With so many proposed WiiWare titles crossing Nintendo's gold-lined desk, you might think that the company would be interested in picking the best and brightest to release alongside its upcoming online service on May 12. And you'd be right, if by best and brightest, you meant old and uninspired, two terms that are well suited to describe Protöthea, the latest launch game confirmed for WiiWare, and the first from Ubisoft.
If the game's name sounds familiar, that may be because the top-down shooter is actually a port of a nearly three year old PC title, and judging from the above video Protöthea feels antiquated even by those standards. The game will include newfangled controls care of the Wii remote and nunchuck, as well as a number of other additions being introduced by the developers at Sabarasa and Digital Builders, but with Protöthea sharing download space with more interesting shooters like Star Soldier R and Gyrostarr, we can't help but wonder what the point is.
[Via Wii Fanboy]




















(Page 1) Reader Comments
Gyrostarr looks a lot better, and it's only 700 Wii Points.
Same with Animales de la Muerte (Animals from Death)... I mean, animal zombies from a mexinca zoo? Nice!
Gyrostarr:
http://wii.ign.com/articles/868/868645p1.html
Animales de la Muerte:
http://wii.ign.com/articles/869/869222p1.html
High Voltage Software is creating better games for the WiiWare, with just 50MB of space. A lot better than the crap third party shovelware games.
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"Is it taken? No? We'll publish it!"
The in-house dev teams aren't any more hit and miss than the ones at other companies, but the stuff they decide to publish from other companies is by and large utter crap.
Gyrostarr looks OK, but I'm pretty unimpressed. I have both Tempest and Space Giraffe for my 360 already, so I don't see much more need for another tube-based shooter.
Animales de Muerte just looked boring to me, sorry. The premise didn't strike me as interesting, either. Any time you have to resort to monkeys and animals being a comedic element, you've run out of real comedy ideas.
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But yeah, not a lot happening in that video. Maybe it picks up later.
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I'll still wait for general press reactions, but I still have plenty of other WiiWare games to look at if this ends up sucking.
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The Wii may be underpowered, granted, but goddammit, it's been over a year already: if you want that golden jackpot, learn how to design smartly instead of complaining that the console is either A) a toy, B) just a mass-market Wiisports party machine or C) only viable for 1st-party titles.
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C'mon, it looks pretty cool..
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