
We're sure that many of you inquisitive DS owners out there have spent countless hours with your eyes peeled to your handheld's twin suns, waiting for Nintendo to post the latest downloadable brainteasers for Professor Layton and the Curious Village. This same group of puzzle junkies may be upset to learn that what they're actually downloading is a code to unlock puzzles which are already on the game cartridge -- essentially meaning that there's a set number of puzzles on the game (162, to be exact).
GoNintendo discovered a supposedly complete list of the game's riddles to back up this claim. You can check out every single puzzle featured in the game, and even choose to sneak a peek at every solution as well -- an action we can't help but feel would be frowned upon by the eponymous scholar and his pint-sized associate.













(Page 1) Reader Comments
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I haven't gotten Professor Layton yet.....
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What are these people at Nintendo thinking?
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In Phantasy Star Online Episodes I & II, and PSO Ep III (the card game), there were certain items (or in ep III's case, cards) that were in the code, but had never been "released" by Sonic Team. Possession of said item or card before its release date was grounds for banning (although you had to go online with the item for it to catch you)
I got hit with that twice. No GM's meant everyone hacked that game. Anyhoo, isn't without precedent beyond Nintendo
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With the way they did it they only have to store 1 bit for each puzzle unlocked in the save, and the puzzles can sit in the ROM. So that's only 162 bits used, or 21 bytes.
Of course it was misleading of them to say you download these puzzles. It makes it sound like you're getting DLC, aka extra content, when you aren't.
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It's not even worth a post IMO. But hey.
But doesn't this system extend gameplay in an enjoyable way? Doesn't this contribute to the game's addictiveness?
I'll quote the dude above me for truth: at least they're not charging for it.
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Ignorance is bliss.
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I think the problem is making them exclusive to people with WiFi. I mean if all the puzzles are on the cart they could have just put an internal clock in the game (separate from the one in the DS so people couldn't fiddle with it a la Animal Crossing) so that it released one each week. Our network recently switched over to WPA which means my DS can't get online until I get a USB dongle so no puzzles for me :(
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I agree with David, here, I wish I would've never read this article. Ignorance is bliss. At least there's a decent 'lifespan' of puzzles still to be unlocked. This game is high-technical schweet, so I'll forgive this. Hell, my girlfriend had recently sold all her DS games and bought a PSP, but since she got her hands on my copy of this she's passed out with it 3 nights in a row.
For what a complete weenie Luke is, I must admit he's one of the cooler ones to grace a video game in awhile.
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Downloading 162 puzzles would never be possible on a DS-game. Everyone should be able to understand this.
It's still DLC, ok you just download the code, but you still get the Puzzle.
So what if you have paid for the game and don't have Wi-Fi?
I just bought Smash Bros. Brawl and that has a ton of unlocks, i will use alot of time to get all, maybe never finish. Even if i own the game, i might not get it all.
If you really are that concerned, wait 5 years before buying the game and download all at once (you should have Wi-Fi in 5 years).
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Every puzzle has an answer.
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