statistics webpage, it could become (with a large enough sample size) an interesting source of information about games, based off real-time data from the community.





















(Page 1) Reader Comments
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My question is, does GameFly still suck as much as when I had a subscription?
:(
Yes.
I'm finally canceling mine as soon as I return Boom Blox (which is awesome, BTW) this week.
unlike Netflix, which is pretty good about the turnover rate of its DVDs, GameFly would leave me sitting for over a week at a time without a game while the disc was "in transit." They also managed to lose my games 3 separate times (well, either that, or those orange envelopes were like catnip for mail thieves). I assumed things had gotten better since they opened more distro centers, but I guess not.
And yeah, Samfish, Boom Blox is the shit.
I think you should give Gamefly a try.
I won't deny that some people probably get shitty turnaround on games. (I don't) But comparing GameFly with 4-5 shipping centers to Netflix (which has shipping centers in all 50 states) is a bit misguided. Depending on where you live in the country you mileage may very.
If you are looking to play a lot of older titles you should definitely give it a shot.
I live in Cleveland and there's a GameFly shipping center in Pittsburgh. It takes me 3 days max to send a letter to Pittsburgh (usually they get it in two).
But with GameFly? Easily a week+ every time, if not longer. If I send a game in on Tuesday, I can expect to get it NEXT Wednesday or Thursday.
I've also had them lose 2 games on me (Mortal Kombat and Octomania).
They're just way too slow with their turn around times coupled with the amount of money the service costs each month.
It just makes gaming way easy. I'm not thrilled with the turnaround sometimes, but have never experienced a week. But they're building new centers, so it's only matter of time. I'm not buying anymore new and am done with the hassle of buying used, so I'm glad to be stuck with Gamefly.
Am getting rid of my stockpile through their game trade in feature and am getting free months. Cool service.
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For the first poster, a real girlfriend will respect your affinity to games. Mine will even join in a few like Rock Band, Mario Galaxy, Brawl, Mario Kart... and especially GTA IV.
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