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<generator>Blogsmith http://www.blogsmith.com/</generator><feedburner:info uri="weblogsinc/joystiq" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://www.joystiq.com/rss.xml" /><item><title><![CDATA[Next-gen Kinect coming to PC]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/1Nwv7y06k0k/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/next-gen-kinect-coming-to-pc/</guid><comments>http://www.joystiq.com/2013/05/22/next-gen-kinect-coming-to-pc/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/22/next-gen-kinect-coming-to-pc/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xxboxsensor.jpg.pagespeed.ic.hAw1_FG-wb.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft says it's bringing the newly unveiled next-gen Kinect to PC as well as the Xbox One. The company disclosed its plans to &lt;a href="http://www.polygon.com/2013/5/22/4354472/next-generation-kinect-will-eventually-see-a-release-on-windows-pc"&gt;Polygon&lt;/a&gt; and &lt;a href="https://www.shacknews.com/article/79307/kinect-for-xbox-one-coming-to-pc"&gt;Shacknews&lt;/a&gt;. Microsoft Corporate VP of Interactive Entertainment Business Ben Kilgore told Polygon the device will come to PC "at some point down the line," while Kinect Program Manager Scott Evans told Shacknews Microsoft will have "more information soon."&lt;br /&gt;
&lt;br /&gt;
The new Kinect &lt;a href="http://www.joystiq.com/2013/05/21/next-gen-kinect-sensor-unveiled-for-xbox-one/"&gt;features&lt;/a&gt; a 1080P HD RGB camera, 30 FPS color, Time of Flight technology, and microphone arrays. It has a greater sense of depth and field of view compared to the original Kinect, and thanks to infrared tech it can see in the dark. Microsoft &lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/"&gt;showed us&lt;/a&gt; how the sensor can track two player profiles, each tied to a controller, and also demonstrated how it can estimate players' heart rates.&lt;br /&gt;
&lt;br /&gt;
Each Xbox One ships with the device. The console launches later this year.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/next-gen-kinect-coming-to-pc/"&gt;Next-gen Kinect coming to PC&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 08:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/next-gen-kinect-coming-to-pc/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20579285/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/next-gen-kinect-coming-to-pc/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=1Nwv7y06k0k:MFP5nseASLo:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=1Nwv7y06k0k:MFP5nseASLo:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=1Nwv7y06k0k:MFP5nseASLo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=1Nwv7y06k0k:MFP5nseASLo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/1Nwv7y06k0k" height="1" width="1"/&gt;</description><category>kinect</category><category>kinect-2</category><category>microsoft</category><category>pc</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 22 May 2013 08:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/next-gen-kinect-coming-to-pc/</feedburner:origLink></item><item><title><![CDATA[EA to show Star Wars plans at E3]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/yxVwiz-srko/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/</guid><comments>http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/vaderpalp530dis.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
In an E3 conference not so far away, EA will offer a first look at its upcoming Star Wars games. The ink has barely dried on the &lt;a href="http://www.joystiq.com/2013/05/06/ea-disney-exclusive-rights-star-wars/"&gt;exclusive contract with Disney&lt;/a&gt; in the wake of LucastArts' demise, but with next-gen consoles around the corner, it's no surprise EA is keen to offer a glimpse of what's to come.&lt;br /&gt;
&lt;br /&gt;
The news was spilled on EA's The Beat blog by Labels President Frank Gibeau, who name-checked &lt;em&gt;Battlefield 4&lt;/em&gt;, EA Sports games, and the Need for Speed franchise as part of the company's E3 showcase of next-gen games.&lt;br /&gt;
&lt;br /&gt;
Around the time the post went up, Need for Speed's Facebook page uploaded a new screenshot (below the break) of what's very likely the next game in the racing series. The shot was tagged with the description "Have no rules, show no mercy."&lt;br /&gt;
&lt;br /&gt;
The screenshot completely negates any possibility of it, but we're gonna call it anyway. At E3 next month, prepare to meet &lt;em&gt;Need for Hyperspeed&lt;/em&gt;. You heard it here first.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/" rel="bookmark"&gt;Continue reading &lt;em&gt;EA to show Star Wars plans at E3&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/"&gt;EA to show Star Wars plans at E3&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 07:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20579239/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yxVwiz-srko:exP4EWdKm78:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yxVwiz-srko:exP4EWdKm78:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yxVwiz-srko:exP4EWdKm78:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yxVwiz-srko:exP4EWdKm78:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/yxVwiz-srko" height="1" width="1"/&gt;</description><category>disney</category><category>e3-2013</category><category>ea</category><category>need-for-speed</category><category>star-wars</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 22 May 2013 07:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/</feedburner:origLink></item><item><title><![CDATA[Xbox One, PS4 game box art appears on Battlefield 4 site]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/v_pAb4_xwM8/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/</guid><comments>http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img alt="Xbox One, PS4 game box art appears on Battlefield 4 site" data-src-height="282" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxonebox-1369216258.jpg" /&gt;&lt;/div&gt;
Are these the designs for &lt;a href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/"&gt;Xbox One&lt;/a&gt; and &lt;a href="http://www.joystiq.com/tag/ps4"&gt;PS4&lt;/a&gt; game covers? The images come via the official &lt;em&gt;Battlefield 4&lt;/em&gt; site, where they're pictured prominently on a couple of pages. They may just be EA mock-ups - no other companies, including Microsoft and Sony, have released any images - but maybe they are the real deal. We reckon they look &lt;i&gt;elegantly crisp&lt;/i&gt;. &lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/"&gt;Xbox One, PS4 game box art appears on Battlefield 4 site&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 06:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20579193/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=v_pAb4_xwM8:I8XuOuAgdrs:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=v_pAb4_xwM8:I8XuOuAgdrs:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=v_pAb4_xwM8:I8XuOuAgdrs:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=v_pAb4_xwM8:I8XuOuAgdrs:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/v_pAb4_xwM8" height="1" width="1"/&gt;</description><category>battlefield-4</category><category>box-art</category><category>EA</category><category>microsoft</category><category>playstation</category><category>ps4</category><category>sony</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 22 May 2013 06:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/</feedburner:origLink></item><item><title><![CDATA[CryEngine 3 already runs on Xbox One]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/Yyu29GL4Hk0/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/</guid><comments>http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/cryengine-3-already-runs-on-xbox-one/"&gt;&lt;img alt="CryEngine 3 already runs on Xbox One" data-src-height="329" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/cryengine3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Crysis has thrown its card into the hat of today's &lt;a href="http://joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt; announcements, to say that CryEngine 3 does indeed run on Microsoft's new console. The company is already licensed to provide middleware and tools for Xbox One, which means that any developers looking to use CryEngine 3 to make their games will have no problem running the code on the new box.&lt;br /&gt;
&lt;br /&gt;
There are a number of titles already announced for the Xbox One, but nothing &lt;a href="http://en.wikipedia.org/wiki/CryEngine#CryEngine_3_2"&gt;using CryEngine 3&lt;/a&gt; just yet. Don't weep, though; We're sure to hear about something soon.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/" rel="bookmark"&gt;Continue reading &lt;em&gt;CryEngine 3 already runs on Xbox One&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/"&gt;CryEngine 3 already runs on Xbox One&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 05:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578972/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=Yyu29GL4Hk0:3eb2nGKV8Io:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=Yyu29GL4Hk0:3eb2nGKV8Io:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=Yyu29GL4Hk0:3eb2nGKV8Io:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=Yyu29GL4Hk0:3eb2nGKV8Io:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/Yyu29GL4Hk0" height="1" width="1"/&gt;</description><category>cryengine</category><category>cryengine-3</category><category>crysis</category><category>crysis-3</category><category>engine</category><category>homefront-2</category><category>microsoft</category><category>technology</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 22 May 2013 05:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/</feedburner:origLink></item><item><title><![CDATA[Microsoft: 'Only Xbox One controllers, accessories will work with the new console.']]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/wkJwEvJ-YKg/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/microsoft-only-xbox-one-controllers-accessories-will-work-wit/</guid><comments>http://www.joystiq.com/2013/05/22/microsoft-only-xbox-one-controllers-accessories-will-work-wit/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsoft-only-xbox-one-controllers-accessories-will-work-wit/"&gt;&lt;img alt="Xbox One doesn't support 360 controllers, Kinect, maybe other accessories" data-src-height="294" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-10-1369205987.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft confirmed to Joystiq only &lt;a href="http://www.joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt; controllers and accessories are supported by the new console. The new system won't support the Xbox 360 controller or Xbox 360 Kinect. When approached, a Microsoft spokesperson provided us with the following statement:

&lt;blockquote class="bq-standard"&gt;"Xbox One was designed from the ground up with entirely new technology to deliver a new generation of experiences for both games and entertainment For example, the Wireless Controller will connect to the console using high speed data transfer to enable higher fidelity headset audio and future controller add-on experiences that are not possible with Xbox 360 wireless technology. Additionally, the all-new Kinect sensor's ability to locate the wireless controller is dependent on new technology. In order for Xbox One to deliver robust, meaningful gaming scenarios for all users across all experiences, only Xbox One controllers and accessories will work with the new console."&lt;/blockquote&gt;
Microsoft previously confirmed to &lt;a href="http://www.polygon.com/2013/5/21/4353912/xbox-one-will-not-support-xbox-360-controllers"&gt;Polygon&lt;/a&gt; and &lt;a href="http://www.engadget.com/2013/05/21/building-xbox-one-an-inside-look/"&gt;Engadget&lt;/a&gt; the Xbox One won't support the Xbox 360 controller or Xbox 360 Kinect respectively. Neither is surprising, given Microsoft's new system has a &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-controller-has-new-d-pad-integrated-battery-compartmen/"&gt;redesigned controller&lt;/a&gt; and a &lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/"&gt;next-gen edition of the Kinect sensor&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
However, while it isn't explicitly said, Microsoft's statement seems to indicate the Xbox One won't support any Xbox 360 accessories. When asked on Twitter if the new system supports Xbox 360 headsets, Xbox Support reiterated the statement we received, &lt;a href="https://twitter.com/XboxSupport/status/337068679164477440"&gt;saying&lt;/a&gt;, "Only Xbox One accessories will work with Xbox One, which helps us deliver better headset audio and other benefits."&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/microsoft-only-xbox-one-controllers-accessories-will-work-wit/"&gt;Microsoft: 'Only Xbox One controllers, accessories will work with the new console.'&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 04:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/microsoft-only-xbox-one-controllers-accessories-will-work-wit/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20579060/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/microsoft-only-xbox-one-controllers-accessories-will-work-wit/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=wkJwEvJ-YKg:7AbBzxjhbP4:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=wkJwEvJ-YKg:7AbBzxjhbP4:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=wkJwEvJ-YKg:7AbBzxjhbP4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=wkJwEvJ-YKg:7AbBzxjhbP4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/wkJwEvJ-YKg" height="1" width="1"/&gt;</description><category>accessories</category><category>controller</category><category>kinect</category><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 22 May 2013 04:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/microsoft-only-xbox-one-controllers-accessories-will-work-wit/</feedburner:origLink></item><item><title><![CDATA[Wii U 3.0.1 system update released]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/IPImdOWpwoA/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/wii-u-3-0-1-system-update-released/</guid><comments>http://www.joystiq.com/2013/05/22/wii-u-3-0-1-system-update-released/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/wii-u-3-0-1-system-update-released/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/wiiureviewheader.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Nintendo released what looks like a minor system update for the Wii U this week, and it's available to download now. Going by the patch notes, 3.0.1 U offers "further improvements to overall system stability and software compatibility."&lt;br /&gt;
&lt;br /&gt;
We've downloaded the update and can't see any obvious changes. Maybe the Wii U just wanted to make itself heard over the clamor of a certain other box.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/wii-u-3-0-1-system-update-released/"&gt;Wii U 3.0.1 system update released&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 03:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/wii-u-3-0-1-system-update-released/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20577993/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/wii-u-3-0-1-system-update-released/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=IPImdOWpwoA:BQMQ7B4PoPc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=IPImdOWpwoA:BQMQ7B4PoPc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=IPImdOWpwoA:BQMQ7B4PoPc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=IPImdOWpwoA:BQMQ7B4PoPc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/IPImdOWpwoA" height="1" width="1"/&gt;</description><category>nintendo</category><category>system-update</category><category>wii-u</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 22 May 2013 03:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/wii-u-3-0-1-system-update-released/</feedburner:origLink></item><item><title><![CDATA[Skullgirls to beat down Japanese arcades]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/5sNNx_cf7qU/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/skullgirls-to-beat-down-japanese-arcades/</guid><comments>http://www.joystiq.com/2013/05/22/skullgirls-to-beat-down-japanese-arcades/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/22/skullgirls-to-beat-down-japanese-arcades/"&gt;&lt;img alt="Skullgirls to beat down Japanese arcades" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/skulljapanese.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Skullgirls, the little fighting game that could, just keeps on chugging. The magazine image above was discovered by &lt;a href="http://www.neogaf.com/forum/showthread.php?t=560302"&gt;NeoGAF&lt;/a&gt;, showing Skullgirls listed for release in Japanese arcades (7th from the bottom). That's a very big deal for an independently developed American fighting game. Developer Lab Zero Games acknowledged as much on NeoGAF, with studio head Peter "Ravidrath" Bartholow &lt;a href="http://www.neogaf.com/forum/showpost.php?p=58296016&amp;amp;postcount=35"&gt;confirming the news&lt;/a&gt; saying, "We are stupidly excited for this, just because I can't think of a single other non-Japanese dev that can say they have a game out in Japanese arcades."&lt;br /&gt;
&lt;br /&gt;
He &lt;a href="http://www.neogaf.com/forum/showpost.php?p=58296194&amp;amp;postcount=38"&gt;added&lt;/a&gt; that a Japanese company is handling the port. Furthermore, the game will be out "as soon as possible," and the recently crowd-funded &lt;a href="http://www.joystiq.com/2013/05/17/skullgirls-fourth-new-character-is-beowolf/"&gt;DLC characters&lt;/a&gt; will be added in future updates.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/skullgirls-to-beat-down-japanese-arcades/"&gt;Skullgirls to beat down Japanese arcades&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 02:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/skullgirls-to-beat-down-japanese-arcades/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578447/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/skullgirls-to-beat-down-japanese-arcades/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=5sNNx_cf7qU:lke6a7wG8KA:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=5sNNx_cf7qU:lke6a7wG8KA:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=5sNNx_cf7qU:lke6a7wG8KA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=5sNNx_cf7qU:lke6a7wG8KA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/5sNNx_cf7qU" height="1" width="1"/&gt;</description><category>japan</category><category>lab-zero-games</category><category>skullgirls</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 22 May 2013 02:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/skullgirls-to-beat-down-japanese-arcades/</feedburner:origLink></item><item><title><![CDATA[Rumor: Slant Six worked on Medal of Honor PS Vita game]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/2gehrbVqQKc/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/22/rumor-slant-six-worked-on-medal-of-honor-ps-vita-game/</guid><comments>http://www.joystiq.com/2013/05/22/rumor-slant-six-worked-on-medal-of-honor-ps-vita-game/#comments</comments><description>&lt;p class="image-container" style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/22/rumor-slant-six-worked-on-medal-of-honor-ps-vita-game/"&gt;&lt;img alt="Slant Six linked to canned Medal of Honor Vita game" data-src-height="395" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/mohvita.jpg" /&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;At one point, &lt;a href="http://www.joystiq.com/tag/slant-six-games/"&gt;Slant Six Games&lt;/a&gt; was apparently working on a &lt;em&gt;Medal of Honor&lt;/em&gt; game for PS Vita. Some concept art for the game showed up over on an artist's portfolio site, spotted by the &lt;a href="https://twitter.com/supererogatory/status/336573518064001025"&gt;@supererogatory&lt;/a&gt; Twitter account.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.joystiq.com/game/medal-of-honor-warfighter"&gt;&lt;em&gt;Medal of Honor: Warfighter&lt;/em&gt;&lt;/a&gt; was the latest entry in the Medal of Honor series, developed by EA's Danger Close studio. Following that game's poor reception, EA's Peter Moore announced the franchise is now "&lt;a href="http://www.joystiq.com/2013/01/30/ea-medal-of-honor-is-out-of-rotation-following-poor-warfighte/"&gt;out of the rotation&lt;/a&gt;."&lt;/p&gt;

&lt;p&gt;Slant Six Games' last release was the &lt;a href="http://www.joystiq.com/2012/03/20/resident-evil-operation-raccoon-city-review/"&gt;lackluster&lt;/a&gt; &lt;em&gt;Resident Evil: Operation Raccoon City&lt;/em&gt; for Capcom - a spin-off that takes place during the outbreak of Raccoon City, first seen in &lt;em&gt;Resident Evil 2&lt;/em&gt;. In April, Slant Six Games issued &lt;a href="http://www.joystiq.com/2013/04/10/slant-six-games-rolls-out-temporary-layoffs-again/"&gt;temporary layoffs&lt;/a&gt;, a stopgap measure to help keep interim operating costs down in-between contract work. Slant Six issued similar layoffs in &lt;a href="http://www.joystiq.com/2010/04/09/slant-six-enacts-temporary-layoffs-star-wars-battlefront-onli/"&gt;2010&lt;/a&gt; and &lt;a href="http://www.joystiq.com/2012/06/12/slant-six-hit-with-layoffs-post-raccoon-city/"&gt;after shipping &lt;em&gt;RE: Operation Raccoon City&lt;/em&gt; last year&lt;/a&gt;.&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/22/rumor-slant-six-worked-on-medal-of-honor-ps-vita-game/"&gt;Rumor: Slant Six worked on Medal of Honor PS Vita game&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Wed, 22 May 2013 01:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/22/rumor-slant-six-worked-on-medal-of-honor-ps-vita-game/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578107/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/22/rumor-slant-six-worked-on-medal-of-honor-ps-vita-game/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=2gehrbVqQKc:8P2xSAJL_xQ:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=2gehrbVqQKc:8P2xSAJL_xQ:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=2gehrbVqQKc:8P2xSAJL_xQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=2gehrbVqQKc:8P2xSAJL_xQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/2gehrbVqQKc" height="1" width="1"/&gt;</description><category>ea</category><category>medal-of-honor</category><category>medal-of-honor-warfighter</category><category>playstation</category><category>playstation-vita</category><category>slant-six-games</category><category>vita</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 22 May 2013 01:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/22/rumor-slant-six-worked-on-medal-of-honor-ps-vita-game/</feedburner:origLink></item><item><title><![CDATA[Dying: Sinner Escape absconding to Vita, iOS]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/iZYNkJLWLck/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/dying-sinner-escape-absconding-to-vita-ios/</guid><comments>http://www.joystiq.com/2013/05/21/dying-sinner-escape-absconding-to-vita-ios/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/dying-sinner-escape-absconding-to-vita-ios/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/dyingsinnerescape-03_530x298.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
The Vita and iOS devices are set to receive a new dose of horror courtesy of &lt;a href="http://forums.toucharcade.com/showthread.php?threadid=189550"&gt;&lt;em&gt;Dying: Sinner Escape&lt;/em&gt;&lt;/a&gt;. The game is being made with help from the creator of Saw, according to developer Nekcom Entertainment, though the announcement neglects to name exactly which creator it's referring to. Neither Saw's director, James Wan, nor its screenwriter, Leigh Whannell, are mentioned specifically.&lt;br /&gt;
&lt;br /&gt;
Regardless, &lt;em&gt;Dying&lt;/em&gt; clearly has a Saw vibe. It's story revolves around characters being trapped in foreboding environments, forcing them to solve strange puzzles and try to escape. The game will be released episodically with the first episode, "Last Hour," slated to arrive on May 25.&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/dying-sinner-escape/"&gt;Dying: Sinner Escape&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/dying-sinner-escape/#5897596"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/dyingsinnerescape-02_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dying-sinner-escape/#5897595"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/dyingsinnerescape-01_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dying-sinner-escape/#5897597"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/dyingsinnerescape-03_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dying-sinner-escape/#5897598"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/dyingsinnerescape-04_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dying-sinner-escape/#5897600"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/dyingsinnerescape-05_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/dying-sinner-escape-absconding-to-vita-ios/"&gt;Dying: Sinner Escape absconding to Vita, iOS&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 23:59:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/dying-sinner-escape-absconding-to-vita-ios/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20577869/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/dying-sinner-escape-absconding-to-vita-ios/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=iZYNkJLWLck:WyKu4HhrORc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=iZYNkJLWLck:WyKu4HhrORc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=iZYNkJLWLck:WyKu4HhrORc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=iZYNkJLWLck:WyKu4HhrORc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/iZYNkJLWLck" height="1" width="1"/&gt;</description><category>dying-sinner-escape</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>nekcom-entertainment</category><category>playstation</category><category>playstation-vita</category><category>saw</category><category>vita</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 21 May 2013 23:59:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/dying-sinner-escape-absconding-to-vita-ios/</feedburner:origLink></item><item><title><![CDATA[Cheap Firaxis bundle headlines Amazon Digital Mayhem sale]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/n83GzO3lIis/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/cheap-firaxis-bundle-headlines-amazon-digital-mayhem-sale/</guid><comments>http://www.joystiq.com/2013/05/21/cheap-firaxis-bundle-headlines-amazon-digital-mayhem-sale/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/cheap-firaxis-bundle-headlines-amazon-digital-mayhem-sale/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/xcomenemyunknown.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Amazon is bundling together three of Firaxis Games' most recent at a really low price. For $20, you can snag PC download codes of &lt;a href="http://www.joystiq.com/game/xcom-enemy-unknown"&gt;&lt;em&gt;XCOM: Enemy Unknown&lt;/em&gt;&lt;/a&gt;, &lt;em&gt;Civilization 5: Gold Edition&lt;/em&gt; - a definitive version with &lt;a href="http://www.joystiq.com/2012/06/18/civilization-5-gods-and-kings-review/"&gt;Gods and Kings&lt;/a&gt; and a bunch of other DLC - and &lt;em&gt;Civilization 4: The Complete Edition&lt;/em&gt;, also including a host of DLC and extra goodies. &lt;br /&gt;
&lt;br /&gt;
The Firaxis bundle headlines &lt;a href="http://www.amazon.com/gp/feature.html?ie=UTF8&amp;amp;docId=1000716161"&gt;Amazon's Digital Mayhem&lt;/a&gt; promotion, with other discounts spanning Telltale's &lt;em&gt;The Walking Dead&lt;/em&gt;, &lt;em&gt;Battlefield 3&lt;/em&gt;, &lt;em&gt;BioShock&lt;/em&gt;, &lt;em&gt;Mark of the Ninja&lt;/em&gt; and many more. The sale ends on May 31, so feel free to take your time perusing the hundreds of eligible discounts.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/cheap-firaxis-bundle-headlines-amazon-digital-mayhem-sale/"&gt;Cheap Firaxis bundle headlines Amazon Digital Mayhem sale&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 23:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/cheap-firaxis-bundle-headlines-amazon-digital-mayhem-sale/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20577982/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/cheap-firaxis-bundle-headlines-amazon-digital-mayhem-sale/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=n83GzO3lIis:wAHsuH3vWXk:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=n83GzO3lIis:wAHsuH3vWXk:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=n83GzO3lIis:wAHsuH3vWXk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=n83GzO3lIis:wAHsuH3vWXk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/n83GzO3lIis" height="1" width="1"/&gt;</description><category>amazon</category><category>amazon-digital-mayhem</category><category>firaxis-games</category><category>mac</category><category>pc</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 21 May 2013 23:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/cheap-firaxis-bundle-headlines-amazon-digital-mayhem-sale/</feedburner:origLink></item><item><title><![CDATA[PSN Tuesday - Ratchet: Deadlocked, Call of Juarez: Gunslinger]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/Ix7P6vpm2hM/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/psn-tuesday-ratchet-deadlocked-call-of-juarez-gunslinger/</guid><comments>http://www.joystiq.com/2013/05/21/psn-tuesday-ratchet-deadlocked-call-of-juarez-gunslinger/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/psn-tuesday-ratchet-deadlocked-call-of-juarez-gunslinger/"&gt;&lt;img alt="PSN Tuesday  Ratchet Deadlocked, Call of Juarez Gunslinger" data-src-height="273" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/130521gunslinger.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
This week's PlayStation Store update brings the release of Techland's first-person shooter &lt;a href="http://www.joystiq.com/game/call-of-juarez-gunslinger"&gt;&lt;i&gt;Call of Juarez: Gunslinger&lt;/i&gt;&lt;/a&gt;, along with an upgraded, HD version of Insomniac Games' PlayStation 2 platformer &lt;i&gt;Ratchet: Deadlocked&lt;/i&gt;.&lt;br /&gt;
&lt;br /&gt;
PS Vita owners can opt for the budget-priced janitor sim &lt;i&gt;Men's Room Mayhem&lt;/i&gt; or the Cross-Buy enabled tower defense game &lt;i&gt;Ratchet &amp;amp; Clank: Full Frontal Assault&lt;/i&gt;, which includes a free copy of the PlayStation 3 version with purchase. Reminder: &lt;i&gt;Ratchet: Deadlocked&lt;/i&gt; is available as a &lt;a href="http://www.joystiq.com/2013/05/17/ratchet-and-clank-full-frontal-assault-launches-for-ps-vita-next/"&gt;free download&lt;/a&gt; for players who purchased the retail PlayStation 3 version of &lt;i&gt;Full Frontal Assault&lt;/i&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;Pinball Arcade&lt;/i&gt; and &lt;i&gt;Germinator&lt;/i&gt; headline this week's &lt;a href="http://www.joystiq.com/2013/05/20/ps-plus-weekly-pinball-arcade-germinator-available-for-free/"&gt;PlayStation Plus&lt;/a&gt; update, and subscribers also have access to discounts for ten DLC-bundled &lt;a href="http://www.joystiq.com/2013/05/20/ultimate-editions-decimate-psn-dmc-ac3-persona-4-arena-7-mor/"&gt;Ultimate Edition&lt;/a&gt; titles.&lt;br /&gt;
&lt;br /&gt;
The full list of this week's store additions is available on the &lt;a href="http://blog.us.playstation.com/2013/04/30/playstation-store-update-289/"&gt;PlayStation Blog&lt;/a&gt;.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/psn-tuesday-ratchet-deadlocked-call-of-juarez-gunslinger/"&gt;PSN Tuesday - Ratchet: Deadlocked, Call of Juarez: Gunslinger&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 22:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/psn-tuesday-ratchet-deadlocked-call-of-juarez-gunslinger/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578641/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/psn-tuesday-ratchet-deadlocked-call-of-juarez-gunslinger/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=Ix7P6vpm2hM:yrsE9pUQe90:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=Ix7P6vpm2hM:yrsE9pUQe90:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=Ix7P6vpm2hM:yrsE9pUQe90:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=Ix7P6vpm2hM:yrsE9pUQe90:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/Ix7P6vpm2hM" height="1" width="1"/&gt;</description><category>call-of-juarez-gunslinger</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psn-tuesday</category><category>ratchet-and-clank-full-frontal-assault</category><category>ratchet-deadlocked</category><category>vita</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 21 May 2013 22:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/psn-tuesday-ratchet-deadlocked-call-of-juarez-gunslinger/</feedburner:origLink></item><item><title><![CDATA[Xbox One's live TV features coming to North America first, everyone else later]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/yU40r0DKVhs/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/"&gt;&lt;img alt="HIT NEXT Xbox One's live TV stuff to begin in NA, roll out elsewhere later" data-src-height="335" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxonereveal.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft has announced that the live TV features coming to its newly revealed &lt;a href="http://joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt; will first be available in North America, and then will then transition into other regions after that. In a press release from the company, Microsoft noted that "live TV with Kinect Navigation, live TV with OneGuide, Trending, and NFL on Xbox" will all roll out in the US "at launch," but was "anticipating global scale over time."&lt;br /&gt;
&lt;br /&gt;
Microsoft also said that the Xbox One will require a separate cable box, specifying "at launch," so it's possible that the console maker has &lt;a href="http://www.joystiq.com/2011/09/19/report-microsoft-in-talks-with-comcast-verizon-for-live-tv-s/"&gt;other plans&lt;/a&gt; to deliver television content. The Xbox One is set for release later on this year, and Microsoft has not yet revealed a price.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/" rel="bookmark"&gt;Continue reading &lt;em&gt;Xbox One's live TV features coming to North America first, everyone else later&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/"&gt;Xbox One's live TV features coming to North America first, everyone else later&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 21:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578973/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yU40r0DKVhs:rVYVquVSzlo:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yU40r0DKVhs:rVYVquVSzlo:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yU40r0DKVhs:rVYVquVSzlo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yU40r0DKVhs:rVYVquVSzlo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/yU40r0DKVhs" height="1" width="1"/&gt;</description><category>content</category><category>live-tv</category><category>microsoft</category><category>nfl-on-xbox</category><category>oneguide</category><category>television</category><category>tv</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 21 May 2013 21:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-ones-live-tv-features-coming-to-north-america-first-every/</feedburner:origLink></item><item><title><![CDATA[Super Joystiq Podcast Special: Xbox One revealed]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/SMVbzjLdkD4/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/</guid><comments>http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/#comments</comments><description>&lt;p&gt;Filed under: &lt;a href="http://www.joystiq.com/category/podcasts/" rel="tag"&gt;Podcasts&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/"&gt;&lt;img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/newspecialepbanner.png" /&gt;&lt;/a&gt;&lt;/div&gt;
Sony made the &lt;a href="http://www.joystiq.com/2013/02/20/playstation-4/"&gt;first move&lt;/a&gt; in the next-gen battle in February, and now, mere weeks before E3 2013, Microsoft has revealed its next console, the &lt;a href="http://www.joystiq.com/tag/xbox-reveal/"&gt;Xbox One&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Ludwig and Alexander are in Redmond covering the full goings-on at the Xbox One announcement event, but the home crew of Xav, Dave, and Jess are here to recap all the &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/"&gt;currently known details&lt;/a&gt;. There are still plenty of questions surrounding the system, especially when it comes to &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/"&gt;software&lt;/a&gt;, but Microsoft did spill plenty of details regarding the hardware.&lt;br /&gt;
&lt;br /&gt;
Facts, opinions, speculation - it's all here.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Listen to the Super Joystiq Podcast:&lt;/strong&gt;

&lt;ul&gt;
	&lt;li&gt;&lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=215055576"&gt;Subscribe to the Super Joystiq Podcast in iTunes&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;&lt;a href="http://podcasts.joystiq.com/rss.xml"&gt;Add the Super Joystiq Podcast feed to your RSS aggregator&lt;/a&gt;&lt;/li&gt;
	&lt;li&gt;&lt;a href="http://serve.castfire.com/audio/1738942/1738942_2013-05-21-204142.128.mp3"&gt;Download the MP3 directly&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;strong&gt;Details about each segment are available after the break.&lt;/strong&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/" rel="bookmark"&gt;Continue reading &lt;em&gt;Super Joystiq Podcast Special: Xbox One revealed&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/"&gt;Super Joystiq Podcast Special: Xbox One revealed&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 21:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578968/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=SMVbzjLdkD4:1YjEBKO8y8g:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=SMVbzjLdkD4:1YjEBKO8y8g:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=SMVbzjLdkD4:1YjEBKO8y8g:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=SMVbzjLdkD4:1YjEBKO8y8g:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/SMVbzjLdkD4" height="1" width="1"/&gt;</description><category>joystiq-podcast</category><category>podcasts</category><category>super-joystiq-podcast</category><enclosure url="http://www.joystiq.com/audio/1738942/1738942_2013-05-21-204142.mp3" length="72113287" type="audio/mpeg" /><dc:creator><![CDATA[Jonathan Downin]]></dc:creator><pubDate>Tue, 21 May 2013 21:00:00 EST</pubDate><itunes:subtitle>Super Joystiq Podcast Special: Xbox One revealed</itunes:subtitle><itunes:author>Joystiq</itunes:author><itunes:duration>1:14:56</itunes:duration><itunes:keywords>podcasts</itunes:keywords><feedburner:origLink>http://www.joystiq.com/2013/05/21/super-joystiq-podcast-special-xbox-one-revealed/</feedburner:origLink></item><item><title><![CDATA[Xbox One interface shots show Netflix, Hulu, other streaming apps]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/yEbEOy2XzgA/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/#comments</comments><description>&lt;center&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/" target="_self"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxinterface.png" /&gt;&lt;/a&gt;&lt;/center&gt;
While no one explicitly named any streaming media applications during Microsoft's &lt;a href="http://www.joystiq.com/tag/xbox-one/"&gt;Xbox One&lt;/a&gt; reveal ceremony, screenshots have emerged on the new console's &lt;a href="http://www.xbox.com/en-US/xboxone/what-it-does"&gt;official site&lt;/a&gt; that give us a hint at what we'll be watching on day one.&lt;br /&gt;
&lt;br /&gt;
So far, apps listed include such staples as Netflix, Hulu Plus and HBOgo, in addition to slightly more esoteric offerings such as Crackle and The CW. Microsoft has yet to specifically name any of these apps during today's flurry of announcements, however, so we're keeping an ear to the ground for further confirmation and (hopefully) information on other streaming media apps launching with the system.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/" rel="bookmark"&gt;Continue reading &lt;em&gt;Xbox One interface shots show Netflix, Hulu, other streaming apps&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/"&gt;Xbox One interface shots show Netflix, Hulu, other streaming apps&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 20:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20575537/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yEbEOy2XzgA:U26gHSslNw4:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yEbEOy2XzgA:U26gHSslNw4:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yEbEOy2XzgA:U26gHSslNw4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yEbEOy2XzgA:U26gHSslNw4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/yEbEOy2XzgA" height="1" width="1"/&gt;</description><category>crackle</category><category>hbo-go</category><category>hbogo</category><category>hulu</category><category>hulu-plus</category><category>microsoft</category><category>netflix</category><category>streaming</category><category>the-cw</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Tue, 21 May 2013 20:45:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-interface-shots-show-netflix-hulu-other-streaming-app/</feedburner:origLink></item><item><title><![CDATA[Xbox One's Kinect discerns heartbeat and who has the controller]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/2WAAhF11ALA/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxsensor.jpg" /&gt;&lt;/div&gt;
The Xbox One's next-generation Kinect has a greater interest in your facial features, and is capable of discerning your identity, even if you hand off the controller.&lt;br /&gt;
&lt;br /&gt;
In a brief demonstration in one of its Kinect testing rooms, Microsoft showed press how the Kinect kept track of two player profiles, each tied to a controller in use. When Player 1 and Player 2 swap controllers, the Xbox One is able to recognize which profile is the new Player 1. The Kinect also monitors the position of players, meaning it can match portions of split-screen games to the side of the screen at which that player is looking. This may also translate to fighting games, which is good news if you're the sort to get confused when your spot in the couch isn't aligned with your character.&lt;br /&gt;
&lt;br /&gt;
Microsoft also demonstrated a few more tricks made possible by the new Kinect's enhanced sense of depth, its greater field of view - which does make closer gaming in smaller apartments a more feasible - its ability to see in the dark via infrared, and its flattering scrutiny of facial features. By examining your face's skin color and transparency, the Kinect and Xbox One are able to estimate your current heart rate. Whether or not someone puts that information to good use in Kinect games or fitness programs is another matter, as we've learned from Nintendo's flatlined "vitality sensor."&lt;br /&gt;
&lt;br /&gt;
Valve has experimented with biometric data in games too, adjusting game difficulty, objectives and timers in response to the player's physical state. With a Kinect shipping alongside every Xbox One, and assuming the camera is relatively accurate, biometric influence over gameplay may become less esoteric in the near future.&lt;span&gt;&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/xbox-one-official-shots/"&gt;Xbox One (Official shots)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-official-shots/#5900209"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxcontrollerftransbgrgb2013_thumbnail.png" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-official-shots/#5900210"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxcontrollerrhs78transbgrgb2013_thumbnail.png" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-official-shots/#5900207"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxconsoleftilttransbgrgb2013_thumbnail.png" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-official-shots/#5900208"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxconsolerhs78transbgrgb2013_thumbnail.png" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-official-shots/#5900211"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxconslesensrcontrollrftransbgrgb2013_thumbnail.png" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/"&gt;Xbox One's Kinect discerns heartbeat and who has the controller&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 20:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578910/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=2WAAhF11ALA:LtXB6oZ96-Y:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=2WAAhF11ALA:LtXB6oZ96-Y:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=2WAAhF11ALA:LtXB6oZ96-Y:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=2WAAhF11ALA:LtXB6oZ96-Y:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/2WAAhF11ALA" height="1" width="1"/&gt;</description><category>biometrics</category><category>kinect</category><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 21 May 2013 20:15:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-ones-kinect-discerns-heartbeat-and-who-has-the-controller/</feedburner:origLink></item><item><title><![CDATA[GameStop stock takes hit following Xbox One used game story]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/znHuz5l3zUg/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/</guid><comments>http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/"&gt;&lt;img alt="Image" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/rollercoastershutterstock530.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft's plans for the used games market on the newly announced Xbox One were a roller coaster ride this afternoon, with GameStop being the one to lose its lunch on the ride. The company's stock started an immediate dip once the news began to circulate that the console wouldn't support used games, closing the day down five percent (down -1.98 to &lt;span class="pr"&gt;&lt;span class="unchanged" id="ref_667047_l"&gt;&lt;span class="unchanged"&gt;36.78/share).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Microsoft issued a statement after the market's close regarding Wired's report, stating the &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/"&gt;news wasn't accurate, but wouldn't detail&lt;/a&gt; exactly how the information was incorrect.&lt;br /&gt;
&lt;br /&gt;
"It doesn't help Microsoft to block, and will alienate consumers. They should stay out of the controversy," said Wedbush Security analyst Michael Pachter who attended today's reveal of the new console at the Microsoft campus. "It is a dumb idea for Microsoft to get involved."&lt;br /&gt;
&lt;br /&gt;
He continued, "They could just as easily invalidate a download if the same disc is subsequently downloaded to another Xbox One, and the seller of the game wouldn't complain. The article reaches a conclusion without foundation, and was irresponsible."&lt;br /&gt;
&lt;br /&gt;
As of this posting it's still unclear what Microsoft's plans are for the used games market. GameStop's pre-owned video game products represented $2.4 billion in sales, representing 27.4 percent of the company's income and $1.1 billion (48.1 percent) of company's gross profit in its previous fiscal year.
&lt;div style="text-align: right;"&gt;&lt;small&gt;[Image: &lt;span&gt;&lt;a href="http://www.shutterstock.com/gallery-756502p1.html" id="portfolio_link"&gt;nuttapol yupothong &lt;/a&gt;&lt;/span&gt;via Shutterstock]&lt;/small&gt;&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/"&gt;GameStop stock takes hit following Xbox One used game story&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 19:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578683/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=znHuz5l3zUg:aEAdQc4_x4I:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=znHuz5l3zUg:aEAdQc4_x4I:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=znHuz5l3zUg:aEAdQc4_x4I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=znHuz5l3zUg:aEAdQc4_x4I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/znHuz5l3zUg" height="1" width="1"/&gt;</description><category>gamestop</category><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 May 2013 19:45:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/gamestop-stock-takes-hit-following-xbox-one-used-game-story/</feedburner:origLink></item><item><title><![CDATA[Xbox One pre-orders, info lists live via Game, Amazon, Microsoft Store]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/GoJyJNiI_zk/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/"&gt;&lt;img alt="Xbox One preorders already happening at Amazon, M$ and GAME" data-src-height="232" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/screen-shot-2013-05-21-at-2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
We don't know when it's coming out, but the Xbox One is available for pre-order at European retailers &lt;a href="http://www.game.co.uk/en/xbox-one-console-deposit-228387?cm_sp=xboxnews-_-dealSpots-_-XboxOneUpdated"&gt;Game&lt;/a&gt; and &lt;a href="http://www.zavvi.com/shops/xbox.list?s=xbox+one"&gt;Zavvi&lt;/a&gt;. It's also up for "pre-order notifications" on &lt;a href="http://www.amazon.com/dp/B00CMQTVK0?tag=-10-15-20"&gt;Amazon&lt;/a&gt;, the &lt;a href="http://xbox.microsoftstore.com/store/msusa/html/pbpage.XboxAnnounce?siteID=te1Fq2FCseg-bBLE5Q5NqqYhGQJzAfTeCg"&gt;Microsoft Store&lt;/a&gt;, &lt;a href="http://www.gamestop.com/xboxone"&gt;GameStop&lt;/a&gt; and &lt;a href="http://www.bestbuy.com/site/Video-Games/Xbox-One/pcmcat300300050002.c?id=pcmcat300300050002&amp;amp;searchresults=1&amp;amp;searchterm=xbox+one"&gt;Best Buy&lt;/a&gt;. Best Buy's ad lists the Xbox One with a "holiday 2013" release window, though all we know officially is that it's coming "&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-coming-later-this-year/"&gt;later this year&lt;/a&gt;."&lt;br /&gt;
&lt;br /&gt;
Game lists a pre-order holding price of &amp;pound;20 for the Xbox One, while Zavvi's pre-order down payment is &amp;pound;400. Zavvi also has a lineup of Xbox One games for &amp;pound;50, including &lt;em&gt;Call of Duty: Ghosts &lt;/em&gt;and &lt;a href="http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/"&gt;four EA Sports games&lt;/a&gt;.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/" rel="bookmark"&gt;Continue reading &lt;em&gt;Xbox One pre-orders, info lists live via Game, Amazon, Microsoft Store&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/"&gt;Xbox One pre-orders, info lists live via Game, Amazon, Microsoft Store&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 19:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578697/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=GoJyJNiI_zk:csJvMDnzFXc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=GoJyJNiI_zk:csJvMDnzFXc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=GoJyJNiI_zk:csJvMDnzFXc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=GoJyJNiI_zk:csJvMDnzFXc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/GoJyJNiI_zk" height="1" width="1"/&gt;</description><category>amazon</category><category>Best-Buy</category><category>game</category><category>gamestop</category><category>microsoft</category><category>microsoft-store</category><category>pre-order</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><category>zavvi</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 21 May 2013 19:15:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-pre-orders-info-lists-live-via-game-amazon-microsoft/</feedburner:origLink></item><item><title><![CDATA[Xbox One uses non-removable hard drive, supports external USB storage]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/vaTEwLbx320/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-uses-non-removable-hard-drive-supports-external-usb-st/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-uses-non-removable-hard-drive-supports-external-usb-st/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-uses-non-removable-hard-drive-supports-external-usb-st/"&gt;&lt;img alt="Xbox One uses nonremovable hard drive, external storage supported via USB" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/130521xbonehdd.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft senior director of product planning Albert Penello &lt;a href="http://www.engadget.com/2013/05/21/xbox-one-hard-drive/"&gt;confirmed&lt;/a&gt; with Engadget that the upcoming &lt;a href="http://www.joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt; console will ship with 500GB of non-removable, non-replaceable integrated storage. He assures, however, that alternative storage solutions are available.&lt;br /&gt;
&lt;br /&gt;
While users will be unable to service the Xbox One's internal hard drive or replace it with a larger-capacity device, Penello notes that external storage devices can be connected via one of the console's three included USB 3.0 ports. Connected USB devices will be capable of storing all content supported by the Xbox One's hard drive, including installed game data and downloaded software.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-uses-non-removable-hard-drive-supports-external-usb-st/"&gt;Xbox One uses non-removable hard drive, supports external USB storage&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 18:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-uses-non-removable-hard-drive-supports-external-usb-st/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578755/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-uses-non-removable-hard-drive-supports-external-usb-st/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=vaTEwLbx320:MdxQt6eQ85I:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=vaTEwLbx320:MdxQt6eQ85I:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=vaTEwLbx320:MdxQt6eQ85I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=vaTEwLbx320:MdxQt6eQ85I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/vaTEwLbx320" height="1" width="1"/&gt;</description><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 21 May 2013 18:45:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-uses-non-removable-hard-drive-supports-external-usb-st/</feedburner:origLink></item><item><title><![CDATA[Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/vKbEqDGBFkw/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/huffpost-live-tackles-xbox-one-with-our-reviews-editor-richard/</guid><comments>http://www.joystiq.com/2013/05/21/huffpost-live-tackles-xbox-one-with-our-reviews-editor-richard/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a class="hidden" href="http://www.joystiq.com/2013/05/21/huffpost-live-tackles-xbox-one-with-our-reviews-editor-richard/"&gt;&lt;img alt="Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xstats1-1369167341.jpg.pagespeed.ic.8wl72ahi9b.jpg" /&gt;&lt;/a&gt;&lt;iframe frameborder="0" height="298" scrollable="no" src="http://embed.live.huffingtonpost.com/HPLEmbedPlayer/?segmentId=51941b77fe344448d600042c" width="530"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;strong&gt;Update:&lt;/strong&gt; The live segment is over, but you can watch the recording right here.&lt;br /&gt;
&lt;br /&gt;
Huffpost Live is diving into today's Xbox One announcement at 6:20 ET tonight - &lt;em&gt;right now&lt;/em&gt;, even - for Tech Tuesday. Of course the Huffpost team needs an expert on the matter, so it brought in Joystiq Reviews Editor &lt;a href="http://www.joystiq.com/editor/richard-mitchell"&gt;Richard Mitchell&lt;/a&gt; - after all, he spent the day &lt;a href="http://www.joystiq.com/tag/xbox-one/"&gt;immersed in Xbox One news&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Watch Huffpost Live's "Tech Tuesday Talks Xbox, Apple &amp;amp; Microsoft!" &lt;a href="http://live.huffingtonpost.com/r/segment/tech-tuesday-talks-xbox-apple-and-microsoft/51941b77fe344448d600042c"&gt;right here&lt;/a&gt;, right now.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/huffpost-live-tackles-xbox-one-with-our-reviews-editor-richard/"&gt;Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 18:15:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/huffpost-live-tackles-xbox-one-with-our-reviews-editor-richard/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578797/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/huffpost-live-tackles-xbox-one-with-our-reviews-editor-richard/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=vKbEqDGBFkw:1Py-vFeIj1E:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=vKbEqDGBFkw:1Py-vFeIj1E:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=vKbEqDGBFkw:1Py-vFeIj1E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=vKbEqDGBFkw:1Py-vFeIj1E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/vKbEqDGBFkw" height="1" width="1"/&gt;</description><category>huffington-post</category><category>huffpost-live</category><category>microsoft</category><category>richard-mitchell</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 21 May 2013 18:15:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/huffpost-live-tackles-xbox-one-with-our-reviews-editor-richard/</feedburner:origLink></item><item><title><![CDATA[Thief sneaks onto Xbox One]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/QXdF9wrfQHM/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/</guid><comments>http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/" target="_self"&gt;&lt;img alt="Thief coming to Xbox One" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/thief-xbox-one.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Eidos Montreal confirmed through its &lt;a href="http://thiefgame.tumblr.com/post/51001884975/today-were-proud-to-announce-that"&gt;official Tumblr&lt;/a&gt; today that &lt;em&gt;&lt;a href="http://www.joystiq.com/game/thief-2014/"&gt;Thief&lt;/a&gt;&lt;/em&gt; will be coming to &lt;a href="http://www.joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt;. The game, &lt;a href="http://www.joystiq.com/2009/05/11/eidos-montreal-confirms-thief-4-worst-kept-secret-in-industry/"&gt;first announced in 2009&lt;/a&gt;, was confirmed for PS4, PC and other next-gen consoles in &lt;a href="http://www.joystiq.com/2013/03/05/thief-2014/"&gt;March&lt;/a&gt;, which we can now take to mean the next-generation &lt;a href="http://www.joystiq.com/tag/xbox-reveal"&gt;Xbox revealed today&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
The &lt;em&gt;Thief&lt;/em&gt; reboot reportedly suffered &lt;a href="http://www.joystiq.com/2013/04/30/report-thief-reboot-suffered-multiple-setbacks/"&gt;many setbacks&lt;/a&gt; during its five-year development period, including significant &lt;a href="http://www.joystiq.com/2012/06/14/report-thief-4-development-in-trouble/"&gt;turnover in staff&lt;/a&gt; at Eidos Montreal. The developer included a "glimpse" at the next-gen game in its Tumblr post in the form of a screen with an &lt;em&gt;alarming&lt;/em&gt; amount of fire in it.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/"&gt;Thief sneaks onto Xbox One&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 17:55:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578708/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=QXdF9wrfQHM:IXFSWfTYSV0:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=QXdF9wrfQHM:IXFSWfTYSV0:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=QXdF9wrfQHM:IXFSWfTYSV0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=QXdF9wrfQHM:IXFSWfTYSV0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/QXdF9wrfQHM" height="1" width="1"/&gt;</description><category>Eidos-Montreal</category><category>microsoft</category><category>screen</category><category>Square-Enix</category><category>thief</category><category>thief-2014</category><category>thief-4</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Tue, 21 May 2013 17:55:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/thief-sneaks-onto-xbox-one/</feedburner:origLink></item><item><title><![CDATA[Xbox One: Everything from Microsoft's Xbox reveal event]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/raBhxTZ-FFA/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;/div&gt;

&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/officialxbox.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft's &lt;a href="http://www.joystiq.com/tag/xbox-reveal"&gt;Xbox reveal event&lt;/a&gt; went down today, where the company unveiled its next Xbox, called the &lt;a href="http://www.joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
It's a cloud-based machine sporting &lt;a href="http://www.joystiq.com/2013/05/21/next-gen-kinect-sensor-unveiled-for-xbox-one/"&gt;an improved Kinect camera&lt;/a&gt;, along with &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-controller-has-new-d-pad-integrated-battery-compartmen/"&gt;a redesigned controller&lt;/a&gt; with a new d-pad and integrated battery compartment. The console itself has a Blu-ray drive, 500GB of internal storage and an eight-core x86 CPU paired with 8GB of system memory. In many ways, it's &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/"&gt;similar&lt;/a&gt; to the make-up of the PS4.&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/xbox-one-console/"&gt;Xbox One Console&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898959"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-5_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898960"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-6_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898961"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-7_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898962"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-8_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898963"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-9_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/" rel="bookmark"&gt;Continue reading &lt;em&gt;Xbox One: Everything from Microsoft's Xbox reveal event&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/"&gt;Xbox One: Everything from Microsoft's Xbox reveal event&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 17:25:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578463/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/raBhxTZ-FFA" height="1" width="1"/&gt;</description><category>microsoft</category><category>recap</category><category>smartglass</category><category>xbox</category><category>xbox-live</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 21 May 2013 17:25:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-everything-from-microsofts-xbox-reveal-event/</feedburner:origLink></item><item><title><![CDATA[Microsoft's message to indies with Xbox One: 'It was sort of weird']]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/946-KVHyfWE/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/</guid><comments>http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/"&gt;&lt;img alt="Microsoft's message to indies with Xbox One 'It was sort of weird'" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/img0201-1369167297.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft's reveal of its next-gen console, the &lt;a href="http://www.joystiq.com/tag/xbox-reveal/"&gt;Xbox One&lt;/a&gt;, was high on broad entertainment apps such as &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-allows-group-skype-video-calls/"&gt;Skype&lt;/a&gt;, &lt;a href="http://www.joystiq.com/2013/05/21/smartglass-evolves-on-xbox-one/"&gt;interactive programming&lt;/a&gt;, &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-snap-mode-lets-apps-run-simultaneously/"&gt;media management&lt;/a&gt; and &lt;a href="http://www.joystiq.com/2013/05/21/next-gen-kinect-sensor-unveiled-for-xbox-one/"&gt;Kinect-powered features&lt;/a&gt;. Games saw a smaller showing, with two new announcements and a trailer for &lt;em&gt;Call of Duty: Ghosts&lt;/em&gt;. Indie games got an even smaller nod - that is, none at all.&lt;br /&gt;
&lt;br /&gt;
E3 is right around the corner, with the Microsoft conference on June 10. Maybe that's where all of the Xbox One games are hiding, along with the console's indie plan. We asked a handful of indie developers what Microsoft's presentation today said &lt;em&gt;to them&lt;/em&gt; specifically, and what they want to see at E3. Below we have responses from Rami Ismail of &lt;a href="http://www.joystiq.com/game/ridiculous-fishing"&gt;&lt;em&gt;Ridiculous Fishing&lt;/em&gt;&lt;/a&gt; fame, &lt;a href="http://www.joystiq.com/game/octodad-2"&gt;&lt;em&gt;Octodad&lt;/em&gt;&lt;/a&gt;'s Philip Tibitoski, &lt;a href="http://www.joystiq.com/tag/dlc-quest"&gt;&lt;em&gt;DLC Quest&lt;/em&gt;&lt;/a&gt;'s Ben Kane, &lt;a href="http://www.joystiq.com/game/charlie-murder"&gt;&lt;em&gt;Charlie Murder&lt;/em&gt;&lt;/a&gt;'s James Silva, &lt;a href="http://www.joystiq.com/game/retro-city-rampage"&gt;&lt;em&gt;Retro City Rampage&lt;/em&gt;&lt;/a&gt;'s Brian Provinciano and &lt;a href="http://www.joystiq.com/game/fez"&gt;&lt;em&gt;Fez&lt;/em&gt;&lt;/a&gt;'s Phil Fish.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/" rel="bookmark"&gt;Continue reading &lt;em&gt;Microsoft's message to indies with Xbox One: 'It was sort of weird'&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/"&gt;Microsoft's message to indies with Xbox One: 'It was sort of weird'&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 16:55:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578538/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/946-KVHyfWE" height="1" width="1"/&gt;</description><category>Ben-Kane</category><category>charlie-murder</category><category>DLC-Quest</category><category>fez</category><category>Going-Loud-Studios</category><category>Indie</category><category>microsoft</category><category>octodad</category><category>octodad-2</category><category>phil-fish</category><category>philip-tibitoski</category><category>rami-ismail</category><category>ridiculous-fishing</category><category>ska-studios</category><category>vlambeer</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><category>young-horses</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 21 May 2013 16:55:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/microsofts-message-to-indies-with-xbox-one-it-was-sort-of-wei/</feedburner:origLink></item><item><title><![CDATA[Xbox One incorporates 'Smart Match' matchmaking, 'Living Game' tech]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/9ZV6kVYFy6M/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-incorporates-smart-match-matchmaking-living-game-t/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-incorporates-smart-match-matchmaking-living-game-t/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-incorporates-smart-match-matchmaking-living-game-t/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-11_530x350.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Apart from its whiz-bang voice, motion and video capture features, the &lt;a href="http://joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt; also features &lt;a href="http://www.xbox.com/en-US/xboxone/how-it-games"&gt;some new tech&lt;/a&gt; under the hood to improve Xbox Live. In addition to a huge server boost and dynamic Achievements, the new Xbox Live will use a feature called Smart Match, which "uses advanced algorithms to pair players based on skill, language, and now reputation."&lt;br /&gt;
&lt;br /&gt;
Microsoft hasn't provided further details, but it sounds like reputation is the biggest difference between Smart Match and TrueSkill, Xbox Live's current skill rating system. TrueSkill only &lt;a href="http://research.microsoft.com/en-us/projects/trueskill/"&gt;takes player skill into account&lt;/a&gt; when creating matches.&lt;br /&gt;
&lt;br /&gt;
Microsoft has also provided a little more info on the new persistent side of Xbox Live. Called "Living Games," the tech leverages cloud computing to create persistent worlds. The company adds that "your games stay in sync with the real world, which means the latest stats can be automatically fed into your sports games." Furthermore, "Advanced AI even allows your friends to play against your shadow when you're not available."&lt;br /&gt;
&lt;br /&gt;
We're assuming Microsoft got the idea after a late night viewing of Michael Keaton's 1996 comedy smash, &lt;a href="http://www.imdb.com/title/tt0117108/"&gt;&lt;em&gt;Multiplicity&lt;/em&gt;&lt;/a&gt;.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-incorporates-smart-match-matchmaking-living-game-t/"&gt;Xbox One incorporates 'Smart Match' matchmaking, 'Living Game' tech&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 16:25:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-incorporates-smart-match-matchmaking-living-game-t/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578488/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-incorporates-smart-match-matchmaking-living-game-t/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=9ZV6kVYFy6M:fM8vvq7QeXc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=9ZV6kVYFy6M:fM8vvq7QeXc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=9ZV6kVYFy6M:fM8vvq7QeXc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=9ZV6kVYFy6M:fM8vvq7QeXc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/9ZV6kVYFy6M" height="1" width="1"/&gt;</description><category>living-games</category><category>microsoft</category><category>smart-match</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 21 May 2013 16:25:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-incorporates-smart-match-matchmaking-living-game-t/</feedburner:origLink></item><item><title><![CDATA[Xbox One can update Achievements in response to player behavior]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/RQ-nk8jxmE0/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-can-update-achievements-in-response-to-player-behavior/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-can-update-achievements-in-response-to-player-behavior/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone1.png" /&gt;&lt;/div&gt;
The Xbox One's connection to the cloud can alter a game's Achievements in response to player behavior, Microsoft has revealed at its ongoing unveiling event in Redmond. Dan Greenawalt, Creative Director at Forza developer Turn 10 Studios, cited the "&lt;a href="http://knowyourmeme.com/memes/i-took-an-arrow-in-the-knee"&gt;I took an arrow to the knee&lt;/a&gt;" meme as an example of how game makers might hinge their extrinsic rewards on post-launch reactions.&lt;br /&gt;
&lt;br /&gt;
The meme began with &lt;em&gt;The Elder Scrolls 5: Skyrim&lt;/em&gt;, in which droves of melancholic guards told the same story about an old injury.&lt;br /&gt;
&lt;br /&gt;
To extrapolate from Greenawalt's comment, it seems Microsoft is keen to further distance itself from the idea of the game as a static disc. Xbox 360 games had their Achievement lists extended with significant title updates and downloadable expansions, but the Xbox One is expected to update the rewards list more fluidly. Game creators may use Achievements to encourage comical or topical behavior, or use them to educate players if they're missing certain features or secrets.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-can-update-achievements-in-response-to-player-behavior/"&gt;Xbox One can update Achievements in response to player behavior&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 16:08:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-can-update-achievements-in-response-to-player-behavior/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578532/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-can-update-achievements-in-response-to-player-behavior/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=RQ-nk8jxmE0:PWKTW16_uOk:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=RQ-nk8jxmE0:PWKTW16_uOk:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=RQ-nk8jxmE0:PWKTW16_uOk:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=RQ-nk8jxmE0:PWKTW16_uOk:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/RQ-nk8jxmE0" height="1" width="1"/&gt;</description><category>achievements</category><category>cloud</category><category>dan-greenawalt</category><category>kinect</category><category>microsoft</category><category>xbox</category><category>xbox-live</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 21 May 2013 16:08:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-can-update-achievements-in-response-to-player-behavior/</feedburner:origLink></item><item><title><![CDATA[Xbox One welcomes 1000 friends]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/AXsSy_pQkUo/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-supports-1000-friends/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-supports-1000-friends/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-supports-1000-friends/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xxboxone-reveal-15-1369163021.jpg.pagespeed.ic.lzw3V_fpe9.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Are you too popular for the Xbox 360? The Xbox One is here for you with an expanded friends list limit of 1000, as revealed by Microsoft Support's official Twitter account. That's ten times the limit on Xbox 360, so even the most beloved of gamers should be placated.&lt;br /&gt;
&lt;br /&gt;
[Thanks, Dan]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-supports-1000-friends/"&gt;Xbox One welcomes 1000 friends&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 15:55:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-supports-1000-friends/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578547/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-supports-1000-friends/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=AXsSy_pQkUo:vCabUXogvEc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=AXsSy_pQkUo:vCabUXogvEc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=AXsSy_pQkUo:vCabUXogvEc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=AXsSy_pQkUo:vCabUXogvEc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/AXsSy_pQkUo" height="1" width="1"/&gt;</description><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 21 May 2013 15:55:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-supports-1000-friends/</feedburner:origLink></item><item><title><![CDATA[Call of Duty: Ghosts deploys first dev diary, screens]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/9mYRX-Iy-d4/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-deploys-first-dev-diary-screens/</guid><comments>http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-deploys-first-dev-diary-screens/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img alt="Call of Duty Ghosts media" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/cod-ghostsdeep-dive_530x298.jpg" /&gt;&lt;iframe frameborder="0" height="318" id="viddler-bd66d9b4" mozallowfullscreen="true" src="http://www.viddler.com/embed/bd66d9b4/?f=1&amp;amp;autoplay=0&amp;amp;player=simple&amp;amp;secret=13481945&amp;amp;loop=0&amp;amp;nologo=0&amp;amp;hd=0" webkitallowfullscreen="true" width="530"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;
Infinity Ward is back in the driver's seat of &lt;em&gt;Call of Duty&lt;/em&gt; with &lt;em&gt;Call of Duty: Ghosts&lt;/em&gt;. In this behind-the-scenes video diary, key talent opine on what that means for them.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-deploys-first-dev-diary-screens/" rel="bookmark"&gt;Continue reading &lt;em&gt;Call of Duty: Ghosts deploys first dev diary, screens&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-deploys-first-dev-diary-screens/"&gt;Call of Duty: Ghosts deploys first dev diary, screens&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 15:40:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-deploys-first-dev-diary-screens/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20577183/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-deploys-first-dev-diary-screens/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=9mYRX-Iy-d4:ILtYbSIur6E:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=9mYRX-Iy-d4:ILtYbSIur6E:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=9mYRX-Iy-d4:ILtYbSIur6E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=9mYRX-Iy-d4:ILtYbSIur6E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/9mYRX-Iy-d4" height="1" width="1"/&gt;</description><category>call-of-duty-ghosts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Tue, 21 May 2013 15:40:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-deploys-first-dev-diary-screens/</feedburner:origLink></item><item><title><![CDATA[Battlefield 4 launching on October 29, both it and Destiny coming to Xbox One]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/nZ9LW-eNVxY/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/</guid><comments>http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img alt="Battlefield 4 launching on October 29, both it and Destiny coming to Xbox One" data-src-height="315" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/battlefield4launch.jpg" /&gt;&lt;/div&gt;
&lt;em&gt;Battlefield 4&lt;/em&gt; has announced via &lt;a href="https://www.facebook.com/photo.php?fbid=10151453993982672&amp;amp;set=a.10150104682062672.279492.308775617671&amp;amp;type=1"&gt;its Facebook page&lt;/a&gt; that the game will launch on October 29 of this year. In addition to versions on the PC, Xbox 360, the PlayStation 3 and the PlayStation 4, the team has also confirmed the game will be coming to Microsoft's newly announced &lt;a href="http://joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt; console. The Xbox One doesn't have a confirmed launch date just yet, so it's possible that version will arrive later.&lt;br /&gt;
&lt;br /&gt;
Additionally, EA's announced &lt;em&gt;Battlefield 4&lt;/em&gt;'s first expansion pack, &lt;a href="http://www.battlefield.com/battlefield-4/features/china-rising?utm_source=M21-PR&amp;amp;utm_medium=PR&amp;amp;utm_campaign=052113"&gt;called &lt;em&gt;China Rising&lt;/em&gt;&lt;/a&gt;. The pack will contain four extra maps, along with extra vehicles and weapons. It will be available at launch, and come free with any pre-order of the game.&lt;br /&gt;
&lt;br /&gt;
And speaking of confirmed Xbox One titles, Bungie has also made it clear that &lt;a href="http://joystiq.com/game/destiny"&gt;&lt;em&gt;Destiny&lt;/em&gt;&lt;/a&gt; is &lt;a href="https://www.facebook.com/photo.php?fbid=10151435098736149&amp;amp;set=a.183788846148.126824.57193326148&amp;amp;type=1"&gt;due out on Xbox One&lt;/a&gt; as well. Stay tuned for &lt;a href="http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/"&gt;more confirmations on next-gen titles&lt;/a&gt; for Microsoft's new console.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/"&gt;Battlefield 4 launching on October 29, both it and Destiny coming to Xbox One&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 15:22:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578466/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/nZ9LW-eNVxY" height="1" width="1"/&gt;</description><category>announcement</category><category>battlefield-4</category><category>bungie</category><category>china-rising</category><category>consoles</category><category>destiny</category><category>dice</category><category>dlc</category><category>ea</category><category>expansion</category><category>facebook</category><category>microsoft</category><category>next-gen</category><category>pac</category><category>pack</category><category>release</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 21 May 2013 15:22:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/</feedburner:origLink></item><item><title><![CDATA[Xbox One lets you play 'immediately' during installs, suspend and resume games [update]]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/R-W9smPmxes/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-lets-you-play-immediately-during-installs-suspend-an/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-lets-you-play-immediately-during-installs-suspend-an/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-lets-you-play-immediately-during-installs-suspend-an/"&gt;&lt;img alt="Xbox One lets you play 'immediately' during installs, suspend and resume games" data-src-height="206" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/dd77d784-7a57-4bb9-bc72-02cb9e535657.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Info on Microsoft's 'Meet Xbox One' page reveals the newly unveiled console allows you to play 'immediately as games install.' The Xbox One can install games to the console's 500GB hard drive. According to &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/?a_dgi=aolshare_twitter"&gt;one report&lt;/a&gt; the console may require games to be installed, with a fee required if you want to install them onto a second account. Either way, going by this, players can boot games as soon as they start installing them.&lt;br /&gt;
&lt;br /&gt;
In terms of instantly switching between games and the system's other functions like live TV and movies, as detailed during Microsoft's presser, the page confirms the &lt;a href="http://www.joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt; lets you suspend games "right where you left off, so you can resume instantly." Think how the Vita, Wii U, or 3DS work when you exit and suspend a game to use the systems' other functions. Except not with those systems, but with a shiny new Xbox.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Update: &lt;/strong&gt;Microsoft told our friends at &lt;a href="http://www.engadget.com/2013/05/21/xbox-one-installs-friend-list/"&gt;Engadget&lt;/a&gt; that Xbox One 50GB Blu-ray discs automatically rip to the system's 500GB hard drive, although it's not clear if installation is mandatory or not. Also, &lt;a href="https://twitter.com/XboxSupport/status/336933801517260800"&gt;Microsoft Support&lt;/a&gt; indicated via Twitter the report mentioned above about installing games to a second account was inaccurate. &lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-lets-you-play-immediately-during-installs-suspend-an/"&gt;Xbox One lets you play 'immediately' during installs, suspend and resume games [update]&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 15:20:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-lets-you-play-immediately-during-installs-suspend-an/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578501/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-lets-you-play-immediately-during-installs-suspend-an/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=R-W9smPmxes:HzevmdwOovU:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=R-W9smPmxes:HzevmdwOovU:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=R-W9smPmxes:HzevmdwOovU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=R-W9smPmxes:HzevmdwOovU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/R-W9smPmxes" height="1" width="1"/&gt;</description><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 21 May 2013 15:20:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-lets-you-play-immediately-during-installs-suspend-an/</feedburner:origLink></item><item><title><![CDATA[Microsoft: Xbox One isn't always online, but requires internet connection]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/_mB2nyoSgHg/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/microsoft-xbox-one-isnt-always-online-but-requires-internet-c/</guid><comments>http://www.joystiq.com/2013/05/21/microsoft-xbox-one-isnt-always-online-but-requires-internet-c/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsoft-xbox-one-isnt-always-online-but-requires-internet-c/"&gt;&lt;img alt="Microsoft Xbox One isn't always online, but requires internet connection" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-15-1369163021.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Xbox One, Microsoft's next-gen console, does not require users to be constantly connected to the internet, but it does require an internet connection, a Q&amp;amp;A post on &lt;a href="http://news.xbox.com/xboxreveal"&gt;Xbox Wire&lt;/a&gt; said. The post itself has since been removed.&lt;br /&gt;
&lt;br /&gt;
The answer said the Xbox One "does not have to be always connected, but Xbox One does require a connection to the Internet."&lt;br /&gt;
&lt;br /&gt;
Developers are able to use Microsoft's Azure cloud computing service with Xbox One - this could potentially shift certain computations to the cloud and require players to be online, even for single-player runs, Wired &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/?a_dgi=aolshare_twitter"&gt;reports&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
For pre-owned games, the Xbox One is designed "to enable customers to trade in and resell games," Microsoft said in the same Q&amp;amp;A post, promising more details later.&lt;br /&gt;
&lt;br /&gt;
All games can be installed to the Xbox One's 500GB hard drive, removing the need for a disc entirely after the initial load-up, Microsoft tells Wired. If a second account wants to play that game the player will be asked to pay a fee and install the game on his own console. Whether this is a &lt;em&gt;mandatory&lt;/em&gt; installation for every game, Microsoft says, "On the new Xbox, all game discs are installed to the HDD to play."&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsoft-xbox-one-isnt-always-online-but-requires-internet-c/"&gt;Microsoft: Xbox One isn't always online, but requires internet connection&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 15:12:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/microsoft-xbox-one-isnt-always-online-but-requires-internet-c/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578464/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/microsoft-xbox-one-isnt-always-online-but-requires-internet-c/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/_mB2nyoSgHg" height="1" width="1"/&gt;</description><category>always-on</category><category>always-online</category><category>azure</category><category>cloud</category><category>Internet</category><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 21 May 2013 15:12:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/microsoft-xbox-one-isnt-always-online-but-requires-internet-c/</feedburner:origLink></item><item><title><![CDATA[EA Sports' next-gen Ignite Engine shown off in trailer form]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/pxu-Hcng0Bw/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/</guid><comments>http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a class="hidden" href="http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/" target="_self"&gt;&lt;img alt="EA Sports' nextgen Ignite Engine shown off in trailer form" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/ea-sports-ignite.jpg" /&gt;&lt;/a&gt;&lt;iframe frameborder="0" height="318" id="viddler-993722ed" mozallowfullscreen="true" src="http://www.viddler.com/embed/993722ed/?f=1&amp;amp;autoplay=0&amp;amp;player=simple&amp;amp;secret=24474161&amp;amp;loop=false&amp;amp;nologo=false&amp;amp;hd=false" webkitallowfullscreen="true" width="530"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;
EA Sports' next-generation Ignite Engine was on display at the &lt;a href="http://joystiq.com/tag/xbox-reveal"&gt;Xbox One reveal&lt;/a&gt; event at Microsoft's Redmond campus today. We have four trailers that demonstrate the engine's capabilities, three of which can be found after the break.&lt;br /&gt;
&lt;br /&gt;
EA Sports Executive Vice President Andrew Wilson told attendees of the Xbox One event that the Ignite Engine will perform "four times more calculations per second" than the publisher's current offerings. Wilson said the engine will allow for 3D crowds and dynamic sidelines.&lt;br /&gt;
&lt;br /&gt;
EA will launch four sports games for the console within 12 months, namely &lt;em&gt;&lt;a href="http://www.joystiq.com/game/fifa-14"&gt;FIFA 14&lt;/a&gt;&lt;/em&gt;, &lt;a href="http://www.joystiq.com/game/madden-nfl-25"&gt;&lt;em&gt;Madden NFL 25&lt;/em&gt;&lt;/a&gt;, &lt;a href="http://www.joystiq.com/game/ea-sports-ufc"&gt;&lt;em&gt;EA Sports UFC&lt;/em&gt;&lt;/a&gt; and &lt;em&gt;&lt;a href="http://www.joystiq.com/game/nba-live-14"&gt;NBA Live 14&lt;/a&gt;&lt;/em&gt;. Each game will be powered by the Ignite Engine.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/" rel="bookmark"&gt;Continue reading &lt;em&gt;EA Sports' next-gen Ignite Engine shown off in trailer form&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/"&gt;EA Sports' next-gen Ignite Engine shown off in trailer form&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 14:58:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578379/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=pxu-Hcng0Bw:5sa8HUYwGaQ:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=pxu-Hcng0Bw:5sa8HUYwGaQ:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=pxu-Hcng0Bw:5sa8HUYwGaQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=pxu-Hcng0Bw:5sa8HUYwGaQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/pxu-Hcng0Bw" height="1" width="1"/&gt;</description><category>EA</category><category>EA-Sports</category><category>ea-sports-ufc</category><category>fifa</category><category>fifa-14</category><category>ignite-engine</category><category>madden</category><category>madden-25</category><category>madden-nfl-25</category><category>microsoft</category><category>nba-live</category><category>nba-live-14</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Tue, 21 May 2013 14:58:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/ea-sports-next-gen-ignite-engine-shown-off-in-trailer-form/</feedburner:origLink></item><item><title><![CDATA[Xbox Reveal liveblog on Joystiq]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/D4ea7HnkGic/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-reveal-live/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-reveal-live/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/xxbox-reveal530x230.png.pagespeed.ic.ADWIeA020K.png" /&gt;&lt;/div&gt;
Update: We've taken our seats and are about to roll over to our &lt;a href="http://www.joystiq.com/2013/05/21/xbox-reveal-live/"&gt;Xbox Reveal liveblog&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
The &lt;a href="http://joystiq.com/tag/xbox-reveal"&gt;next Xbox&lt;/a&gt; is about to be unveiled in Microsoft's Redmond campus, and Joystiq will be there to scrutinize and document the whole presentation. It starts at &lt;strong&gt;1PM EDT&lt;/strong&gt; &lt;strong&gt;(10AM PDT, 6PM GMT)&lt;/strong&gt;, so get your glib reactionary .gifs ready before then.&lt;br /&gt;
&lt;br /&gt;
Once the event starts, we'll switch this post over to liveblog mode and unleash the flood of quotes, observations and ill-advised jokes about computer chips. (Note: The presence of chips in the new Xbox is a rumor until Microsoft says otherwise.)&lt;br /&gt;
&lt;br /&gt;
"Xbox, reveal!"&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-reveal-live/"&gt;Xbox Reveal liveblog on Joystiq&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 14:50:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-reveal-live/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20577385/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-reveal-live/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=D4ea7HnkGic:aEPvk8Jvid8:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=D4ea7HnkGic:aEPvk8Jvid8:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=D4ea7HnkGic:aEPvk8Jvid8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=D4ea7HnkGic:aEPvk8Jvid8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/D4ea7HnkGic" height="1" width="1"/&gt;</description><category>microsoft</category><category>xbox</category><category>xbox-reveal</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 21 May 2013 14:50:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-reveal-live/</feedburner:origLink></item><item><title><![CDATA[Xbox One and PlayStation 4 specs compared]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/qnsHwFyzB1M/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/"&gt;&lt;img alt="Xbox One and PlayStation 4 specs compared" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/stats1-1369167341.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft today announced the next generation of Xbox technology, called the &lt;a href="http://joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt;. Sony previously announced the &lt;a href="http://joystiq.com/tag/playstation-4"&gt;PlayStation 4&lt;/a&gt; back on February 20, so we now have a full look at just what both next-generation HD boxes will contain.&lt;br /&gt;
&lt;br /&gt;
After the break, we've assembled a chart comparing the two consoles and their various components. The two machines are surprisingly similar, with both using an eight core CPU, the same amount of RAM, and both containing a combo Blu-Ray and DVD drive. But there are some major differences, too: Microsoft has created its own chip for the Xbox One, and the PlayStation 4 controller contains that share button and the clickable touchpad. Prices for both units haven't been announced yet, but both will be available later on this year.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/" rel="bookmark"&gt;Continue reading &lt;em&gt;Xbox One and PlayStation 4 specs compared&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/"&gt;Xbox One and PlayStation 4 specs compared&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 14:46:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20574389/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=qnsHwFyzB1M:nOQTXz_tZZc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=qnsHwFyzB1M:nOQTXz_tZZc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=qnsHwFyzB1M:nOQTXz_tZZc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=qnsHwFyzB1M:nOQTXz_tZZc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/qnsHwFyzB1M" height="1" width="1"/&gt;</description><category>chip</category><category>consoles</category><category>cpu</category><category>gpu</category><category>hardware-specifications</category><category>hd</category><category>kinect</category><category>microsoft</category><category>next-gen</category><category>playstation</category><category>playstation-4</category><category>playstation-reveal</category><category>ps3</category><category>sony</category><category>specs</category><category>table</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 21 May 2013 14:46:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-and-playstation-4-specs-compared/</feedburner:origLink></item><item><title><![CDATA[Xbox One not backwards compatible with 360 discs/XBLA purchases; Gamerscore does transfer]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/tDzr3mWI6zI/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-not-backwards-compatible-with-360-discs-xbla-purchases/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-not-backwards-compatible-with-360-discs-xbla-purchases/#comments</comments><description>&lt;center&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-not-backwards-compatible-with-360-discs-xbla-purchases/" target="_self"&gt;&lt;img alt="Xbox One lacks backwards compatibility with 360 discsXBLA purchases, Gamerscore transfers" data-src-height="359" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone1.png" /&gt;&lt;/a&gt;&lt;/center&gt;
Microsoft's minty-fresh Xbox One will be unable to play Xbox 360 discs, nor will your multitude of Xbox Live Arcade purchases transfer to the new machine, our friends at Engadget have &lt;a href="http://www.engadget.com/2013/05/21/xbox-one-backwards-compatible/"&gt;learned&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
The incompatibility is due to the fact that the Xbox One runs on x86 processor architecture, whereas the Xbox 360 ran on PowerPC. This fundamental difference in hardware architecture prevents the Xbox One from natively running Xbox 360 games, regardless of how powerful the thing may be.&lt;br /&gt;
&lt;br /&gt;
"We care very much about the investment people have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future," a Microsoft representative told Engadget. Part of that investment &lt;em&gt;will&lt;/em&gt; transfer, however: Your Xbox Live Gamerscore.&lt;br /&gt;
&lt;br /&gt;
Earlier this year, Sony &lt;a href="http://www.joystiq.com/2013/02/20/sony-further-details-playstation-4-hardware-specs/"&gt;also announced&lt;/a&gt; that its PlayStation 4 will make the jump to a processor built on the x86 platform.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-not-backwards-compatible-with-360-discs-xbla-purchases/"&gt;Xbox One not backwards compatible with 360 discs/XBLA purchases; Gamerscore does transfer&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 14:38:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-not-backwards-compatible-with-360-discs-xbla-purchases/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578412/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-not-backwards-compatible-with-360-discs-xbla-purchases/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=tDzr3mWI6zI:f6M2kbvohuw:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=tDzr3mWI6zI:f6M2kbvohuw:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=tDzr3mWI6zI:f6M2kbvohuw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=tDzr3mWI6zI:f6M2kbvohuw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/tDzr3mWI6zI" height="1" width="1"/&gt;</description><category>backwards-compatibility</category><category>gamerscore</category><category>microsoft</category><category>powerpc</category><category>x86</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Tue, 21 May 2013 14:38:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-not-backwards-compatible-with-360-discs-xbla-purchases/</feedburner:origLink></item><item><title><![CDATA[Watch Dogs, Assassin's Creed 4 confirmed for Xbox One]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/p6kxgPd3EQA/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/</guid><comments>http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/ac4bfscsp01iiconicposeedward.jpg_530x330.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
No surprises, but Ubisoft announced it's bringing &lt;em&gt;Assassin's Creed 4: Black Flag&lt;/em&gt; and &lt;em&gt;Watch Dogs&lt;/em&gt; to the Xbox One, hot on the heels of &lt;a href="http://www.joystiq.com/tag/xbox-one"&gt;the console's reveal&lt;/a&gt;. Ubisoft says the duo are two of "at least six next-gen games" it's bringing to the Xbox One in the system's first year.&lt;br /&gt;
&lt;br /&gt;
"The next generation of consoles will reinvigorate our industry and make it possible for us to deliver incredible new entertainment to gamers," said Ubisoft CEO Yves Guillemot. "Our teams are using the innovations in connectivity, immersion and social gaming included in Xbox One to create original and memorable next-gen gaming experiences."&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/" rel="bookmark"&gt;Continue reading &lt;em&gt;Watch Dogs, Assassin's Creed 4 confirmed for Xbox One&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/"&gt;Watch Dogs, Assassin's Creed 4 confirmed for Xbox One&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 14:27:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578413/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=p6kxgPd3EQA:T3dEMSxLiek:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=p6kxgPd3EQA:T3dEMSxLiek:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=p6kxgPd3EQA:T3dEMSxLiek:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=p6kxgPd3EQA:T3dEMSxLiek:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/p6kxgPd3EQA" height="1" width="1"/&gt;</description><category>assassins-creed-4-black-flag</category><category>microsoft</category><category>ubisoft</category><category>watch-dogs</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 21 May 2013 14:27:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/</feedburner:origLink></item><item><title><![CDATA[Xbox One may require game installs, close out used game market [Update]]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/WE27B0npfc0/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-1369156107.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;strong&gt;Update [8:00pm]: &lt;/strong&gt;In an attempt to further clarify the confusion, &lt;a href="http://majornelson.com/2013/05/21/xbox-one-and-used-games/"&gt;Major Nelson&lt;/a&gt; wrote on his blog: "While there have been many potential scenarios discussed, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail. Beyond that, we have not confirmed any specific scenarios." Fees, however, appear to be part of the plan, with  Major Nelson noting that players will not have to pay a fee to play a game at their friend's house, so long as they are connected to the Xbox profile associated with that game. Presumably, that means games are locked to accounts initially. Joystiq will have detailed interviews with Microsoft executives to clarify this matter, once and for all.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Original Post: &lt;/strong&gt;The &lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-revealed/"&gt;Xbox One&lt;/a&gt; may shut the door on the used gaming market, according to a report on &lt;a href="http://www.wired.com/gamelife/2013/05/xbox-one-analysis/"&gt;Wired&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Microsoft's new system will allow - and possibly require - games to be installed to the console's 500GB hard drive, which locks a piece of software to an account, the report states. Once installed, players do not require a disc to boot the software. If a game is used with a second account, that owner will be given the option to pay a fee and install the experience on their own console, Microsoft told Wired. Whether "account" means an entirely new console or another Xbox Live account on the same console, is unclear.&lt;br /&gt;
&lt;br /&gt;
Though Microsoft wouldn't get into specifics as to how this decision affects the used game market, the decision calls into doubt the viability of rental services such as GameFly and RedBox, and used game markets from major retailers such as GameStop, Amazon and BestBuy, with the Xbox One.&lt;br /&gt;
&lt;br /&gt;
Wired's feature says that Xbox One's always-on internet connection rumors were not unfounded, but not as draconian as gamers feared. Developers will have the option to create games that use Microsoft's Azure cloud computing service, which Wired postulates could be done to offload certain computing tasks in the cloud rather than processing them on the console. In this instance, the Xbox One would require a connection to the internet - even during single-player experiences.&lt;br /&gt;
&lt;br /&gt;
Microsoft says this is not a requirement for developers that wish to create offline experiences; however, Microsoft's Marc Whitten told Wired they "hope" developers utilize the tools. The Xbox One's &lt;em&gt;sometimes needs to be on&lt;/em&gt; connection could evolve, throughout the generation, as an always-on machine.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Update [4:50pm]:&lt;/strong&gt; Wired has updated its original feature noting that Microsoft contacted them to clarify a plan is in place for used games, but did not detail it. One of Microsoft's official Xbox Support twitter accounts says there are in fact "&lt;a href="https://twitter.com/XboxSupport3/status/336937800702238722"&gt;no fees&lt;/a&gt;" associated with used games and the Wired feature is incorrect. Wired's updated article still makes mention of a fee. Joystiq is at the Microsoft event and will attempt to clear the confusion.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Update [2:50pm]:&lt;/strong&gt; In a post answering "top questions" about the Xbox One, the &lt;a href="http://news.xbox.com/2013/05/qa"&gt;official Microsoft page&lt;/a&gt; notes the system "does not have to be always connected, but Xbox One does require a connection to the Internet." Additionally Microsoft notes that in the case of pre-owned software, the Xbox one is designed "to enable customers to trade in and resell games. We'll have more details to share later." The Q&amp;amp;A makes no mention of the fees confirmed by Microsoft to Wired. The Q&amp;amp;A post from Microsoft's official page appears to have been removed.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/"&gt;Xbox One may require game installs, close out used game market [Update]&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 14:22:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578381/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/WE27B0npfc0" height="1" width="1"/&gt;</description><category>microsoft</category><category>xbox</category><category>Xbox-One</category><category>Xbox-Reveal</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 21 May 2013 14:22:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-may-require-game-installs-close-out-used-game-market/</feedburner:origLink></item><item><title><![CDATA[First shots of Xbox One]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/s-apSCezi_M/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/first-shots-of-xbox-one/</guid><comments>http://www.joystiq.com/2013/05/21/first-shots-of-xbox-one/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a class="hidden" href="http://www.joystiq.com/2013/05/21/first-shots-of-xbox-one/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/img0274_530x350.jpg" /&gt;&lt;/a&gt;&lt;iframe frameborder="0" height="318" id="viddler-2965d19e" mozallowfullscreen="true" src="http://www.viddler.com/embed/2965d19e/?f=1&amp;amp;autoplay=0&amp;amp;player=simple&amp;amp;secret=25369626&amp;amp;loop=false&amp;amp;nologo=false&amp;amp;hd=false" webkitallowfullscreen="true" width="530"&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;
Our pals Alexander and Ludwig are in Redmond right now for the &lt;a href="http://www.joystiq.com/tag/xbox-reveal/"&gt;Xbox reveal event&lt;/a&gt;. They've totally stood next to the Xbox One and, having taken the less selfish path of lording it over the rest of the staff, decided to snap a few pictures for all you lovely folks. Check out Microsoft's next-generation console, the Xbox One, in our gallery below!&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/xbox-one-console/"&gt;Xbox One Console&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898959"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-5_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898960"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-6_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898961"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-7_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898962"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-8_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/xbox-one-console/#5898963"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxone-reveal-9_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/first-shots-of-xbox-one/"&gt;First shots of Xbox One&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 14:19:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/first-shots-of-xbox-one/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578382/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/first-shots-of-xbox-one/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/s-apSCezi_M" height="1" width="1"/&gt;</description><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 21 May 2013 14:19:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/first-shots-of-xbox-one/</feedburner:origLink></item><item><title><![CDATA[Inhabit one soldier (and his dog) in Call of Duty: Ghosts]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/B_P6Yn8dr44/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/</guid><comments>http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/cod-ghostsin-the-weeds_530x298.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
The next-generation engine debuted in &lt;em&gt;Call of Duty: Ghosts&lt;/em&gt; will not only power the franchise's signature 60 frames-per-second gameplay, but a more coherent experience overall. According to Infinity Ward executive producer Mark Rubin, &lt;em&gt;Ghosts&lt;/em&gt; will stick with the same protagonist and squad of soldiers throughout the game.&lt;br /&gt;
&lt;br /&gt;
"If you look at Call of Duty in general, you're on the high-tech, super-powered forces. You're America, you're strong, you're Britain, Germany," Rubin told Joystiq at a recent press event in Los Angeles. "It just felt like, what if we could reverse those roles a bit, what if we had America as the underdog and not the superpower? What if we had some other countries as the big superpower and we're fighting against this more technologically superior force. And so that is really where we got: now we've got this technologically superior super force, they devastate the western world, the US, with a weapon of mass destruction of some kind - I'm not going to go into that, it will come later, and what we did is we had that event start the game, but the story picks up ten to fifteen years later and you as a soldier grew up in this new changed world."&lt;br /&gt;
&lt;br /&gt;
That soldier will be a focal point for the game, Rubin said, and won't contribute to the fractured, multi-perspective narratives for which the series has drawn ire in the past. "It's not like before where you have these multiple sides and trot around. You're pretty much the same person throughout."&lt;br /&gt;
&lt;br /&gt;
You'll also be accompanied by a Navy SEAL dog (not to be confused with a Moreau-style seal-dog), which can sniff out dangers and aid the team in several ways as a companion AI of sorts. As you might expect from a production of Ghosts' caliber, Infinity Ward did full motion capture on a retired SEAL dog.&lt;p&gt;&lt;a href="http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/" rel="bookmark"&gt;Continue reading &lt;em&gt;Inhabit one soldier (and his dog) in Call of Duty: Ghosts&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/"&gt;Inhabit one soldier (and his dog) in Call of Duty: Ghosts&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 13:57:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20577431/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=B_P6Yn8dr44:Jb36WJiHbPg:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=B_P6Yn8dr44:Jb36WJiHbPg:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=B_P6Yn8dr44:Jb36WJiHbPg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=B_P6Yn8dr44:Jb36WJiHbPg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/B_P6Yn8dr44" height="1" width="1"/&gt;</description><category>activision</category><category>call-of-duty-ghosts</category><category>infinity-ward</category><category>mark-rubin</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 21 May 2013 13:57:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/inhabit-one-soldier-and-his-dog-in-call-of-duty-ghosts/</feedburner:origLink></item><item><title><![CDATA[Xbox One features NFL live broadcasts, Smartglass, fantasy football]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/b98CVy-qmMU/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/xbox-one-features-nfl-live-broadcasts-smartglass-fantasy-footba/</guid><comments>http://www.joystiq.com/2013/05/21/xbox-one-features-nfl-live-broadcasts-smartglass-fantasy-footba/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-features-nfl-live-broadcasts-smartglass-fantasy-footba/"&gt;&lt;img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxsports.png" /&gt;&lt;/a&gt;&lt;/div&gt;
Microsoft will expand its relationship with the NFL on &lt;a href="http://joystiq.com/tag/xbox-one"&gt;Xbox One&lt;/a&gt;. On Microsoft new console, users will be able to take advantage of numerous interactive features available only on Xbox. These include Smartglass integration and the ability for users to see their fantasy football stats updated automatically while watching live broadcasts of the latest NFL games. Users will also be able to call and taunt their fantasy football friends via Skype.&lt;br /&gt;
&lt;br /&gt;
 &lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-features-nfl-live-broadcasts-smartglass-fantasy-footba/"&gt;Xbox One features NFL live broadcasts, Smartglass, fantasy football&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 13:56:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-features-nfl-live-broadcasts-smartglass-fantasy-footba/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578340/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/xbox-one-features-nfl-live-broadcasts-smartglass-fantasy-footba/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=b98CVy-qmMU:cUFMFaswcn8:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=b98CVy-qmMU:cUFMFaswcn8:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=b98CVy-qmMU:cUFMFaswcn8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=b98CVy-qmMU:cUFMFaswcn8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/b98CVy-qmMU" height="1" width="1"/&gt;</description><category>kinect</category><category>microsoft</category><category>nfl</category><category>smartglass</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 21 May 2013 13:56:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/xbox-one-features-nfl-live-broadcasts-smartglass-fantasy-footba/</feedburner:origLink></item><item><title><![CDATA[Call of Duty's Xbox DLC exclusivity continues with Call of Duty: Ghosts]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/scGzBTbFgs4/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/call-of-dutys-xbox-multiplayer-exclusivity-cod-ghosts/</guid><comments>http://www.joystiq.com/2013/05/21/call-of-dutys-xbox-multiplayer-exclusivity-cod-ghosts/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-dutys-xbox-multiplayer-exclusivity-cod-ghosts/"&gt;&lt;img alt="Xbox exclusivity continues with Xbox One, Call of Duty Ghosts" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/130521codghosts.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Activision announced that it will continue to release timed-exclusive Call of Duty content for Xbox platforms with this year's launch of &lt;em&gt;Call of Duty: Ghosts&lt;/em&gt;.&lt;br /&gt;
&lt;br /&gt;
Microsoft hosted the worldwide premiere of &lt;em&gt;Call of Duty: Ghosts&lt;/em&gt; at today's Xbox One reveal event. Currently, downloadable Call of Duty content is exclusive to the Xbox 360 for one month before it launches for other platforms. Microsoft and Activision's exclusivity agreement will continue with this year's launch of the Xbox One version of &lt;em&gt;Call of Duty: Ghosts&lt;/em&gt;.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-dutys-xbox-multiplayer-exclusivity-cod-ghosts/"&gt;Call of Duty's Xbox DLC exclusivity continues with Call of Duty: Ghosts&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 13:55:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-dutys-xbox-multiplayer-exclusivity-cod-ghosts/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20578339/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-dutys-xbox-multiplayer-exclusivity-cod-ghosts/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=scGzBTbFgs4:DmS0TFwGg8k:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=scGzBTbFgs4:DmS0TFwGg8k:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=scGzBTbFgs4:DmS0TFwGg8k:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=scGzBTbFgs4:DmS0TFwGg8k:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/scGzBTbFgs4" height="1" width="1"/&gt;</description><category>activision</category><category>call-of-duty</category><category>call-of-duty-ghosts</category><category>microsoft</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 21 May 2013 13:55:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/call-of-dutys-xbox-multiplayer-exclusivity-cod-ghosts/</feedburner:origLink></item><item><title><![CDATA[Call of Duty: Ghosts written by 'Syriana' and 'Traffic' scribe Stephen Gaghan]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/TDURscbX_bE/</link><guid isPermaLink="false">http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-written-by-syriana-and-traffic-scribe-s/</guid><comments>http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-written-by-syriana-and-traffic-scribe-s/#comments</comments><description>&lt;p class="image-container" style="text-align: center;"&gt;&lt;img alt="Call of Duty Ghosts written by 'Syriana' and 'Traffic' scribe Stephen Gaghan" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/gaghan-530px.jpg" /&gt;&lt;/p&gt;

&lt;p&gt;The latest &lt;em&gt;Call of Duty&lt;/em&gt;, dubbed &lt;a href="http://joystiq.com/game/call-of-duty-ghosts"&gt;&lt;em&gt;Ghosts&lt;/em&gt;&lt;/a&gt;, has drafted Syriana and Traffic writer Stephen Gaghan to provide its fiction. &lt;br /&gt;
&lt;br /&gt;
Games don't get more Hollywood than Call of Duty, and Activision has shown little hesitance in acquiring composers and writers from the silver screen to aid in its ever bigger and brasher efforts. Gaghan's work on Traffic, a dour crime drama, and political thriller Syriana made him a standout candidate for &lt;em&gt;Ghosts. &lt;/em&gt;The game follows the remainder of the US military &lt;em&gt;in a world&lt;/em&gt; scarred by a weapon of mass destruction.&lt;/p&gt;

&lt;p&gt;According to developer Infinity Ward, Gaghan didn't swoop in and drop off a script - he requested an office, and worked from one amidst the game's single-player team all throughout the game's production. That's a sterling gesture, but I asked &lt;em&gt;Call of Duty: Ghosts&lt;/em&gt; executive producer Mark Rubin to explain why Gaghan was deemed suitable to write for players, not viewers.&lt;br /&gt;
&lt;br /&gt;
"Basically, we looked at his work - he's a great writer, no doubt about it and that's fine, there are probably lots of great writers out there," Rubin said. "So what we did is we actually got the chance to talk to him a long time before we decided to go forward with it. And we realized he was getting it. We've had writers before, and they know how to write, but they don't understand the game aspect of it.&lt;br /&gt;
&lt;br /&gt;
"And I feel like with Gaghan, he really understood what we were trying to do. He asked more questions than try to sell himself, and that was, I think, a really big selling point. He was asking how things work and how we do things, and was really interested in how we craft the story, not from a writing standpoint but from the visuals and gameplay. He was really asking more questions. Although he was a gamer - he knew it from &lt;em&gt;that&lt;/em&gt; side - he didn't know it from the dev side. He really was asking a lot of questions about the dev side, he really wanted to know more. I think that interest in what we were doing is really what drove us to him."&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-written-by-syriana-and-traffic-scribe-s/"&gt;Call of Duty: Ghosts written by 'Syriana' and 'Traffic' scribe Stephen Gaghan&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Tue, 21 May 2013 13:53:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-written-by-syriana-and-traffic-scribe-s/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/20577409/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-written-by-syriana-and-traffic-scribe-s/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=TDURscbX_bE:-5Sp21ofsMU:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=TDURscbX_bE:-5Sp21ofsMU:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=TDURscbX_bE:-5Sp21ofsMU:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=TDURscbX_bE:-5Sp21ofsMU:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/TDURscbX_bE" height="1" width="1"/&gt;</description><category>activision</category><category>call-of-duty</category><category>call-of-duty-ghosts</category><category>e3-2013</category><category>infinity-ward</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>stephen-gaghan</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 21 May 2013 13:53:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2013/05/21/call-of-duty-ghosts-written-by-syriana-and-traffic-scribe-s/</feedburner:origLink></item></channel></rss>
