American Football fans will have to turn to one of of their consoles or portables to get their next Madden fix, as Peter Moore has revealed EA's cancellation of Madden '09 on PC, citing "serious business challenges" in releasing sports titles on home computers.
The title will still appear on PS3, Xbox 360, Wii, PS2, DS and PSP, leaving PC Madden fans feeling a bit left out. Moore notes that Madden '09 is not the only PC title receiving the axe, and that it represents a larger decision by EA Sports to cut back on their number of PC releases. It's unknown if EA will continue to release future versions of Madden on the PC, or if this is the end of Madden on the PC altogether. Luckily, gamers can still experience the latest iteration of EA's flagship sports franchise on a plethora of platforms. Just not on the computer.
EA scraps Madden '09 on PC
55 Comments by Scott Jon Siegel Apr 2nd 2008 5:30PM
Filed under: PC, Sports
Tags: ea, electronic-arts, madden, madden-09, peter-moore, petermoore
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(Page 1) Reader Comments
Couldn't find any magic DRM that stops piracy without screwing the consumer, could you?
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It is because PC-gamers are an older, more mature, and more intelligent demographic that don't buy shitty sports games. And yeah, I am an elitist-- but someone had to say it.
But I guess the two people on PC who want Madden would have pirated it. Here's to a victory for EA, who won't waste money, and PC gamers... who can have the honor of one less shitty game being released on their platform.
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http://www.next-gen.biz/index.php?option=com_content&task=view&id=7559&Itemid=2
People like you are also proof of this.
But mark my works, beginning of the end for PC gaming. You won't even be getting ports soon.
I agree really why buy a football game unless you dont have 20$ for a footballa nd enough friends for a real game with REAL PEOPLE
And actually, as soon as developers stop making shitty PC-ports, I think part of the problem is solved. Lots of games don't work well on PC, and thus won't sell well on PC.
The PC market doesn't need to be flooded with a million games like the console market does. We tend to all buy the very good games, and play them for years. This is why Valve and Blizzard continue to do well on the PC market.
You can argue that the PC market is dying. I would argue that PC gamers are telling developers "we don't want your garbage". Only the best titles sell well on PC-- don't bother to release the rest.
And everyone forgets that in a few years, the PC that your mom buys for $300 will be a more powerful system than the ps3 and xbox 360.
That's such a strong argument! What can I do? Nooo!
Rather than playing good console games *now* as I have been for awhile, are you saying I should wait a few years to play some PC games *later*?
I think I'll take my more powerful console now actually.
Have fun with....WoW? Mass Effect? (ya know, the one we console gamers have been done with for a couple months now)
Have fun waiting a year plus for GTA 4 too. Oh don't worry about me I'll be having plenty of fun on the day it comes out. Feel free to come over and watch me play!
The first of which came out earlier foR PC, and the latter which will never see the light of day on a console.
I'm not bitter. I was actually kind of joking around and insulting Madden. Everyone just gets testy when it comes to the PC versus consoles argument. All the fanboys can unite against a single foe!
News flash: Every platform has exclusives. I think we all know that...
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Me: Awesome! Kudos to EA for not ass raping customers by charging them $60 for the same game but with upgraded stats.
Article: on PC
Me: Fuckers
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It doesn't help that I don't personally know anyone who plays PC games except for casual titles (Solitaire and whatever Flash or PopCap have to offer at any given time) or MMOs, yet many of those same people own one or more current-gen consoles and play them multiple times a week. Sure, that's purely anecdotal, but it seems like a bad harbinger given how prevalent PC games were for me in years gone by. Not to mention I work with computer professionals, so it's not like they're the "give up on getting a working rig" crowd.
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Developers just need to wise up. Some games just won't sell well on PC-- don't bother wasting your time releasing them!
PC is a VERY casual market (the sims), or a hardcore FPS/RPG/RTS/MMO market. There is not much in between.
As for Crysis (or UT3, to look at a different publisher) the sales even there just aren't terribly encouraging. Look at a top-rate FPS like RFOM, Halo3, or CoD4 and its sales numbers and DLC viability on its respective service(s) and compare that to the big-name FPSes on the PC. I'm pretty comfortable in saying that CoD4 360 alone is handily outselling CoD4 PC.
Although some game types (RTS, maybe MMO) are just better with the PC interface a lot are not really provably improved/better, including and especially the FPS. Sure, I prefer FPS on a PC to FPS on a console for control, but with the right design and the understanding that controllers aren't as capable as mice in delivering precision input you can still walk out with a super high quality FPS that millions of people love. In contrast, the last non-niche FPS that garnered serious attention (and playtime) on the PC was probably either an older UT variant or RTCW. Most people just shrugged and moved on to the console world for their multi-player fix, largely because things "Just Work" there.
And if I'm a company and I get 90%+ of sales on consoles where a ton of the multiplayer experience is covered for me by the console, why would I bother implementing all the requisite multiplayer code on a PC too, at significant expense, when the revenue stream just isn't going to justify it.
So then it comes down to: is the profit from 500k of sales worth the process of porting the game? Of course it is.
Moreover, that's also a result of piracy, which I won't deny. It IS a serious problem.
I am sure it is 1.5 mil at least by now.
As for Madden. Eh who cares. Sports games have never done great on PC, at least not for a long while. When Blizzard, or Valve, or stardock, or any one of 50 other developers say they are moving off PC then I will worry. But When it's EA Sports, that made one game 5 years ago for the PS2 and has been giving it a graphical update each year? Nah, no worries here. Pc gaming is pretty good right now as far as I can see.
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Could have sworn I heard of one...
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/boots up WoW/
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I mean you gotta wab afg ffsdaf ghfsj h;glk;dfg jhj
and that's what it's all about!
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WHAT?!
"represents a larger decision by EA Sports to cut back on their number of PC releases"
yay.
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Or did i remember that wrongly?
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Second, it's AMERICAN football. I know Americans find this hard to grasp, but NOBODY outside the US gives a flying fuck in a high wind about American Football. I mean other American sports can cross borders, but not American football.
So that's a limited market in a limited market. Yeah, I would pull the plug too.
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Where nobody gives a fuck about football. Well, where everyone loves football-- just not the right kind =P
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So now the NFL have a problem. They exclusively gave EA a licence to build the product on the understanding that EA would do certain things.
Now this has happened, does this mean the NFL can licence out the PC rights to another developer? Surely it can because otherwise, the NFL are idiots and don't know how to write an exclusivity contract properly
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Instead, I have to use a console or handheld for them.
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That was quick.
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Maybe this is a start of a trend of EA going towards the more profitable consoles. Spore is getting a release on other systems, right? As for me, I have outgrown Madden on the account that it is waaaaaaay too complex. (and this is coming from someone that UNDERSTANDS how the NFL rules work)
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Really, if you want madden on the PC, just buy '08. So what if it doesn't have the current weight of one player, it's still the same game and you saved about $40 for the same thing.
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Nooooo! Teh peesea iz teh dehd!
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