NPD: 72% of US played games in '07, online gaming still 'small'
NPD's new "Online Gaming 2008" report states that 72% of people in the US played games in 2007, up from 64% in 2006 (although the quantity of play isn't defined) and half these people say they play online. The PC was the dominant platform for 90% of online gamers, consoles came in with 19% and the humble cell phone with 3%. Of the console owners, 50% said they used Xbox Live and the data showed they spent the most time playing online per week (followed by PC and PS3). The survey was conducted using a sample of 20,240 members of the NPD Consumer Panel.
Overall though, NPD's data shows online gaming is still "small compared to offline gaming." Only 13% of online gamers spend 20 hours or more per week playing. Online gaming is also currently driven by kids, with 40% of online gamers being under the age of 18. Interestingly, according to NPD's data, multiple console ownership in the US is very low. Only 3% of respondents said they owned two current gen consoles (yes, that includes Wii), while only 2% owned all three.
Overall though, NPD's data shows online gaming is still "small compared to offline gaming." Only 13% of online gamers spend 20 hours or more per week playing. Online gaming is also currently driven by kids, with 40% of online gamers being under the age of 18. Interestingly, according to NPD's data, multiple console ownership in the US is very low. Only 3% of respondents said they owned two current gen consoles (yes, that includes Wii), while only 2% owned all three.





















(Page 1) Reader Comments
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And?
Is seems to come in waves. We are good for a couple of weeks or more. Everyone is posting normally: trolls are trolling, fanboys are defending, and samfish is being, well, samfish.
Then, in a single day, all of these asshats come out of the woodwork and kick off the comment thread of every other post with "FIRST POST!!!11!!!".
Is it just the same handful of people becoming unbanned? Or is that the race of the perma-banned have a generation interval of exactly 13.5 days and it takes 12 or so hours to teach their offspring to register with Joystiq and carry on the legacy of their forefathers?
Or maybe I just happened to click on the same posts as they did today. I don't know.
We knew that just by listening to voice chat.
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How do they figure? 60% of online play must then be by someone over the age of 18.
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I can see where they are coming from.
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I'm on a 2mb connection yet I still get lag from foreign servers. Plus some people like to spoil games by being a twat in team games, abusing the mic and messaging bits. Most of the time I'd much rather play a good story rather than a series of bouts online too.
Looking over the 2 highest rated games and they don't have an ounce of an online feature... 1 of them doesn't even have any form of multiplayer!
If you were to look at my game collection you would notice that single-player only games outnumber multiplayer-included (or MP exclusive) games about 9 to 1. I, for one, prefer single player gaming over multiplayer for a number of reasons including: the story, not having to depend on others to play, and the fact that I can exploit the CPU controlled characters and enemies at times. I'll admit, that I feel like a bigger/smarter person when I can completely waste a CPU enemy that would normally be difficult except for a certain strategy or exploit that works well against them.
Or it could be due to the fact that CPU enemies don't usually T-bag you or call you a homo.
Nappa says "There's no way that could be right!"
Actually, does sound about right
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Thanks I have not heard of that one but I will keep an eye out for it... Appreciate the tip!
The stat is that only 13% play MORE THAN 20 HOURS per week online. That's not to say that 13% of people play online and 87% play offline.
I'd like to know what the number is for people that play more than 20 hours per week offline. I'd imagine it's an equally small number, because I highly doubt that more than a third of the people that play videogames out there play more than 20 hours per week.
Minoring in stats ruined these kinds of articles with obvious holes in them for me.
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They really should have either given us that number with regards to people that play 20+ hours offline, or they should have given us the percentage of players that spend at least half their time or a third of their time online or something.
I'm going to go publish a report that says that less than 1% of people play games offline for 100 hours per week and reason that my finds are "OMG NOBODY PLAYZ OFFLINE EVERY1 LOVEZ TEH ONLINEZ!!".
Seriously, 20 hours per week for strictly online games is a pretty high number. That's 3 hours per day if you play EVERY day. Miss a day or two and we're talking 4-5 hours per day. I would consider myself a pretty hardcore online gamer (I'm on every night after the wife goes to bed) and even I struggle to keep up an average of 20 hours spent online per week.
Really, that 13% number is awfully high given the criteria.
I point to thee, WOW.
Prime example of how online games should work,tune down the system and turn off adons and works with dial up,wana play it seriously get a 2k speed.
Now if SSBB workd with any speed....that would be diferent story.Same with halo,etc.
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epic fail right there.
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It clearly shows that all the posters here who own, or claim, to own more than one system are in the minority.
Most rational people choose one console, and if the price decreases on a competing console then they may choose an alternative.
So my point is: stop making sucky Wii ports.
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