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After being banned from the PlayStation Network for hateful comments stated in &lt;em&gt;Resistance&lt;/em&gt;'s online community, Erik Estavillo launched not &lt;a href="http://www.joystiq.com/2009/07/21/player-sues-sony-after-being-banned-from-playstation-network/"&gt;one&lt;/a&gt;, but &lt;a href="http://www.joystiq.com/2009/10/27/banned-psn-player-appeals-court-decision-sues-sony-again-for-1/"&gt;&lt;em&gt;two&lt;/em&gt;&lt;/a&gt;, lawsuits against Sony for infringing on his "first amendment rights" -- an argument that was &lt;a href="http://www.balough.com/uploadedFiles/company%20town.pdf"&gt;shot down&lt;/a&gt; by Judge Ronald Whyte simply because "Sony is not part of the government."&lt;br /&gt;
&lt;br /&gt;
However, what Estavillo lacks in civil online discourse, he makes up for with sheer determination and persistence. In addition to Sony, he now has both Microsoft and Nintendo &lt;a href="http://gamepolitics.com/2009/11/19/banned-resistance-gamer-targets-ms-and-noa-latest-suits"&gt;in his sights&lt;/a&gt;. Estavillo is seeking $75,000 from Microsoft for the "undue stress" and "sadness" caused by his Xbox 360's RROD. "Microsoft should have to bear the burden that is now put on the shoulders of this disabled plaintiff," his claim states -- a burden that is equivalent to the sum of 375 Xbox 360 systems, apparently. Nintendo is being sued for interfering with Estavillo's "pursuit of happiness." And how exactly is Nintendo doing that? "Deleting, blocking or prohibiting the Homebrew Channel and Ocarina applications" via a system update.&lt;br /&gt;
&lt;br /&gt;
We're hoping you can see the sheer brilliance of Estavillo's strategy. He's offering the perfect opportunity for PlayStation, Xbox and Nintendo fans to agree on &lt;em&gt;something&lt;/em&gt; for once.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/banned-psn-player-sues-nintendo-and-microsoft/"&gt;Banned PSN player sues Nintendo and Microsoft&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 20:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://gamepolitics.com/2009/11/19/banned-resistance-gamer-targets-ms-and-noa-latest-suits&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/banned-psn-player-sues-nintendo-and-microsoft/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248103/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/banned-psn-player-sues-nintendo-and-microsoft/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rdsUS9eOgLU:iOuGzkiJLNw:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rdsUS9eOgLU:iOuGzkiJLNw:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rdsUS9eOgLU:iOuGzkiJLNw:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rdsUS9eOgLU:iOuGzkiJLNw:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/rdsUS9eOgLU" height="1" width="1"/&gt;</description><category>erik-estavillo</category><category>homebrew</category><category>lawsuit</category><category>microsoft</category><category>nintendo</category><category>rrod</category><category>xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 20 Nov 2009 20:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/banned-psn-player-sues-nintendo-and-microsoft/</feedburner:origLink></item><item><title><![CDATA[Xbox 360 release of No More Heroes may be censored in Japan]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/Ar1J0186W70/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/xbox-360-release-of-no-more-heroes-may-be-censored-in-japan/</guid><comments>http://www.joystiq.com/2009/11/20/xbox-360-release-of-no-more-heroes-may-be-censored-in-japan/#comments</comments><description>&lt;center&gt;&lt;a href="http://www.amiami.com/shop/ProductInfo/product_id/146090"&gt;&lt;img  border="1" hspace="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/nomoreheroes1120.jpg" /&gt;&lt;/a&gt;&lt;/center&gt;Japanese retailer Amiami includes a note on its &lt;a href="http://www.amiami.com/shop/ProductInfo/product_id/146090"&gt;listing&lt;/a&gt; for the Xbox 360 version of &lt;em&gt;&lt;a href="http://www.joystiq.com/tag/no-more-heroes-heroes-paradise"&gt;No More Heroes: Heroes' Paradise&lt;/a&gt;&lt;/em&gt; that suggests that because it is based on the North American version of the Wii original, it is likely to carry the CERO Z rating (think an ESRB M rating, but harsher) when it is released in February. Because it is the North American version (with "bloodshed" intact), the site says, it will hold a special appeal for game fans.&lt;br /&gt;
&lt;br /&gt;
The same message doesn't appear on the &lt;a href="http://www.amiami.com/shop/ProductInfo/product_id/146089"&gt;PS3 version's listing&lt;/a&gt;, suggesting that it'll be the same censored game that was originally released in Japan. CERO Z-rated games often don't get displayed on shelves, so if this is accurate, it'll ensure that only the hardcore will even know about the Xbox 360 version of the game. That would limit sales severely, if sales weren't already limited severely by its status as an Xbox 360 game in Japan.&lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/no-more-heroes-heroes-paradise-ps3-xbox-360/"&gt;No More Heroes: Heroes' Paradise (PS3/Xbox 360)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/no-more-heroes-heroes-paradise-ps3-xbox-360/2465340/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/nomoreheroes111920_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/no-more-heroes-heroes-paradise-ps3-xbox-360/2465341/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/nomoreheroes111901_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/no-more-heroes-heroes-paradise-ps3-xbox-360/2465342/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/nomoreheroes111902_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/no-more-heroes-heroes-paradise-ps3-xbox-360/2465343/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/nomoreheroes111903_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/no-more-heroes-heroes-paradise-ps3-xbox-360/2465344/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/nomoreheroes111904_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
[Via &lt;a href="http://www.siliconera.com/2009/11/19/no-more-heroes-heroes-paradise-will-be-uncensored-on-xbox-360-only/"&gt;Siliconera&lt;/a&gt;]&lt;br type="_moz" /&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/xbox-360-release-of-no-more-heroes-may-be-censored-in-japan/"&gt;Xbox 360 release of No More Heroes may be censored in Japan&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 20:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.amiami.com/shop/ProductInfo/product_id/146090&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/xbox-360-release-of-no-more-heroes-may-be-censored-in-japan/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248264/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/xbox-360-release-of-no-more-heroes-may-be-censored-in-japan/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=Ar1J0186W70:JqZJs-q8L4o:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=Ar1J0186W70:JqZJs-q8L4o:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=Ar1J0186W70:JqZJs-q8L4o:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=Ar1J0186W70:JqZJs-q8L4o:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/Ar1J0186W70" height="1" width="1"/&gt;</description><category>cero</category><category>grasshopper-manufacture</category><category>japan</category><category>marvelous</category><category>no-more-heroes</category><category>no-more-heroes-heroes-paradise</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 20 Nov 2009 20:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/xbox-360-release-of-no-more-heroes-may-be-censored-in-japan/</feedburner:origLink></item><item><title><![CDATA[Cooking Mama coming to arcades, looks pretty unsanitary]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/yleDjkiAEQI/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/cooking-mama-coming-to-arcades-looks-pretty-unsanitary/</guid><comments>http://www.joystiq.com/2009/11/20/cooking-mama-coming-to-arcades-looks-pretty-unsanitary/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.youtube.com/watch?v=FWrFirsb_-k&amp;amp;feature=player_embedded"&gt;&lt;img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_cookingmamaarcade_580.jpg"  alt="" /&gt;&lt;/a&gt;&lt;/div&gt;
We hate to go all Howard Hughes on you guys, but we must admit: This touch-screen equipped &lt;a href="http://www.youtube.com/watch?v=FWrFirsb_-k&amp;amp;feature=player_embedded"&gt;arcade version of &lt;em&gt;Cooking Mama&lt;/em&gt;&lt;/a&gt; fills every bone in our body with germophobic discomfort. That can partially be attributed to the fact that we've seen our fair share of filthy hands attached to the wrists of arcade dwellers. Then again, perhaps we just have a visceral, sickening reaction to seeing raw fish being prepared by the aforementioned unwashed digits. &lt;em&gt;Gyyeeeuuuuhhh&lt;/em&gt;.&lt;br /&gt;
&lt;br /&gt;
Check out some footage from the arcade port after the jump, then go ahead and cancel that reservation for Red Lobster. You won't be needing (or wanting) it any time soon.&lt;br /&gt;
&lt;br /&gt;
[Via &lt;a href="http://gonintendo.com/viewstory.php?id=105033"&gt;GoNintendo&lt;/a&gt;]&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/cooking-mama-coming-to-arcades-looks-pretty-unsanitary/" rel="bookmark"&gt;Continue reading &lt;em&gt;Cooking Mama coming to arcades, looks pretty unsanitary&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/cooking-mama-coming-to-arcades-looks-pretty-unsanitary/"&gt;Cooking Mama coming to arcades, looks pretty unsanitary&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 19:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.youtube.com/watch?v=FWrFirsb_-k&amp;amp;feature=player_embedded&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/cooking-mama-coming-to-arcades-looks-pretty-unsanitary/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248349/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/cooking-mama-coming-to-arcades-looks-pretty-unsanitary/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yleDjkiAEQI:A5AAM0KyY1Q:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yleDjkiAEQI:A5AAM0KyY1Q:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=yleDjkiAEQI:A5AAM0KyY1Q:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=yleDjkiAEQI:A5AAM0KyY1Q:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/yleDjkiAEQI" height="1" width="1"/&gt;</description><category>arcade</category><category>cooking</category><category>cooking-mama</category><category>germs</category><category>taito</category><category>touch-screen</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 19:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/cooking-mama-coming-to-arcades-looks-pretty-unsanitary/</feedburner:origLink></item><item><title><![CDATA[ModNation Racers races back into view with new trailer]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/A0_XWBCUvOg/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/modnation-racers-races-back-into-view-with-new-trailer/</guid><comments>http://www.joystiq.com/2009/11/20/modnation-racers-races-back-into-view-with-new-trailer/#comments</comments><description>&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_a5a269af"&gt;&lt;param name="movie" value="http://www.viddler.com/simple/a5a269af/" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="flashvars" value="tubemogulid=TD-Q0P-W10" /&gt;&lt;embed src="http://www.viddler.com/simple/a5a269af/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_a5a269af"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;Now that the big holiday games have already come out, it's time for you to start worrying about the deluge of games in early 2010. One of the games Sony hopes you'll use your post-Xmas trade credit towards is &lt;a href="http://www.joystiq.com/tag/modnation-racers"&gt;&lt;em&gt;ModNation Racers&lt;/em&gt;&lt;/a&gt;. Although originally unveiled at E3, Sony has been incredibly quiet with the &lt;em&gt;LittleBigPlanet&lt;/em&gt;-inspired racer. With its first &lt;a href="http://www.joystiq.com/2009/08/17/littlebigplanet-game-of-the-year-edition-coming-sep-8-59-99/"&gt;public beta&lt;/a&gt; getting readied for release, it's time for Sony to pull the curtain.&lt;br /&gt;&lt;br /&gt;Here's yet another trailer for the game, which provides an overview of all the major components of &lt;em&gt;ModNation Racers&lt;/em&gt;. First you must create a character, then a car -- and if you're feeling creative enough, you can attempt to make your very own track. It looks sleek, but we'll definitely be reserving our judgment until we can get our hands on the beta.&lt;br /&gt;&lt;br /&gt;Check out a fast-forwarded look at character creation, after the break.&lt;br /&gt;&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/modnation-racers/"&gt;ModNation Racers&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/modnation-racers/2469245/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-20_12-31-08-1_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/modnation-racers/2469244/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-20_12-31-08_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/modnation-racers/2469243/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-20_12-31-05-1_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/modnation-racers/2469242/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-20_12-31-05_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/modnation-racers/2469238/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-20_12-30-46_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/modnation-racers-races-back-into-view-with-new-trailer/" rel="bookmark"&gt;Continue reading &lt;em&gt;ModNation Racers races back into view with new trailer&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/modnation-racers-races-back-into-view-with-new-trailer/"&gt;ModNation Racers races back into view with new trailer&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 19:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/modnation-racers-races-back-into-view-with-new-trailer/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248445/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/modnation-racers-races-back-into-view-with-new-trailer/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=A0_XWBCUvOg:9FeQyDD6ozc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=A0_XWBCUvOg:9FeQyDD6ozc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=A0_XWBCUvOg:9FeQyDD6ozc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=A0_XWBCUvOg:9FeQyDD6ozc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/A0_XWBCUvOg" height="1" width="1"/&gt;</description><category>modnation-racers</category><category>play-create-share</category><category>united-front-games</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 20 Nov 2009 19:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/modnation-racers-races-back-into-view-with-new-trailer/</feedburner:origLink></item><item><title><![CDATA[Critter Crunch dev praises Sony's support of indie games]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/jlpUbhDTv0o/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/critter-crunch-dev-praises-sonys-support-of-indie-games/</guid><comments>http://www.joystiq.com/2009/11/20/critter-crunch-dev-praises-sonys-support-of-indie-games/#comments</comments><description>&lt;div align="center"&gt;&lt;a href="http://www.gamasutra.com/php-bin/news_index.php?story=25035&amp;amp;utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29"&gt;&lt;img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/08/crittercrunch5.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
"They support the living sh*t out of it, and they support it really well," Capybara's Nathan Vella told &lt;a href="http://www.gamasutra.com/php-bin/news_index.php?story=25035&amp;amp;utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29"&gt;Gamasutra&lt;/a&gt; when talking about Sony's free &lt;a href="http://www.joystiq.com/tag/phyreengine"&gt;PhyreEngine&lt;/a&gt;. "Any of the parts that are inside Phyre that we didn't know how to fix or we had an issue with, they would fix it for us in a day. Overall, I think Sony's doing a lot of right stuff for small independent developers."&lt;br /&gt;
&lt;br /&gt;
Vella's praise echoes similar sentiments from other PSN developers, like &lt;a href="http://playstation.joystiq.com/2009/07/22/shatter-developer-talks-up-benefits-of-phyreengine/"&gt;&lt;em&gt;Shatter&lt;/em&gt;&lt;/a&gt;'s Mario Wynands. In addition to free development tools, Vella noted other benefits by partnering with Sony. &lt;a href="http://www.joystiq.com/tag/critter-crunch"&gt;&lt;em&gt;Critter Crunch&lt;/em&gt;&lt;/a&gt; was promoted heavily on the PlayStation Network via the PlayStation.Blog, Pulse and banners on the PlayStation Store. Most importantly, though, Sony "treated us like we weren't a small nobody developer from Toronto."&lt;br /&gt;
&lt;br /&gt;
In spite of Sony's best intentions, though, Vella notes that sales aren't quite where &lt;a href="http://www.joystiq.com/2009/10/16/critter-crunch-consumer-consumption-saddening-demo-releasing-ne/"&gt;they should be&lt;/a&gt; on the PSN. "It's still a fraction of what XBLA is doing, and we know that," he admitted. "But that's okay for us because they let us do what we wanted to do." Apparently what they want to do now is work on &lt;a href="http://www.joystiq.com/2009/10/27/critter-crunch-dev-working-on-new-zombie-game/"&gt;a zombie game&lt;/a&gt;.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/critter-crunch-dev-praises-sonys-support-of-indie-games/"&gt;Critter Crunch dev praises Sony's support of indie games&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 18:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.gamasutra.com/php-bin/news_index.php?story=25035&amp;amp;utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/critter-crunch-dev-praises-sonys-support-of-indie-games/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248283/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/critter-crunch-dev-praises-sonys-support-of-indie-games/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=jlpUbhDTv0o:JBRDHdywzyQ:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=jlpUbhDTv0o:JBRDHdywzyQ:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=jlpUbhDTv0o:JBRDHdywzyQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=jlpUbhDTv0o:JBRDHdywzyQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/jlpUbhDTv0o" height="1" width="1"/&gt;</description><category>capybara</category><category>critter-crunch</category><category>indie-games</category><category>nathan-vella</category><category>phyreengine</category><category>playstation-network</category><category>psn</category><category>sony</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 20 Nov 2009 18:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/critter-crunch-dev-praises-sonys-support-of-indie-games/</feedburner:origLink></item><item><title><![CDATA[Talent, not just tax breaks, drawing devs to Canada]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/xuqGpSz1IRs/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/talent-not-just-tax-breaks-drawing-devs-to-canada/</guid><comments>http://www.joystiq.com/2009/11/20/talent-not-just-tax-breaks-drawing-devs-to-canada/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.develop-online.net/features/690/CANADA-SPECIAL-Ontario-region"&gt;&lt;img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/canadatalent.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Tax breaks are a great way to get developers interested in Canada, according to minister of economic development and trade for Ontario Sandra Pupatello, but they may not be the best way to keep them there. Pupatello worries that while trying to entice devs, competing provinces could drive tax breaks to an untenable position. She says that nuturing a talent pool should be the bigger focus, an approach that has worked in Ontario.&lt;br /&gt;
&lt;br /&gt;
"We knew that Ubisoft establishing a significant footprint in Ontario would in itself would help tell the story of what's available," Pupatello told &lt;a href="http://www.develop-online.net/features/690/CANADA-SPECIAL-Ontario-region"&gt;Develop&lt;/a&gt;. "Why would Ubisoft come unless they knew that they were going to get absolutely the best talent?"&lt;br /&gt;
&lt;br /&gt;
Uh, free health care and the staggering availability of Tim Hortons?&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/talent-not-just-tax-breaks-drawing-devs-to-canada/"&gt;Talent, not just tax breaks, drawing devs to Canada&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 18:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.develop-online.net/features/690/CANADA-SPECIAL-Ontario-region&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/talent-not-just-tax-breaks-drawing-devs-to-canada/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248250/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/talent-not-just-tax-breaks-drawing-devs-to-canada/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/xuqGpSz1IRs" height="1" width="1"/&gt;</description><category>canada</category><category>ontario</category><category>tax-breaks</category><category>tim-hortons</category><category>ubisoft</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 18:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/talent-not-just-tax-breaks-drawing-devs-to-canada/</feedburner:origLink></item><item><title><![CDATA[Hands-on: Dementium 2 (DS)]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/ZdjdqvrVNjU/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/</guid><comments>http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/#comments</comments><description>&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_b58d9dd9"&gt;&lt;param name="movie" value="http://www.viddler.com/simple/b58d9dd9/" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="flashvars" value="tubemogulid=TD-Q0P-W10" /&gt;&lt;embed src="http://www.viddler.com/simple/b58d9dd9/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b58d9dd9"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;Having not played Renegade Kid's first survival/horror-FPS on the Nintendo DS back in 2007, &lt;a href="http://www.joystiq.com/tag/dementiumtheward/"&gt;&lt;em&gt;Dementium: The Ward&lt;/em&gt;&lt;/a&gt;, I had few expectations going into my recent hands-on with the game's sequel, the aptly titled &lt;a href="http://www.joystiq.com/tag/dementium-2"&gt;&lt;em&gt;Dementium 2&lt;/em&gt;&lt;/a&gt;. I knew that the first game enjoyed critical acclaim for more than adequately bringing survival/horror tropes to Nintendo's handheld, and ultimately &lt;a href="http://www.joystiq.com/2007/11/01/metareview-dementium-the-ward-ds/"&gt;scored pretty well&lt;/a&gt; with reviewers, but ever since &lt;a href="http://www.joystiq.com/tag/metroid-prime-hunters"&gt;&lt;em&gt;Metroid Prime Hunters&lt;/em&gt;&lt;/a&gt; I've been wary of first-person mechanics on the DS.&lt;br /&gt;
&lt;br /&gt;
Thankfully, when first faced with manipulating &lt;em&gt;Dementium 2&lt;/em&gt;'s main character, it became quickly obvious that the game's slow pace helps to account for any discomfort issues that might arise from the control scheme. Over the course of 45 minutes, I put together puzzles, traveled between two dimensions multiple times, and even fought a boss who tried to throw up on me from the ceiling (what a jerk!). Though its content and storytelling seems to be a carefully crafted amalgam of games from the three or so genres it mashes up (fps, adventure, survival/horror) - a handheld &lt;em&gt;Half-Life&lt;/em&gt; meets &lt;em&gt;Silent Hill&lt;/em&gt; on &lt;em&gt;Monkey Island&lt;/em&gt;, almost - the time I spent with a preview build of &lt;em&gt;Dementium 2&lt;/em&gt; earlier today felt like the beginning of what could be a very interesting game. &lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/dementium-2-11-20-09/"&gt;Dementium 2 (11/20/09)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/dementium-2-11-20-09/2469412/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii01_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dementium-2-11-20-09/2469413/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii02_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dementium-2-11-20-09/2469414/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii03_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dementium-2-11-20-09/2469415/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii04_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/dementium-2-11-20-09/2469416/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii05_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/" rel="bookmark"&gt;Continue reading &lt;em&gt;Hands-on: Dementium 2 (DS)&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/"&gt;Hands-on: Dementium 2 (DS)&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 17:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248172/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/ZdjdqvrVNjU" height="1" width="1"/&gt;</description><category>dementium</category><category>dementium-2</category><category>fps</category><category>hands-on</category><category>horror</category><category>renegade-kid</category><category>southpeak</category><category>survival</category><category>survival-horror</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 20 Nov 2009 17:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/</feedburner:origLink></item><item><title><![CDATA[Gameloft pulling back on Android development]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/d3lpw5rLpJk/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/gameloft-pulling-back-on-android-development/</guid><comments>http://www.joystiq.com/2009/11/20/gameloft-pulling-back-on-android-development/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.reuters.com/article/rbssConsumerElectronics/idUSLK60801320091120"&gt;&lt;img width="580" vspace="0" hspace="0" height="154" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gamedroid.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
The &lt;a href="http://www.joystiq.com/2009/11/03/gameloft-sales-up-a-dramatic-18-this-year/"&gt;unsinkable&lt;/a&gt; publisher &lt;a href="http://joystiq.com/tag/gameloft"&gt;Gameloft&lt;/a&gt; recently revealed that it is planning to "&lt;a href="http://www.reuters.com/article/rbssConsumerElectronics/idUSLK60801320091120"&gt;significantly cut&lt;/a&gt;" its development on Google's &lt;a href="http://joystiq.com/tag/android"&gt;Android&lt;/a&gt; platform. Gameloft finance director Alexandre de Rochefort added that "many others" in the industry have scaled back Android development as well. The reason, according to Rochefort, is the organization -- or rather lack lack of organization -- of its application store, the Android Market. Rochefort stated that the Android Market "is not as neatly done" as Apple's App Store. Rochefort noted that Google hasn't really gotten many Android users to buy products, saying, "On Android nobody is making significant revenue."&lt;br /&gt;
&lt;br /&gt;
To put things in perspective, Rochefort said that Gameloft has sold 400 times as many games on the iPhone as on the Android platform. Of course, it's worth noting that Apple's iPhone has a &lt;em&gt;significantly&lt;/em&gt; larger market share than Android. According to a recent &lt;a href="http://www.gartner.com/it/page.jsp?id=1126812"&gt;Gartner report&lt;/a&gt; released in August, the iPhone accounted for nearly 14 percent of the smartphone market, while Android phones accounted for less than 2 percent. With more and more carriers offering Android phones -- notably the &lt;a href="http://www.engadget.com/2009/11/10/analyst-estimates-100-000-droid-smartphones-sold-in-first-weeken/"&gt;recent release of the Droid&lt;/a&gt; on Verizon -- the Android market is likely to expand in the coming months. It will be interesting to see how the mobile market changes -- and whether Gameloft and others change their tune -- a year from now.&lt;br /&gt;
&lt;br /&gt;
[Via &lt;a href="http://www.washingtonpost.com/wp-dyn/content/article/2009/11/20/AR2009112001003.html?wpisrc=newsletter&amp;amp;wpisrc=newsletter&amp;amp;wpisrc=newsletter"&gt;Washington Post&lt;/a&gt;]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/gameloft-pulling-back-on-android-development/"&gt;Gameloft pulling back on Android development&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 17:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.reuters.com/article/rbssConsumerElectronics/idUSLK60801320091120&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/gameloft-pulling-back-on-android-development/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248167/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/gameloft-pulling-back-on-android-development/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=d3lpw5rLpJk:J5Z59B_HLdA:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=d3lpw5rLpJk:J5Z59B_HLdA:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=d3lpw5rLpJk:J5Z59B_HLdA:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=d3lpw5rLpJk:J5Z59B_HLdA:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/d3lpw5rLpJk" height="1" width="1"/&gt;</description><category>android</category><category>gameloft</category><category>iphone</category><category>mobile</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 Nov 2009 17:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/gameloft-pulling-back-on-android-development/</feedburner:origLink></item><item><title><![CDATA[LittleBigPlanet getting bluer, blurrier with Sonic costume pack]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/rQYDQbW8kiw/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/littlebigplanet-getting-bluer-blurrier-with-sonic-costume-pack/</guid><comments>http://www.joystiq.com/2009/11/20/littlebigplanet-getting-bluer-blurrier-with-sonic-costume-pack/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://asia.playstation.com/hk/en/psn/addonDetail/93370"&gt;&lt;img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_soniclbp_580.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
We're usually hesitant to spend real-life money on virtual clothing, but you can bet we'll spring at the chance to purchase the recently revealed &lt;a href="http://asia.playstation.com/hk/en/psn/addonDetail/93370"&gt;&lt;em&gt;Sonic the Hedgehog&lt;/em&gt; costume pack&lt;/a&gt; for &lt;a href="http://www.joystiq.com/tag/littlebigplanet"&gt;&lt;em&gt;LittleBigPlanet&lt;/em&gt;&lt;/a&gt;. See, if we dress ourselves up like the series' speedy, cerulean protagonist, then play one of the many, &lt;em&gt;many&lt;/em&gt; &lt;a href="http://www.youtube.com/watch?v=BcWBMpEIjDI"&gt;Green Hill Zone stages&lt;/a&gt; crafted by the &lt;em&gt;LBP&lt;/em&gt; community, we can pretend that we're playing a decent, current-gen &lt;a href="http://www.joystiq.com/tag/sonic"&gt;&lt;em&gt;Sonic&lt;/em&gt;&lt;/a&gt; platformer.&lt;br /&gt;
&lt;br /&gt;
We've contacted Media Molecule to try and find out the North American release date and price for this costume pack. We shouldn't let the developer hear us say this, but we'd pay &lt;em&gt;anything&lt;/em&gt; for that beautiful illusion.&lt;br /&gt;
&lt;br /&gt;
[Via &lt;a href="http://www.siliconera.com/2009/11/20/sonic-the-hedgehog-and-werehog-sackboy-costumes-coming-to-littlebigplanet/"&gt;Siliconera&lt;/a&gt;]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/littlebigplanet-getting-bluer-blurrier-with-sonic-costume-pack/"&gt;LittleBigPlanet getting bluer, blurrier with Sonic costume pack&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 16:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://asia.playstation.com/hk/en/psn/addonDetail/93370&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/littlebigplanet-getting-bluer-blurrier-with-sonic-costume-pack/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248302/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/littlebigplanet-getting-bluer-blurrier-with-sonic-costume-pack/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rQYDQbW8kiw:VDsQNj9zsIM:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rQYDQbW8kiw:VDsQNj9zsIM:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rQYDQbW8kiw:VDsQNj9zsIM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rQYDQbW8kiw:VDsQNj9zsIM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/rQYDQbW8kiw" height="1" width="1"/&gt;</description><category>costume</category><category>dlc</category><category>littlebigplanet</category><category>media-molecule</category><category>sonic</category><category>sonic-the-hedgehog</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 16:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/littlebigplanet-getting-bluer-blurrier-with-sonic-costume-pack/</feedburner:origLink></item><item><title><![CDATA[British Intelligence recruiting Xbox gamers]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/QnvwnvnhwKU/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/british-intelligence-recruiting-xbox-gamers/</guid><comments>http://www.joystiq.com/2009/11/20/british-intelligence-recruiting-xbox-gamers/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.guardian.co.uk/media/2009/nov/20/xbox-gchq-adverts"&gt;&lt;img width="580" vspace="1" hspace="1" height="350" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/bond-intelligence.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;&lt;a href="http://www.guardian.co.uk/media/2009/nov/20/xbox-gchq-adverts"&gt;The Guardian&lt;/a&gt; reports that British Intelligence is looking for a few good men. Specifically, the Government Communications Headquarters (GCHQ) is running ads on the Xbox 360 dashboard and within Xbox games to recruit new members. The GCHQ, which works with both MI5 and MI6 (yes, &lt;a href="http://joystiq.com/tag/mi6"&gt;&lt;em&gt;that&lt;/em&gt; MI6&lt;/a&gt;), seeks to recruit young people with an affinity for "quick thinking, problem solving and team work." GCHQ believes that these criteria are "reflected in game-play experiences on Xbox."&lt;br /&gt;
&lt;br /&gt;
We're expecting a new generation of foul-mouthed, teabagging James Bonds any day now.&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/british-intelligence-recruiting-xbox-gamers/"&gt;British Intelligence recruiting Xbox gamers&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 16:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.guardian.co.uk/media/2009/nov/20/xbox-gchq-adverts&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/british-intelligence-recruiting-xbox-gamers/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248263/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/british-intelligence-recruiting-xbox-gamers/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/QnvwnvnhwKU" height="1" width="1"/&gt;</description><category>ads</category><category>advertising</category><category>british-intelligence</category><category>gchq</category><category>in-game-advertising</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 Nov 2009 16:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/british-intelligence-recruiting-xbox-gamers/</feedburner:origLink></item><item><title><![CDATA[Violent game-opposed National Institute on Media and the Family shuts down]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/VQIsJIL9Llg/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/violent-game-opposed-national-institute-on-media-and-the-family/</guid><comments>http://www.joystiq.com/2009/11/20/violent-game-opposed-national-institute-on-media-and-the-family/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.startribune.com/entertainment/tv/70615777.html?elr=KArksD:aDyaEP:kD:aUq9_b9b_jEkP:QUiD3aPc:_Yyc:aULPQL7PQLanchO7DiUr"&gt;&lt;img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_nimflogo_580.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
If you've ever read a story we've written where some organization touts a piece of research "proving" the overwhelmingly negative effects video games have on youngsters, you've probably heard about the &lt;a href="http://www.joystiq.com/tag/nimf"&gt;National Institute on Media and the Family&lt;/a&gt;. They're infamous for issuing typically &lt;a href="http://www.joystiq.com/2007/12/04/nimf-gives-games-industry-c-in-12th-report-card/"&gt;low-scoring report cards&lt;/a&gt; to the ESRB and other entities in the gaming industry, and for propagating the values of the group's founder, psychologist David Walsh. However, it seems NIMF has executed its final evaluation -- &lt;a href="http://www.startribune.com/entertainment/tv/70615777.html?elr=KArksD:aDyaEP:kD:aUq9_b9b_jEkP:QUiD3aPc:_Yyc:aULPQL7PQLanchO7DiUr"&gt;according to the St. Paul-based Star Tribune&lt;/a&gt;, the organization will shutter its doors on Dec. 31.&lt;br /&gt;
&lt;br /&gt;
We bet some of you are overjoyed that the immeasurably critical group is shutting down -- however, without their constant panning, we expect violence in video games to grow unchecked within the next few months. Soon, every title, from &lt;em&gt;Peggle&lt;/em&gt; to &lt;em&gt;Viva Pi&amp;ntilde;ata&lt;/em&gt;, will be bogged down by excessive amounts of gore. All games will be federally required to contain guns. Titles from previous console generations which don't adhere to this rule will be destroyed, &lt;em&gt;Fahrenheit 451&lt;/em&gt; style. The industry will crash like a sack of lead bricks -- all because NIMF wasn't there to keep it in line.&lt;br /&gt;
&lt;br /&gt;
To &lt;a href="http://www.youtube.com/watch?v=ZgMEPk6fvpg"&gt;quote Joni Mitchell&lt;/a&gt;, "Don't it always seem to go/ That you don't know what you got &lt;em&gt;'til it's gone&lt;/em&gt;."&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/violent-game-opposed-national-institute-on-media-and-the-family/"&gt;Violent game-opposed National Institute on Media and the Family shuts down&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 15:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.startribune.com/entertainment/tv/70615777.html?elr=KArksD:aDyaEP:kD:aUq9_b9b_jEkP:QUiD3aPc:_Yyc:aULPQL7PQLanchO7DiUr&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/violent-game-opposed-national-institute-on-media-and-the-family/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247969/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/violent-game-opposed-national-institute-on-media-and-the-family/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/VQIsJIL9Llg" height="1" width="1"/&gt;</description><category>criticism</category><category>david-walsh</category><category>industry</category><category>national-institute-on-media-and-the-family</category><category>nimf</category><category>non-profit</category><category>shutdown</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 15:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/violent-game-opposed-national-institute-on-media-and-the-family/</feedburner:origLink></item><item><title><![CDATA[Metareview: Left 4 Dead 2]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/sMdLS1cjzFE/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/metareview-left-4-dead-2/</guid><comments>http://www.joystiq.com/2009/11/20/metareview-left-4-dead-2/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.metacritic.com/games/platforms/xbox360/left4dead2"&gt;&lt;img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/l4d2-melee-weaps-3.png" /&gt;&lt;/a&gt;&lt;/div&gt;
Considering the devilishly heightened difficulty of &lt;a href="http://www.joystiq.com/tag/left-4-dead-2"&gt;&lt;em&gt;Left 4 Dead 2&lt;/em&gt;&lt;/a&gt;, we're surprised enough outlets managed to complete a single campaign in time to submit a review for the title. We have to imagine GameSharks were somehow involved. Regardless, here's what other sites are saying about Valve's follow-up to last year's Zombocalypse survival sim.
&lt;ul&gt;
    &lt;li&gt;&lt;a href="http://www.eurogamer.net/articles/left-4-dead-2-review"&gt;Eurogamer&lt;/a&gt; &lt;strong&gt;(9/10):&lt;/strong&gt; "Whereas once we treated Left 4 Dead as a stopgap between Half-Lifes, this is no longer a weird little side project with modest expectations, and Valve is confident enough to play around with it, safe in the knowledge that you can trust your players. Left 4 Dead proved it. And whereas that game had a personality, this one is overflowing with it."&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://xbox360.ign.com/articles/104/1045664p1.html"&gt;IGN&lt;/a&gt; &lt;strong&gt;(9/10):&lt;/strong&gt; "It remains one of the most distinctive co-operative titles out there, and allows for some of the most nerve-searing team-based multiplayer gaming on the market."&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.gametrailers.com/gamereview.php?id=11391"&gt;GameTrailers&lt;/a&gt; &lt;strong&gt;(8.7/10)&lt;/strong&gt;: "Though not an astounding improvement over the original, Left 4 Dead 2 successfully rekindles that magical zombie-hunting feeling with great new content, and a cool competitive multiplayer mode to boot."&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://www.giantbomb.com/left-4-dead-2/61-26782/reviews/"&gt;Giant Bomb&lt;/a&gt; &lt;strong&gt;(4/5 Stars):&lt;/strong&gt; "The core of Left 4 Dead may have lost some of its newness in the last 12 months, but the wealth of additions in this sequel ought to keep you blasting zombies and munching on brains for a good long while."&lt;/li&gt;
&lt;/ul&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/metareview-left-4-dead-2/"&gt;Metareview: Left 4 Dead 2&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 15:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.metacritic.com/games/platforms/xbox360/left4dead2&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/metareview-left-4-dead-2/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19244860/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/metareview-left-4-dead-2/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/sMdLS1cjzFE" height="1" width="1"/&gt;</description><category>left-4-dead-2</category><category>metareview</category><category>valve</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 15:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/metareview-left-4-dead-2/</feedburner:origLink></item><item><title><![CDATA[Users report faulty digital copies of Assassin's Creed: Bloodlines]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/z5vVEWwtgQY/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/users-report-faulty-digital-copies-of-assassins-creed-bloodli/</guid><comments>http://www.joystiq.com/2009/11/20/users-report-faulty-digital-copies-of-assassins-creed-bloodli/#comments</comments><description>&lt;div align="center"&gt;&lt;img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/acb.psp.091809-580px.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;
Some of those eager to immerse themselves in Altair's portable crusade in &lt;a href="http://www.joystiq.com/tag/assassins-creed-bloodlines"&gt;&lt;em&gt;Assassin's Creed: Bloodlines&lt;/em&gt;&lt;/a&gt; have allegedly been denied entry into the Animus. This has, in turn, led to animosity being expressed on Sony's message boards and our tips line. According to complaints, the downloadable version (the game is also available on UMD) freezes during its initial loading screen, regardless of PSP model. &lt;br /&gt;&lt;br /&gt;Based on user comments, the hobbled file originated from the European PlayStation Store and has since been bumped off -- to be replaced with a working version soon, hopefully. We'll keep an eye on things (and your comments below) while we await a response from Ubisoft.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://community.eu.playstation.com/playstationeu/board/message?board.id=139&amp;amp;thread.id=12225&amp;amp;view=by_date_ascending&amp;amp;page=4"&gt;Source&lt;/a&gt; -- Official PlayStation Forums&lt;br /&gt;&lt;a href="http://blog.eu.playstation.com/2009/11/19/%E2%80%98heads-up%E2%80%99-playstation-store-update-19th-november-2009/comment-page-7/#comments"&gt;Source&lt;/a&gt; -- EU PlayStation Blog comments&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=V5P3AfnxiWM"&gt;Source&lt;/a&gt; -- Youtube video [Thanks, Gian]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/users-report-faulty-digital-copies-of-assassins-creed-bloodli/"&gt;Users report faulty digital copies of Assassin's Creed: Bloodlines&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 14:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/users-report-faulty-digital-copies-of-assassins-creed-bloodli/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248203/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/users-report-faulty-digital-copies-of-assassins-creed-bloodli/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/z5vVEWwtgQY" height="1" width="1"/&gt;</description><category>action</category><category>assassins-creed</category><category>assassins-creed-bloodlines</category><category>psn</category><category>ubisoft</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 20 Nov 2009 14:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/users-report-faulty-digital-copies-of-assassins-creed-bloodli/</feedburner:origLink></item><item><title><![CDATA[Introducing the Spirit Tower in The Legend of Zelda: Spirit Tracks]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/3YJydyFP9ig/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/</guid><comments>http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/#comments</comments><description>&lt;p&gt;Filed under: &lt;a href="http://www.joystiq.com/category/arcade/" rel="tag"&gt;Arcade&lt;/a&gt;&lt;/p&gt;&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="372" id="viddler_f6f3a68f"&gt;&lt;param name="movie" value="http://www.viddler.com/simple/f6f3a68f/" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="flashvars" value="tubemogulid=TD-Q0P-W10" /&gt;&lt;embed src="http://www.viddler.com/simple/f6f3a68f/" width="580" height="372" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_f6f3a68f"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;The latest trailer for &lt;em&gt;&lt;a href="http://joystiq.com/tag/the-legend-of-zelda-spirit-tracks"&gt;The Legend of Zelda: Spirit Tracks&lt;/a&gt;&lt;/em&gt;, featuring what appears to be the game's introduction, highlights what is certain to be one of the most bemoaned features of the new game: the Tower of Spirits. Yes, like &lt;em&gt;Phantom Hourglass&lt;/em&gt;, this game has a central dungeon area to which you'll return throughout the game, though players will be able to skip areas they have already completed this time.&lt;br /&gt;
&lt;br /&gt;
The trailer also seems to suggest that all the train tracks are magical shackles placed on the ground to imprison an evil presence. So that's why there are train tracks around! We would have guessed "interstate commerce."&lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/"&gt;The Legend of Zelda: Spirit Tracks&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/2287111/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/zeldagallery_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/2287112/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/zeldagallery1-copy_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/2287113/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/zeldagallery3_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/1452078/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/zeldaspirit01_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/1452079/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/zeldaspirit09_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br type="_moz" /&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/"&gt;Introducing the Spirit Tower in The Legend of Zelda: Spirit Tracks&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 14:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248130/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=3YJydyFP9ig:M4SQPS4vIMo:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=3YJydyFP9ig:M4SQPS4vIMo:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=3YJydyFP9ig:M4SQPS4vIMo:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=3YJydyFP9ig:M4SQPS4vIMo:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/3YJydyFP9ig" height="1" width="1"/&gt;</description><category>spirit-tracks</category><category>the-legend-of-zelda-spirit-tracks</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 20 Nov 2009 14:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/</feedburner:origLink></item><item><title><![CDATA[Joystiq Podcast 118 - Big Country edition]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/2po8z3Z9-cM/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/joystiq-podcast-118-big-country-edition/</guid><comments>http://www.joystiq.com/2009/11/20/joystiq-podcast-118-big-country-edition/#comments</comments><description>&lt;p&gt;Filed under: &lt;a href="http://www.joystiq.com/category/podcasts/" rel="tag"&gt;Podcasts&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://podcasts.aolcdn.com/joystiq/podcasts/11-20-09-joystiqpodcast-e118.mp3"&gt;&lt;img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/twilightpod.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;A super big show this week as we welcome both your hostile criticism of &lt;a href="http://www.joystiq.com/2009/11/20/review-left-4-dead-2/"&gt;our &lt;em&gt;Left 4 Dead 2 &lt;/em&gt;review&lt;/a&gt; &lt;em&gt;and&lt;/em&gt; &lt;a href="http://www.cheapassgamer.com"&gt;Cheap Ass Gamer&lt;/a&gt; founder CheapyD for an exhaustive discussion of Black Friday deals.&lt;br /&gt;
&lt;br /&gt;
There's also still a ton to say about &lt;em&gt;&lt;a href="http://www.joystiq.com/tag/assassins-creed-2"&gt;Assassin's Creed 2&lt;/a&gt;&lt;/em&gt;, &lt;a href="http://www.joystiq.com/tag/modern-warfare-2"&gt;&lt;em&gt;Modern Warfare 2&lt;/em&gt;&lt;/a&gt; and &lt;a href="http://www.joystiq.com/tag/dragon-age-origins"&gt;&lt;em&gt;Dragon Age: Origins&lt;/em&gt;&lt;/a&gt;. And thanks to resident photochop champ Alan Black who, we're told, sparkles in the daylight.&lt;/div&gt;
&lt;strong&gt;&lt;br /&gt;
Get the podcast:&lt;/strong&gt;&lt;br /&gt;
[&lt;a style="" href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=215055576"&gt;iTunes&lt;/a&gt;] Subscribe to the Joystiq Podcast in iTunes&lt;br /&gt;
[&lt;a href="http://social.zune.net/my/ContentRedirect.ashx?mtype=Podcast&amp;amp;mid=9a0cee12-b8f0-45dd-99b7-b49c4e3c4c2b"&gt;Zune&lt;/a&gt;] Subscribe to the Joystiq Podcast directly in the Zune Marketplace&lt;br /&gt;
[&lt;a href="http://podcasts.joystiq.com/rss.xml"&gt;RSS&lt;/a&gt;] Add the Joystiq Podcast feed to your RSS aggregator&lt;br /&gt;
[&lt;a href="http://podcasts.aolcdn.com/joystiq/podcasts/11-20-09-joystiqpodcast-e118.mp3"&gt;MP3&lt;/a&gt;] Download the MP3 directly&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Hosts:&lt;/strong&gt; Christopher Grant (&lt;a href="http://twitter.com/ChrisGrant"&gt;@chrisgrant&lt;/a&gt;), Justin McElroy (&lt;a href="http://twitter.com/Justinmcelroy"&gt;@justinmcelroy&lt;/a&gt;) and Ludwig Kietzmann (&lt;a href="http://twitter.com/Ludwigk"&gt;@LudwigK&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Music:&lt;/strong&gt; "&lt;a href="http://www.whoisjonblack.com/?p=359"&gt;Gravity (Don't Let Me Go)&lt;/a&gt;" by &lt;a href="http://www.whoisjonblack.com/"&gt;Jon Black&lt;/a&gt;, "Red Eye" by &lt;a href="http://www.kweller.net/"&gt;Ben Kweller&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight: bold;"&gt;For fans: &lt;/span&gt;&lt;a href="http://www.facebook.com/group.php?gid=8702785815"&gt;Joystiq Podcast Facebook group&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-weight: bold;"&gt;The Do It Line!: &lt;/span&gt;1-(877)-JOYSTIQ&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;See all of this week's links &lt;/strong&gt;&lt;strong&gt;(and what games we played) &lt;/strong&gt;&lt;strong&gt;after the jump.&lt;/strong&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/joystiq-podcast-118-big-country-edition/" rel="bookmark"&gt;Continue reading &lt;em&gt;Joystiq Podcast 118 - Big Country edition&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/joystiq-podcast-118-big-country-edition/"&gt;Joystiq Podcast 118 - Big Country edition&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 13:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://podcasts.aolcdn.com/joystiq/podcasts/11-20-09-joystiqpodcast-e118.mp3&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/joystiq-podcast-118-big-country-edition/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246045/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/joystiq-podcast-118-big-country-edition/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/2po8z3Z9-cM" height="1" width="1"/&gt;</description><category>joystiq-podcast</category><category>podcasts</category><enclosure url="http://www.joystiq.com/podcasts/11-20-09-joystiqpodcast-e118.mp3" length="56462694" type="audio/mpeg" /><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 13:30:00 EST</pubDate><itunes:subtitle>Joystiq Podcast 118</itunes:subtitle><itunes:author>Chris Grant, Ludwig Kietzmann and Justin McElroy</itunes:author><itunes:duration>1:57:30</itunes:duration><itunes:keywords>podcasts</itunes:keywords><feedburner:origLink>http://www.joystiq.com/2009/11/20/joystiq-podcast-118-big-country-edition/</feedburner:origLink></item><item><title><![CDATA[Sony expects PSN to pull in 50 billion yen in FY 2009]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/XOL6pZXLJE4/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/sony-expects-psn-to-pull-in-50-billion-yen-in-fy-2009/</guid><comments>http://www.joystiq.com/2009/11/20/sony-expects-psn-to-pull-in-50-billion-yen-in-fy-2009/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_presentationslide_580.jpg" /&gt;&lt;/div&gt;
Though yesterday's Sony investor's conference &lt;a href="http://www.joystiq.com/2009/11/19/sony-looking-into-subscription-based-psn-services-for-new-revenue-stream/"&gt;featured a concerning reference&lt;/a&gt; to the PSN's "new revenue stream from subscription," another slide from the presentation seems to indicate that the platform is already making money hand over fist. According to the slide (seen above), the company has set a lofty goal for the current fiscal year: It expects the PSN to bring in &amp;yen;50 billion (roughly $561 million) in revenue by the end of FY 2009. That's three times the amount of cash collected by the platform in the last fiscal year.&lt;br /&gt;
&lt;br /&gt;
Exactly how Sony plans to boost its revenues so drastically is outlined by other statistics on the slide. According to the company's calculations, the PSN currently has 33 million registered users, 1.4 million of which visit the PlayStation Store on a daily basis. We fall into the latter group -- but only because we can't stop window shopping for &lt;a href="http://playstation.joystiq.com/2009/03/18/andy-dick-in-pain-and-so-are-we/"&gt;celebrities we can fling into oncoming traffic&lt;/a&gt;. We confess: It's one of our dirtiest, guiltiest pleasures.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.sony.net/SonyInfo/IR/info/strategy/pdf/200911presen.pdf"&gt;Source&lt;/a&gt; - "Media / Investor Conference - November 19th 2009" [PDF]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/sony-expects-psn-to-pull-in-50-billion-yen-in-fy-2009/"&gt;Sony expects PSN to pull in 50 billion yen in FY 2009&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 13:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/sony-expects-psn-to-pull-in-50-billion-yen-in-fy-2009/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248159/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/sony-expects-psn-to-pull-in-50-billion-yen-in-fy-2009/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=XOL6pZXLJE4:rD5GUVpLGg4:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=XOL6pZXLJE4:rD5GUVpLGg4:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=XOL6pZXLJE4:rD5GUVpLGg4:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=XOL6pZXLJE4:rD5GUVpLGg4:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/XOL6pZXLJE4" height="1" width="1"/&gt;</description><category>conference</category><category>finance</category><category>fy-2009</category><category>playstation-store</category><category>presentation</category><category>psn</category><category>revenue</category><category>sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 13:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/sony-expects-psn-to-pull-in-50-billion-yen-in-fy-2009/</feedburner:origLink></item><item><title><![CDATA[Serious Sam HD shoots up PCs November 24]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/YmW6ERnkx84/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/serious-sam-hd-shoots-up-pcs-november-24/</guid><comments>http://www.joystiq.com/2009/11/20/serious-sam-hd-shoots-up-pcs-november-24/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.eurogamer.net/articles/serious-sam-hd-out-next-week"&gt;&lt;img hspace="0" height="283" width="580" vspace="0" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/serioussamhd081409.jpg" alt="" /&gt;&lt;/a&gt;&lt;/div&gt;
Croteam has &lt;a href="http://www.eurogamer.net/articles/serious-sam-hd-out-next-week"&gt;announced&lt;/a&gt; that &lt;a href="http://joystiq.com/tag/serious-sam-hd"&gt;&lt;em&gt;Serious Sam HD&lt;/em&gt;&lt;/a&gt; will be available on PC starting November 24. As the name implies, &lt;em&gt;Serious Sam HD&lt;/em&gt; is the high definition remake of Croteam's flagship first-person shooter. Apart from the redone graphics, the game's major feature is gigantic hordes of furiously attacking enemies. It is, in short, seriously old-school FPS designed to engender mad, constantly quick-saving fear in its players.&lt;br /&gt;
&lt;br /&gt;
The game can be &lt;a href="http://store.steampowered.com/app/41000/"&gt;pre-ordered for $17.99&lt;/a&gt; on Steam, $2 off the regular price.&lt;br /&gt;
&lt;br /&gt;
[Via &lt;a href="http://news.bigdownload.com/2009/11/20/serious-sam-hd-coming-via-steam-november-24/"&gt;Big Download&lt;/a&gt;]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/serious-sam-hd-shoots-up-pcs-november-24/"&gt;Serious Sam HD shoots up PCs November 24&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 12:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.eurogamer.net/articles/serious-sam-hd-out-next-week&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/serious-sam-hd-shoots-up-pcs-november-24/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19248094/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/serious-sam-hd-shoots-up-pcs-november-24/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=YmW6ERnkx84:N2DZkwAPgec:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=YmW6ERnkx84:N2DZkwAPgec:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=YmW6ERnkx84:N2DZkwAPgec:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=YmW6ERnkx84:N2DZkwAPgec:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/YmW6ERnkx84" height="1" width="1"/&gt;</description><category>croteam</category><category>devolver-digital</category><category>release-date</category><category>serious-sam</category><category>serious-sam-hd</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 Nov 2009 12:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/serious-sam-hd-shoots-up-pcs-november-24/</feedburner:origLink></item><item><title><![CDATA[God of War Collection players complain of freezing issues]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/_tbdQJIuUME/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/god-of-war-collection-players-complain-of-freezing-issues/</guid><comments>http://www.joystiq.com/2009/11/20/god-of-war-collection-players-complain-of-freezing-issues/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gowc_112009.jpg" alt="" /&gt;&lt;/div&gt;
Some folks over on the official &lt;a href="http://boardsus.playstation.com/playstation/board/message?board.id=ps3&amp;amp;thread.id=4167574"&gt;PlayStation Forums&lt;/a&gt; allege to be having trouble playing &lt;a href="http://www.joystiq.com/tag/god-of-war-collection"&gt;&lt;em&gt;God of War Collection&lt;/em&gt;&lt;/a&gt;. Several users are complaining that the game has been locking up on them, specifically after &lt;em&gt;God of War's&lt;/em&gt; first cutscene and during the first mission. Most of the people who claim to be running into this freezing issue are running the game on 60GB launch PS3s, though a few &lt;a href="http://www.joystiq.com/tag/ps3-slim"&gt;PS3 Slim&lt;/a&gt; owners have also jumped into the threads to report the game is locking up on them, too.&lt;br /&gt;
&lt;br /&gt;
Additionally, commenters on &lt;a href="http://blog.us.playstation.com/2009/11/god-of-war-collection-launches-today-for-ps3/comment-page-3/"&gt;PlayStation.Blog&lt;/a&gt; have reported the same problem and specifically implicate 60GB PS3s. While we didn't experience such issues playing the final game code on a debug PS3 unit, we've contacted Sony for comment on this report and will update as necessary. &lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/god-of-war-collection/"&gt;God of War Collection&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/god-of-war-collection/2371049/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/godofwar1080_d_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/god-of-war-collection/2371048/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/godofwar1080_c_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/god-of-war-collection/2371047/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/godofwar1080_m_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/god-of-war-collection/2371046/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/godofwar1080_b_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/god-of-war-collection/2371045/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/godofwar1080_l_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
[Thanks, Scott]&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://boardsus.playstation.com/playstation/board/message?board.id=ps3&amp;amp;thread.id=4167574"&gt;Source&lt;/a&gt; - "God of War Collection Freezing Issues" [PlayStation.com Forums]&lt;br /&gt;
&lt;a href="http://blog.us.playstation.com/2009/11/god-of-war-collection-launches-today-for-ps3/comment-page-3/"&gt;Source&lt;/a&gt; - PlayStation.Blog comments&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/god-of-war-collection-players-complain-of-freezing-issues/"&gt;God of War Collection players complain of freezing issues&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 12:01:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/god-of-war-collection-players-complain-of-freezing-issues/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247927/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/god-of-war-collection-players-complain-of-freezing-issues/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=_tbdQJIuUME:QXiVqytDvME:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=_tbdQJIuUME:QXiVqytDvME:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=_tbdQJIuUME:QXiVqytDvME:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=_tbdQJIuUME:QXiVqytDvME:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/_tbdQJIuUME" height="1" width="1"/&gt;</description><category>god-of-war</category><category>god-of-war-2</category><category>god-of-war-collection</category><category>god-of-war-ii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 20 Nov 2009 12:01:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/god-of-war-collection-players-complain-of-freezing-issues/</feedburner:origLink></item><item><title><![CDATA[StarCraft II site updated with new screens, feature content]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/oHdZk_1FWug/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/</guid><comments>http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.starcraft2.com/community.xml"&gt;&lt;img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/st2071009.jpg" alt="" /&gt;&lt;/a&gt;&lt;/div&gt;
Okay gang, fun's over. We all had some good times with the few non-delayed Q4 2009 blockbusters that dropped during the past two weeks, but now it's time to start agonizing over every scrap of news for next year's highly anticipated titles. We'll kick things off: Hey, the &lt;a href="http://www.joystiq.com/tag/starcraft-2"&gt;&lt;em&gt;StarCraft II&lt;/em&gt;&lt;/a&gt; site just received a &lt;a href="http://www.starcraft2.com/community.xml"&gt;major update&lt;/a&gt;, delivering a whole mess of feature articles and screenshots to the series' fast-clicking fanbase! &lt;br /&gt;
&lt;br /&gt;
The articles include a &lt;a href="http://www.starcraft2.com/features/changeling.xml"&gt;short story&lt;/a&gt; about the ever-devious Zerg Changeling, a &lt;a href="http://www.starcraft2.com/features/gameplay/singleplayer.xml"&gt;design overview&lt;/a&gt; of the campaign story, &lt;a href="http://www.starcraft2.com/features/gameplay/multiplayer.xml"&gt;insight&lt;/a&gt; into creating one of the multiplayer maps, and character bios for three of the game's combatants. Are you adequately excited by these updates? &lt;em&gt;Good&lt;/em&gt;. Now, prepare to &lt;em&gt;not&lt;/em&gt; play the game for an undisclosed period of time. Yeah, it's all coming back to you now, isn't it?&lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/"&gt;StarCraft II (11-20-09)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468674/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900001_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468675/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900002_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468676/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900003_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468677/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900004_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/starcraft-ii-11-20-09/2468678/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/starcraft2nov1900005_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
[Via &lt;a href="http://news.bigdownload.com/2009/11/19/starcraft-ii-web-site-gets-updated-with-screenshots-articles-an/"&gt;Big Download&lt;/a&gt;]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/"&gt;StarCraft II site updated with new screens, feature content&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 11:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.starcraft2.com/community.xml&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247851/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=oHdZk_1FWug:5qcSJQqW28U:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=oHdZk_1FWug:5qcSJQqW28U:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=oHdZk_1FWug:5qcSJQqW28U:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=oHdZk_1FWug:5qcSJQqW28U:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/oHdZk_1FWug" height="1" width="1"/&gt;</description><category>blizzard</category><category>rts</category><category>screenshots</category><category>starcraft</category><category>starcraft-2</category><category>strategy</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 20 Nov 2009 11:45:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/starcraft-ii-site-updated-with-new-screens-feature-content/</feedburner:origLink></item><item><title><![CDATA[Rock Band Weekly: Tom Petty, Go-Go's, Kelly Clarkson, Pink]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/5R0S0Yhh-Kc/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/</guid><comments>http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.rockband.com/news/tompetty6pack-dlc"&gt;&lt;img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/maryjaneslastdance580.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
A live version of Tom Petty &amp;amp; The Heartbreakers' "Mary Jane's Last Dance" is available next week within the band's &lt;a href="http://joystiq.com/tag/rock-band-weekly"&gt;&lt;span style="font-style: italic;"&gt;Rock Band&lt;/span&gt; DLC&lt;/a&gt; six-pack. The song may not be everyone's cup of formaldehyde, but it's certainly memorable for conjuring up one of the &lt;a href="http://www.dailymotion.com/video/x882c0_tom-petty-and-the-heartbreakers-mar_music"&gt;creepiest music videos &lt;em&gt;of all time&lt;/em&gt;&lt;/a&gt;. We have no idea what the song is actually about, but it will always be the story of Tom Petty stealing Kim Basinger's corpse from the morgue, dressing her up, and then at the end .... AHHhhHhHHHH!&lt;br /&gt; &lt;br /&gt; Check out the full update after the break, no new &lt;em&gt;Rock Band Unplugged&lt;/em&gt; DLC next week.&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;
&lt;div align="center"&gt;&lt;small&gt;&lt;small&gt;Select a platform below to view complete DLC listing:&lt;/small&gt; &lt;/small&gt;
&lt;table width="333" cellpadding="4" border="0"&gt;
    &lt;tbody&gt;
        &lt;tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"&gt;
            &lt;td width="25%" align="center"&gt;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/#x360+wii+ps3"&gt;&lt;img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" alt="" class="imagepadding" /&gt;&lt;/a&gt;&lt;/td&gt;
            &lt;td width="25%" align="center"&gt;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/#x360+wii+ps3"&gt;&lt;img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" alt="" class="imagepadding" /&gt; &lt;/a&gt;&lt;/td&gt;
            &lt;td width="25%" align="center"&gt;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/#x360+wii+ps3"&gt;&lt;img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/ps3.logo.small.jpg" alt="" class="imagepadding" /&gt;&lt;/a&gt;&lt;/td&gt;
            &lt;td width="25%" align="center"&gt;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/#psp"&gt;&lt;img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" class="imagepadding" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;small&gt; &lt;/small&gt;&lt;/div&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/" rel="bookmark"&gt;Continue reading &lt;em&gt;Rock Band Weekly: Tom Petty, Go-Go's, Kelly Clarkson, Pink&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/"&gt;Rock Band Weekly: Tom Petty, Go-Go's, Kelly Clarkson, Pink&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 11:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.rockband.com/news/tompetty6pack-dlc&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247755/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=5R0S0Yhh-Kc:24DayZim0E8:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=5R0S0Yhh-Kc:24DayZim0E8:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=5R0S0Yhh-Kc:24DayZim0E8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=5R0S0Yhh-Kc:24DayZim0E8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/5R0S0Yhh-Kc" height="1" width="1"/&gt;</description><category>dlc</category><category>go-gos</category><category>harmonix</category><category>kelly-clarkson</category><category>mtv-games</category><category>pink</category><category>rock-band</category><category>rock-band-2</category><category>rock-band-unplugged</category><category>rock-band-weekly</category><category>rock-band-wii</category><category>rock-band-wiikly</category><category>tom-petty</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 20 Nov 2009 11:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/rock-band-weekly-tom-petty-go-gos-kelly-clarkson-pink/</feedburner:origLink></item><item><title><![CDATA[RE5: Lost in Nightmares teaser goes back to the mansion]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/rruDozUfots/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/re5-lost-in-nightmares-teaser-goes-back-to-the-mansion/</guid><comments>http://www.joystiq.com/2009/11/20/re5-lost-in-nightmares-teaser-goes-back-to-the-mansion/#comments</comments><description>&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_85f3c9b5"&gt;&lt;param name="movie" value="http://www.viddler.com/simple/85f3c9b5/" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed src="http://www.viddler.com/simple/85f3c9b5/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_85f3c9b5"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;Jill Valentine knows what's up: Only the most refined individual understands the elegance of the crank. Chris Redfield and his personal gun show may complain that an entire mansion is being run on the archaic device in this teaser for upcoming &lt;a href="http://www.joystiq.com/tag/resident-evil-5"&gt;&lt;em&gt;Resident Evil 5&lt;/em&gt;&lt;/a&gt; DLC episode, &lt;em&gt;&lt;a href="http://www.joystiq.com/2009/11/19/resident-evil-5-gold-edition-hits-retail-in-march-dlc-in-febru/"&gt;Lost in Nightmares&lt;/a&gt;&lt;/em&gt;, but that's because the dude doesn't respect the crank's noble history. We're just glad one of the two survivalists has enough &lt;em&gt;class&lt;/em&gt; to acknowledge the significance of history's great gate opener.&lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/"&gt;Resident Evil 5: Gold Edition&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/2465935/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-47-58_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/2465934/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-47-56-1_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/2465933/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-47-56_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/2465932/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-48-12_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/2465931/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-48-10_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/re5-lost-in-nightmares-teaser-goes-back-to-the-mansion/"&gt;RE5: Lost in Nightmares teaser goes back to the mansion&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 11:01:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/re5-lost-in-nightmares-teaser-goes-back-to-the-mansion/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247857/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/re5-lost-in-nightmares-teaser-goes-back-to-the-mansion/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rruDozUfots:sxUjkqBSJJY:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rruDozUfots:sxUjkqBSJJY:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rruDozUfots:sxUjkqBSJJY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rruDozUfots:sxUjkqBSJJY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/rruDozUfots" height="1" width="1"/&gt;</description><category>albert-wesker</category><category>capcom</category><category>chris-redfield</category><category>dlc</category><category>jill-valentine</category><category>lost-in-nightmares</category><category>re5</category><category>resident-evil</category><category>resident-evil-5</category><category>resident-evil-5-alternative-edition</category><category>resident-evil-5-gold-edition</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 20 Nov 2009 11:01:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/re5-lost-in-nightmares-teaser-goes-back-to-the-mansion/</feedburner:origLink></item><item><title><![CDATA[Pre-order 'Mass: We Pray' for free Dante's Inferno trailer]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/NrkrpaGy03g/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/pre-order-mass-we-pray-for-free-dantes-inferno-trailer/</guid><comments>http://www.joystiq.com/2009/11/20/pre-order-mass-we-pray-for-free-dantes-inferno-trailer/#comments</comments><description>&lt;center&gt;&lt;a href="http://masswepray.com/"&gt;&lt;img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/heresy1120.jpg" /&gt;&lt;/a&gt;&lt;/center&gt;We had an icky feeling when we first watched the &lt;em&gt;&lt;a href="http://www.joystiq.com/2009/11/18/mass-we-pray-is-almost-certainly-a-hoax/"&gt;Mass: We Pray&lt;/a&gt;&lt;/em&gt; teaser. Not because of the toll &lt;em&gt;excessive&lt;/em&gt; devotional gameplay might take on our souls, but because we were pretty sure we were being virally marketed to in some way or another. It turns out, our unease (also felt by a few others, including &lt;a href="http://www.escapistmagazine.com/news/view/96208-Mass-We-Pray-A-Holy-Hoax-or-Just-a-Really-Bad-Game"&gt;The Escapist&lt;/a&gt;) was spot on, as &lt;em&gt;We Pray&lt;/em&gt; has been revealed as the latest move in the &lt;em&gt;&lt;a href="http://joystiq.com/tag/dantes-inferno"&gt;Dante's Inferno&lt;/a&gt;&lt;/em&gt; marketing campaign's fight against good taste.&lt;br /&gt;
&lt;br /&gt;
Clicking to pre-order the game on the &lt;a href="http://masswepray.com/"&gt;website&lt;/a&gt; or to get a better look at the controllers, now triggers a message about heresy, along with a trailer for &lt;em&gt;Dante's Inferno&lt;/em&gt; and a link to the Facebook app, "Go to Hell." Sorry if you were looking forward to &lt;em&gt;We Pray!&lt;br /&gt;
&lt;/em&gt;&lt;br /&gt;
[Thanks, Thomas]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/pre-order-mass-we-pray-for-free-dantes-inferno-trailer/"&gt;Pre-order 'Mass: We Pray' for free Dante's Inferno trailer&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 10:40:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://masswepray.com/&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/pre-order-mass-we-pray-for-free-dantes-inferno-trailer/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247876/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/pre-order-mass-we-pray-for-free-dantes-inferno-trailer/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=NrkrpaGy03g:xQCHVIv0lbY:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=NrkrpaGy03g:xQCHVIv0lbY:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=NrkrpaGy03g:xQCHVIv0lbY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=NrkrpaGy03g:xQCHVIv0lbY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/NrkrpaGy03g" height="1" width="1"/&gt;</description><category>dantes-inferno</category><category>ea</category><category>mass-we-pray</category><category>pray-works-interactive</category><category>viral-marketing</category><category>visceral-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 20 Nov 2009 10:40:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/pre-order-mass-we-pray-for-free-dantes-inferno-trailer/</feedburner:origLink></item><item><title><![CDATA[Sony Online Service aims to achieve brand loyalty]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/vVRReqdnpHU/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/sony-online-service-aims-to-achieve-brand-loyalty/</guid><comments>http://www.joystiq.com/2009/11/20/sony-online-service-aims-to-achieve-brand-loyalty/#comments</comments><description>&lt;center&gt;&lt;a href="http://www.google.com/hostednews/ap/article/ALeqM5gHqEoLle79Wp7nEztgSq6Hy8yHQAD9C375M01"&gt;&lt;img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/sonyonline1119.jpg" /&gt;&lt;/a&gt;&lt;/center&gt;In an &lt;a href="http://www.google.com/hostednews/ap/article/ALeqM5gHqEoLle79Wp7nEztgSq6Hy8yHQAD9C375M01"&gt;AP interview&lt;/a&gt;, Sony executive VP Kaz Hirai declared the upcoming &lt;a href="http://www.joystiq.com/2009/11/19/sony-planning-to-expand-psn-infrastructure-to-non-game-devices/"&gt;Sony Online Service&lt;/a&gt;, which adds PSN-like features (possibly including game, music and movie downloads) to a wide variety of Sony devices, a major selling point. "That's the kind of combination that I think is not seen anywhere else," Hirai said. "That I think is where our core competence lies, and that's a differentiator for Sony."&lt;br /&gt;
&lt;br /&gt;
Additionally, Hirai told &lt;a href="http://www.businessweek.com/globalbiz/blog/eyeonasia/archives/2009/11/sonys_hirai_tal.html"&gt;Business Week&lt;/a&gt; that Sony hopes to get the service into other devices next year and, "Earlier in the year would be a lot more preferable." In the interview, Hirai said that the Sony Online Service would take the iTunes-like approach of registering users as soon as the device is powered on, to register their accounts immediately. Once invested in such an account, the implication is that users will be more likely to continue purchasing media on that same account and buy more Sony devices to get additional use out of it -- much like iTunes users are driven to continue buying iPods to play iTunes Store's AAC-format music. &lt;br /&gt;
&lt;br /&gt;
Hirai also looked to social networking elements, along with the cross-device connectivity, to push Sony's future offerings. "What are your friends watching right now? There's a screen that says all the programming that's available. It highlights all the things that your friends are watching, for example. It's a community experience."&lt;br /&gt;
&lt;br /&gt;
As for sharing the actual content (not just the experience), Hirai wasn't so sure. He concluded that the "debate is still going on" about how many devices will be able to share content.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/sony-online-service-aims-to-achieve-brand-loyalty/"&gt;Sony Online Service aims to achieve brand loyalty&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 10:01:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.google.com/hostednews/ap/article/ALeqM5gHqEoLle79Wp7nEztgSq6Hy8yHQAD9C375M01&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/sony-online-service-aims-to-achieve-brand-loyalty/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247794/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/sony-online-service-aims-to-achieve-brand-loyalty/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/vVRReqdnpHU" height="1" width="1"/&gt;</description><category>convergence</category><category>kaz-hirai</category><category>kazhirai</category><category>psn</category><category>sony</category><category>sony-online-service</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 20 Nov 2009 10:01:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/sony-online-service-aims-to-achieve-brand-loyalty/</feedburner:origLink></item><item><title><![CDATA[We sense Star Trek Online's Beta-zed delegation arrives Jan. 12]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/5g6GIwQRQjw/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/we-sense-star-trek-onlines-beta-zed-delegation-arrives-jan-12/</guid><comments>http://www.joystiq.com/2009/11/20/we-sense-star-trek-onlines-beta-zed-delegation-arrives-jan-12/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.prnewswire.com/news-releases/star-trek-online-open-beta-dates-announced-70544717.html"&gt;&lt;img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/startrekonlinebeta580.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href="http://joystiq.com/tag/star-trek-online"&gt;&lt;em&gt;Star Trek Online&lt;/em&gt;&lt;/a&gt; may launch on Stardate 63554.5 (February 2, 2010), but beginning January 12, fans can beam into the open beta. The intergalactic guinea pig session will take place from January 12 until January 26. Players interested in kicking the warp nacelles should head on over to &lt;a href="http://startrekonline.com"&gt;startrekonline.com&lt;/a&gt; to enroll.&lt;br /&gt; &lt;br /&gt; If you're also interested in learning more about life in the 25th century, check out some of &lt;em&gt;Star Trek Online&lt;/em&gt;'s &lt;a href="http://www.joystiq.com/2009/11/18/visit-the-bridge-and-destroy-others-in-new-star-trek-online-vide/"&gt;videos&lt;/a&gt; and &lt;a href="http://www.joystiq.com/2009/11/16/cryptic-answers-your-star-trek-online-questions/"&gt;developer interviews&lt;/a&gt;.&lt;br /&gt; &lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/star-trek-online/"&gt;Star Trek Online&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/star-trek-online/947554/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/picture-1_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/star-trek-online/947555/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/picture-2_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/star-trek-online/947556/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/picture-11_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/star-trek-online/947558/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/picture-5_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/star-trek-online/947559/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/picture-6_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/we-sense-star-trek-onlines-beta-zed-delegation-arrives-jan-12/"&gt;We sense Star Trek Online's Beta-zed delegation arrives Jan. 12&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 09:25:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.prnewswire.com/news-releases/star-trek-online-open-beta-dates-announced-70544717.html&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/we-sense-star-trek-onlines-beta-zed-delegation-arrives-jan-12/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19247758/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/we-sense-star-trek-onlines-beta-zed-delegation-arrives-jan-12/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/5g6GIwQRQjw" height="1" width="1"/&gt;</description><category>atari</category><category>beta</category><category>cryptic-studios</category><category>release-date</category><category>star-trek-online</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 20 Nov 2009 09:25:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/we-sense-star-trek-onlines-beta-zed-delegation-arrives-jan-12/</feedburner:origLink></item><item><title><![CDATA[Review: Left 4 Dead 2]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/RBgbJNIkGM4/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/review-left-4-dead-2/</guid><comments>http://www.joystiq.com/2009/11/20/review-left-4-dead-2/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;img width="580" vspace="0" hspace="0" height="255" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/l4d2_pc_box-580.jpg" /&gt;&lt;/div&gt;
When Valve announced &lt;a href="http://www.joystiq.com/tag/Left-4-Dead-2/"&gt;&lt;em&gt;Left 4 Dead 2&lt;/em&gt;&lt;/a&gt; during &lt;a href="http://www.joystiq.com/2009/06/01/joystiq-live-from-microsofts-e3-2009-keynote/"&gt;Microsoft's E3 2009 press conference&lt;/a&gt; -- less than seven months after the release of the award-winning original -- gamers were, perhaps rightfully, shocked. This was the same Valve that spent nearly ten years iterating on &lt;em&gt;Team Fortress 2&lt;/em&gt; and whose experiment in episodic gaming has forced us to reevaluate our expectations for future installments of &lt;em&gt;Half-Life 2&lt;/em&gt; using the "Star Wars-definition" of episodic.&lt;br /&gt;
&lt;br /&gt;
So when Valve announced a direct sequel to the ground-breaking &lt;em&gt;Left 4 Dead&lt;/em&gt; on what could only be considered an accelerated schedule for &lt;em&gt;normal&lt;/em&gt; developers (and an impossibly accelerated schedule for Valve) we had every right to be shocked. Valve answered this concern with assurances that &lt;em&gt;Left 4 Dead 2&lt;/em&gt; was an entirely new game, with changes that could not be simply grafted onto the original. And the team was right! ... But that's the problem.&lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="/photos/left-4-dead-2-07-10-09/"&gt;Left 4 Dead 2 (07/10/09)&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="/photos/left-4-dead-2-07-10-09/2137329/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/swampfeverl4d2_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/left-4-dead-2-07-10-09/2137298/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2071009image9_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/left-4-dead-2-07-10-09/2137297/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2071009image8_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/left-4-dead-2-07-10-09/2137295/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2071009image7_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/left-4-dead-2-07-10-09/2137294/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2071009image6_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/review-left-4-dead-2/" rel="bookmark"&gt;Continue reading &lt;em&gt;Review: Left 4 Dead 2&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/review-left-4-dead-2/"&gt;Review: Left 4 Dead 2&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 08:43:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/review-left-4-dead-2/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19244942/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/review-left-4-dead-2/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/RBgbJNIkGM4" height="1" width="1"/&gt;</description><category>EA</category><category>Electronic-Arts</category><category>L4D2</category><category>Left-4-Dead-2</category><category>Valve</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 20 Nov 2009 08:43:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/review-left-4-dead-2/</feedburner:origLink></item><item><title><![CDATA[Child's Play &amp; Harmonix rock San Fran for charity Dec. 9]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/KwN_i9QZ-3o/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/childs-play-and-harmonix-rock-san-fran-for-charity-dec-9/</guid><comments>http://www.joystiq.com/2009/11/20/childs-play-and-harmonix-rock-san-fran-for-charity-dec-9/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://umloud.org/archives/249"&gt;&lt;img border="0" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/umloud.111909-580px.jpg" /&gt;&lt;br /&gt;
&lt;/a&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;Harmonix and Child's Play have announced that they're banding together for a charity benefit &lt;em&gt;Rock Band &lt;/em&gt;night at San Francisco's DNA Lounge the night of December 9. "&amp;Uuml;mloud!" is an all-ages event organized by &lt;a href="http://www.wired.com/gamelife"&gt;GameLife's&lt;/a&gt; Chris Kohler, &lt;a href="http://www.gamehelper.com/"&gt;Gamehelper's&lt;/a&gt; Joe Markert and &lt;a href="http://www.telltalegames.com/"&gt;Telltale Games'&lt;/a&gt; John "Seg" Seggerson, and staffed by a number of Bay Area games bloggers, including &lt;a href="http://www.joystiq.com/bloggers/randy-nelson/"&gt;yours truly&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
The party kicks off at 7PM PT and runs through 2AM PT on December 10, with a suggested $10 donation for admission. Everyone who attends will &lt;em&gt;automagically&lt;/em&gt; be made eligible for a chance to win some of the &lt;em&gt;many &lt;/em&gt;raffle prizes that'll be awarded throughout the night, but those who wish to donate more can sign up for two different "band packages" -- which include reserved songs and the chance to play on DNA's main stage -- at &lt;a href="http://umloud.org/"&gt;the &amp;Uuml;mloud! site&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
Proceeds from the event will go to provide toys and video games to children's hospitals nationwide, including the local Oakland Children's Hospital.&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/childs-play-and-harmonix-rock-san-fran-for-charity-dec-9/"&gt;Child's Play &amp;amp; Harmonix rock San Fran for charity Dec. 9&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 06:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://umloud.org/archives/249&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/childs-play-and-harmonix-rock-san-fran-for-charity-dec-9/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246947/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/childs-play-and-harmonix-rock-san-fran-for-charity-dec-9/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=KwN_i9QZ-3o:JtqAmDKQ3mY:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=KwN_i9QZ-3o:JtqAmDKQ3mY:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=KwN_i9QZ-3o:JtqAmDKQ3mY:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=KwN_i9QZ-3o:JtqAmDKQ3mY:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/KwN_i9QZ-3o" height="1" width="1"/&gt;</description><category>bay-area</category><category>california</category><category>charity</category><category>childs-play</category><category>harmonix</category><category>rock-band</category><category>san-francisco</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 20 Nov 2009 06:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/childs-play-and-harmonix-rock-san-fran-for-charity-dec-9/</feedburner:origLink></item><item><title><![CDATA[MMO teaches kids all about road safety ... by keeping them safely indoors]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/kc0fTfHtDw0/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/mmo-teaches-kids-all-about-road-safety-by-keeping-them-safel/</guid><comments>http://www.joystiq.com/2009/11/20/mmo-teaches-kids-all-about-road-safety-by-keeping-them-safel/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://codeofeverand.co.uk/?page=main"&gt;&lt;img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/everand2580.jpg" alt="" /&gt;&lt;br /&gt; &lt;/a&gt;&lt;/div&gt;
Edutainment title &lt;a href="http://codeofeverand.co.uk/?page=main"&gt;&lt;em&gt;Code of Everand&lt;/em&gt;&lt;/a&gt; is the UK Department of Transport's effort to teach children road safety. The free MMO is targeted at 9-13 year olds and attempts to "encourage and reward" repetition of good behaviors for the real world. The premise is actually surprisingly clever, with players taking the role of the Pathfinders and endeavoring to safely cross "the Spirit Channels," which are glowing streams, laid out like roads filled with monsters.&lt;br /&gt; &lt;br /&gt; On that note, if children from almost any other country play the game, remember to first look &lt;em&gt;left&lt;/em&gt; before crossing the Spirit Channels and &lt;em&gt;not right&lt;/em&gt; -- that's a free protip. Check out the &lt;em&gt;Everand&lt;/em&gt; trailer after the break.&lt;br /&gt; &lt;br /&gt; [Via &lt;a href="http://www.edge-online.com/news/department-for-transport-launches-mmo"&gt;Edge&lt;/a&gt;]&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-teaches-kids-all-about-road-safety-by-keeping-them-safel/" rel="bookmark"&gt;Continue reading &lt;em&gt;MMO teaches kids all about road safety ... by keeping them safely indoors&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-teaches-kids-all-about-road-safety-by-keeping-them-safel/"&gt;MMO teaches kids all about road safety ... by keeping them safely indoors&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 05:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://codeofeverand.co.uk/?page=main&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-teaches-kids-all-about-road-safety-by-keeping-them-safel/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246662/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-teaches-kids-all-about-road-safety-by-keeping-them-safel/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/kc0fTfHtDw0" height="1" width="1"/&gt;</description><category>britain</category><category>code-of-everand</category><category>everland</category><category>public-safety</category><category>road-safety</category><category>safety</category><category>traffic</category><category>uk</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 20 Nov 2009 05:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/mmo-teaches-kids-all-about-road-safety-by-keeping-them-safel/</feedburner:origLink></item><item><title><![CDATA[Star Trek D-A-C coming to M-A-C]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/JeC-FO0zogU/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/star-trek-d-a-c-coming-to-m-a-c/</guid><comments>http://www.joystiq.com/2009/11/20/star-trek-d-a-c-coming-to-m-a-c/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="www.transgaming.com/news/?id=127"&gt;&lt;img hspace="0" height="343" width="580" vspace="0" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dac-dac-mac-mac.jpg" alt="" /&gt;&lt;/a&gt;&lt;/div&gt;
Paramount has &lt;a href="http://www.transgaming.com/news/?id=127"&gt;announced&lt;/a&gt; that it's bringing the downloadable &lt;a href="http://joystiq.com/tag/star-trek-dac"&gt;&lt;em&gt;Star Trek D-A-C&lt;/em&gt;&lt;/a&gt; -- based on the &lt;a href="http://www.joystiq.com/2009/10/29/new-movie-themed-elite-bundles-for-the-uk/"&gt;recent film&lt;/a&gt; -- to the Mac. The game will be released with the help of TransGaming, meaning it will utilize &lt;a href="http://www.joystiq.com/tag/cider"&gt;Cider&lt;/a&gt;, software that allows PC games to be run on Macs. In other words, your hopes of experiencing the &lt;a href="http://xbox.joystiq.com/2009/05/13/x3f-tv-xbla-in-brief-texas-cheat-em-star-trek-d-a-c/"&gt;mediocrity&lt;/a&gt; of &lt;em&gt;Star Trek D-A-C&lt;/em&gt; in an Apple native format have just been dashed. Sorry.&lt;br /&gt;
&lt;br /&gt;
The game is scheduled to launch this December and is currently &lt;a href="http://www.gametreeonline.com/paramount/star-trek-dac/"&gt;available for pre-order&lt;/a&gt; at GameTree Online.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/star-trek-d-a-c-coming-to-m-a-c/"&gt;Star Trek D-A-C coming to M-A-C&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 04:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.transgaming.com/news/?id=127&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/star-trek-d-a-c-coming-to-m-a-c/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246895/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/star-trek-d-a-c-coming-to-m-a-c/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=JeC-FO0zogU:Iq886oAqq2E:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=JeC-FO0zogU:Iq886oAqq2E:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=JeC-FO0zogU:Iq886oAqq2E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=JeC-FO0zogU:Iq886oAqq2E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/JeC-FO0zogU" height="1" width="1"/&gt;</description><category>bad-Robot</category><category>bad-robot-interactive</category><category>cider</category><category>mac</category><category>naked-sky-entertainment</category><category>paramount</category><category>Star-Trek</category><category>star-trek-dac</category><category>transgaming</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 Nov 2009 04:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/star-trek-d-a-c-coming-to-m-a-c/</feedburner:origLink></item><item><title><![CDATA[MMO Roundup: Massively's week in review]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/ixseIzYvATA/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/mmo-roundup-massivelys-week-in-review/</guid><comments>http://www.joystiq.com/2009/11/20/mmo-roundup-massivelys-week-in-review/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.massively.com/2009/11/13/first-impressions-allods-online/"&gt;&lt;img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/allodsfi-1-sms-1109b.jpg" /&gt;&lt;br /&gt;
&lt;/a&gt;&lt;/div&gt;
When it comes to MMO news and special features, Joystiq sister site &lt;a href="http://www.massively.com/"&gt;Massively.com&lt;/a&gt; has you covered. Whether you're looking for info on the hottest new MMO, or you're just curious about an old favorite, you'll find it at Massively. Check out our biggest features of the week:
&lt;table cellspacing="0" cellpadding="5" style="border: 0pt none ;"&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;&lt;a href="http://www.massively.com/2009/11/17/a-visual-tour-of-lotro-siege-of-mirkwood/"&gt;&lt;img border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/siege-of-mirkwood-vidtour-sms-1109-1258407103_thumbnail.jpg" style="float: left; margin-right: 5px; margin-bottom: 1px;" /&gt;&lt;/a&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;&lt;a href="http://www.massively.com/2009/11/17/a-visual-tour-of-lotro-siege-of-mirkwood/"&gt;A visual tour of LotRO: Siege of Mirkwood&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;
            &lt;em&gt;If you haven't had a chance to see Turbine's latest creation, check out our video tour of the expansion just after the jump below. Also, be sure to watch Massively for more coverage on Siege of Mirkwood from now to December 1st and beyond!&lt;/em&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;&lt;a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/"&gt;&lt;img border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/modernwarfare2-rb-1119_thumbnail.jpg" style="float: left; margin-right: 5px; margin-bottom: 1px;" /&gt;&lt;/a&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;&lt;a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/"&gt;Is a Call of Duty MMO in the works?&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;
            &lt;em&gt;Well, it's a possibility, at any rate. Call of Duty: Modern Warfare 2, was officially released November 10th with what the LA Times described as a "Hollywood-scale launch". The launch expenses turned out to be money well spent, as the game had generated $550 million in sales as of last Saturday. Fans lined up days in advance to pick up their copy of Modern Warfare 2, complete with free night vision goggles.&lt;/em&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td valign="top" align="right"&gt;&lt;a href="http://www.massively.com/2009/11/13/first-impressions-allods-online/"&gt;&lt;img border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/allodsfi-header-sms-1109_thumbnail.jpg" style="float: left; margin-right: 5px; margin-bottom: 1px;" /&gt;&lt;/a&gt;&lt;/td&gt;
            &lt;td&gt;&lt;strong&gt;&lt;a href="http://www.massively.com/2009/11/13/first-impressions-allods-online/"&gt;First Impressions: Allods Online&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;
            &lt;em&gt;In this one for gPotato's upcoming free-to-play Allods Online, we did something a bit different. Instead of just a write-up, we've also done a short video to show the visual side of our impressions. Why? Because Allods Online deserves it, in our opinion. Keep reading after the jump for the embedded video and a brief run-down of what we thought.&lt;/em&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-roundup-massivelys-week-in-review/" rel="bookmark"&gt;Continue reading &lt;em&gt;MMO Roundup: Massively's week in review&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-roundup-massivelys-week-in-review/"&gt;MMO Roundup: Massively's week in review&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 03:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-roundup-massivelys-week-in-review/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246646/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/mmo-roundup-massivelys-week-in-review/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/ixseIzYvATA" height="1" width="1"/&gt;</description><category>massively</category><category>massively-week-in-review</category><category>mmo</category><category>roundup</category><category>weekly-recap</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 20 Nov 2009 03:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/mmo-roundup-massivelys-week-in-review/</feedburner:origLink></item><item><title><![CDATA[Jackie Chan as Chun-Li, E. Honda in Street Fighter II spoof]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/WSbmbQrIKmk/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/jackie-chan-as-chun-li-e-honda-in-street-fighter-ii-spoof/</guid><comments>http://www.joystiq.com/2009/11/20/jackie-chan-as-chun-li-e-honda-in-street-fighter-ii-spoof/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.youtube.com/watch?v=8s5Ygi6CH2U"&gt;&lt;img border="1" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/jackiechanchunlee_111909.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
You know how old-timers always talk about how it was better in their day? Well, if their day was the early nineties, then for once they're right. This clip from 1993's &lt;em&gt;City Hunter&lt;/em&gt; starring Jackie Chan (we guess he's a cop prowling the streets for law-breaking skyscrapers?) takes us back to a magical time of innocence, before Chan became the superstar he is today -- back to when he was a lesser star in Hong Kong cinema and had no qualms with playing dress up as &lt;em&gt;&lt;a href="http://www.joystiq.com/search/?q=street+fighter+ii"&gt;Street Fighter II&lt;/a&gt; &lt;/em&gt;characters like Chun-Li and E. Honda in one of the craziest things we've ever seen. Head past the break to &lt;em&gt;have your mind blown&lt;/em&gt; by something that Capcom actually approved!&lt;br /&gt;
&lt;br /&gt;
[Via &lt;a href="http://www.capcom-unity.com/kramez/blog/2009/11/19/disastrous_moments_in_actually_licensed_street_fighter_history"&gt;Capcom-Unity&lt;/a&gt;]&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/20/jackie-chan-as-chun-li-e-honda-in-street-fighter-ii-spoof/" rel="bookmark"&gt;Continue reading &lt;em&gt;Jackie Chan as Chun-Li, E. Honda in Street Fighter II spoof&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/jackie-chan-as-chun-li-e-honda-in-street-fighter-ii-spoof/"&gt;Jackie Chan as Chun-Li, E. Honda in Street Fighter II spoof&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 02:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.youtube.com/watch?v=8s5Ygi6CH2U&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/jackie-chan-as-chun-li-e-honda-in-street-fighter-ii-spoof/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246940/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/jackie-chan-as-chun-li-e-honda-in-street-fighter-ii-spoof/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/WSbmbQrIKmk" height="1" width="1"/&gt;</description><category>city-hunter</category><category>jackie-chan</category><category>street-fighter</category><category>street-fighter-ii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 20 Nov 2009 02:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/jackie-chan-as-chun-li-e-honda-in-street-fighter-ii-spoof/</feedburner:origLink></item><item><title><![CDATA[Supreme Commander 2 declares war in March, 2010]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/lekaNUwnkMU/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/20/supreme-commander-2-declares-war-march-2-2010/</guid><comments>http://www.joystiq.com/2009/11/20/supreme-commander-2-declares-war-march-2-2010/#comments</comments><description>&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_b3781256"&gt;&lt;param name="movie" value="http://www.viddler.com/simple/b3781256/" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="flashvars" value="tubemogulid=TD-Q0P-W10" /&gt;&lt;embed src="http://www.viddler.com/simple/b3781256/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b3781256"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt; &lt;br /&gt; &lt;em&gt;Supreme Commander 2 &lt;/em&gt;has registered a deployment date of March 2 and 16, 2010, for PC and Xbox 360, respectively. Gas Powered Games' real-time strategy sequel, which is set 25 years after the first game's "Infinite War," will enter retail right in the middle of what we are slowly thinking of calling "&lt;a href="http://www.joystiq.com/tag/@breaking,delays"&gt;the endless Q4&lt;/a&gt;." Then again, it is an RTS -- and a console title as well -- so the field isn't as crowded.&lt;br /&gt; &lt;br /&gt; The original &lt;em&gt;Supreme Commander &lt;/em&gt;was &lt;a href="http://www.metacritic.com/games/platforms/pc/supremecommander?q=supreme%20commander"&gt;well received&lt;/a&gt; back in 2007, and Gas Powered's Creative Director Chris Taylor states that the team has "continually exceeded all of [his] expectations throughout [the] development." Check out the video above and see if you agree with how the game is coming along.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/20/supreme-commander-2-declares-war-march-2-2010/"&gt;Supreme Commander 2 declares war in March, 2010&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Fri, 20 Nov 2009 01:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/20/supreme-commander-2-declares-war-march-2-2010/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246995/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/20/supreme-commander-2-declares-war-march-2-2010/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=lekaNUwnkMU:O8GsWtgXIQM:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=lekaNUwnkMU:O8GsWtgXIQM:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=lekaNUwnkMU:O8GsWtgXIQM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=lekaNUwnkMU:O8GsWtgXIQM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/lekaNUwnkMU" height="1" width="1"/&gt;</description><category>gas-powered-games</category><category>square-enix</category><category>supreme-commander-2</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 20 Nov 2009 01:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/20/supreme-commander-2-declares-war-march-2-2010/</feedburner:origLink></item><item><title><![CDATA[Crytek hooks up universities with free CryENGINE 3]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/MUupl6UZrss/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/crytek-hooks-up-universities-with-free-cryengine-3/</guid><comments>http://www.joystiq.com/2009/11/19/crytek-hooks-up-universities-with-free-cryengine-3/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.crytek.com/news/news/?tx_ttnews[tt_news]=165&amp;amp;tx_ttnews[backPid]=1&amp;amp;cHash=8966bc7019"&gt;&lt;img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/cryengine3580.jpg" alt="" /&gt;&lt;/a&gt;&lt;/div&gt;
If you're somebody attending one of the fine institutions that offer game development courses, you could very well find yourself using &lt;a href="http://www.joystiq.com/tag/cryengine-3"&gt;CryENGINE 3&lt;/a&gt; soon. Crytek recently &lt;a href="http://www.crytek.com/news/news/?tx_ttnews[tt_news]=165&amp;amp;tx_ttnews[backPid]=1&amp;amp;cHash=8966bc7019"&gt;announced&lt;/a&gt; that it would grant free licenses for its &lt;a href="http://www.joystiq.com/2009/06/16/cryengine-3-equal-to-cryengine-2-medium-settings-reveals-comp/"&gt;purty&lt;/a&gt; new development platform to houses of higher education. It's not the first time the company has offered its goods on the arm for universities, as students &lt;a href="http://worthplaying.com/article/2007/11/16/news/46811/"&gt;also got access CryENGINE 2&lt;/a&gt; back in the day.&lt;br /&gt; &lt;br /&gt; Just like the cigarette companies, Crytek's goal is to hook 'em while they're young, as R&amp;amp;D manager Ury Zhilinsky hopes that providing the engine free to schools will help students and teachers "become part of our larger CryENGINE community, so they can create their own innovations and train to become the developers of the future." You know, a future with plenty of CryENGINE 3 in it -- at least up until &lt;a href="http://www.joystiq.com/2009/08/17/crytek-road-map-has-next-generation-starting-in-2012-next-engin/"&gt;2012&lt;/a&gt;, anyway.&lt;br /&gt; &lt;br /&gt; [Thanks, Casey]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/crytek-hooks-up-universities-with-free-cryengine-3/"&gt;Crytek hooks up universities with free CryENGINE 3&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 23:59:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.crytek.com/news/news/?tx_ttnews[tt_news]=165&amp;amp;tx_ttnews[backPid]=1&amp;amp;cHash=8966bc7019&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/crytek-hooks-up-universities-with-free-cryengine-3/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246399/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/crytek-hooks-up-universities-with-free-cryengine-3/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=MUupl6UZrss:4dBttGqKkuc:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=MUupl6UZrss:4dBttGqKkuc:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=MUupl6UZrss:4dBttGqKkuc:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=MUupl6UZrss:4dBttGqKkuc:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/MUupl6UZrss" height="1" width="1"/&gt;</description><category>college</category><category>cryengine-3</category><category>crytek</category><category>school</category><category>university</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 19 Nov 2009 23:59:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/crytek-hooks-up-universities-with-free-cryengine-3/</feedburner:origLink></item><item><title><![CDATA[Free Champions Online expansion on Nov. 24, plus free-to-play Thanksgiving weekend]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/rT6ByZ4Dg_4/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/free-champions-online-expansion-on-nov-24/</guid><comments>http://www.joystiq.com/2009/11/19/free-champions-online-expansion-on-nov-24/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.champions-online.com/nemesis_confrontation"&gt;&lt;img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_championsnemesisconf_580.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Once again, Cryptic Studios is giving you a great excuse &lt;em&gt;not&lt;/em&gt; to spend time with friends and family &lt;a href="http://www.joystiq.com/2009/10/25/champions-online-going-free-to-play-on-halloween-weekend/"&gt;over a holiday weekend&lt;/a&gt;. The developer's superheroic MMO, &lt;a href="http://www.joystiq.com/tag/champions-online"&gt;&lt;em&gt;Champions Online&lt;/em&gt;&lt;/a&gt;, will be free-to-play from November 26-30 as a promotion for the game's second free content expansion since its launch in September.&lt;br /&gt;
&lt;br /&gt;
The free update, which is titled &lt;a href="http://www.champions-online.com/nemesis_confrontation"&gt;&lt;em&gt;Nemesis Confrontation&lt;/em&gt;&lt;/a&gt; and launches November 24, will include new costumes and perks, and tasks players with escaping from a hostile intergalactic prison -- a mission made much more difficult by the facility's unfriendly inhabitants, seen above. You'll also face off against the Shadow Destroyer (the party responsible for your hero's unrequested detention) and even your user-generated Nemesis. Sounds like a pretty dangerous calling -- but nowhere near as perilous as the crushing throng of Black Friday shoppers that awaits you at your local mall.&lt;br /&gt;
&lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="http://www.joystiq.com/photos/champions-online-nemesis-confrontation-0/"&gt;Champions Online: Nemesis Confrontation&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="http://www.joystiq.com/photos/champions-online-nemesis-confrontation-0/2466792/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/champions_online-pcscreenshots25577screenshot_2009-11-05-10-35-15_1024x640_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/champions-online-nemesis-confrontation-0/2466793/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/champions_online-pcscreenshots25578screenshot_2009-11-05-12-00-18_1024x640_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/champions-online-nemesis-confrontation-0/2466794/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/champions_online-pcscreenshots25579screenshot_2009-11-05-12-18-30_1024x640_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/champions-online-nemesis-confrontation-0/2466795/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/champions_online-pcscreenshots25580screenshot_2009-11-05-13-01-49_1024x640_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/photos/champions-online-nemesis-confrontation-0/2466796/"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/champions_online-pcscreenshots25581screenshot_2009-11-05-13-14-49_1024x640_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
[Via &lt;a href="http://news.bigdownload.com/2009/11/19/champions-online-to-deal-with-a-confrontation-on-tuesday/"&gt;Big Download&lt;/a&gt;]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/free-champions-online-expansion-on-nov-24/"&gt;Free Champions Online expansion on Nov. 24, plus free-to-play Thanksgiving weekend&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 23:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.champions-online.com/nemesis_confrontation&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/free-champions-online-expansion-on-nov-24/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246850/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/free-champions-online-expansion-on-nov-24/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rT6ByZ4Dg_4:llKuBpza7-k:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rT6ByZ4Dg_4:llKuBpza7-k:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=rT6ByZ4Dg_4:llKuBpza7-k:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=rT6ByZ4Dg_4:llKuBpza7-k:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/rT6ByZ4Dg_4" height="1" width="1"/&gt;</description><category>atari</category><category>champions-online</category><category>cryptic-studios</category><category>expansion</category><category>mmo</category><category>nemesis-confrontation</category><category>release-date</category><category>thanksgiving</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 19 Nov 2009 23:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/free-champions-online-expansion-on-nov-24/</feedburner:origLink></item><item><title><![CDATA[Desert Bus for Hope 3 pulls onto the road tomorrow]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/obv1nEEhmis/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/desert-bus-for-hope-3-pulls-onto-the-road-tomorrow/</guid><comments>http://www.joystiq.com/2009/11/19/desert-bus-for-hope-3-pulls-onto-the-road-tomorrow/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://desertbus.org/"&gt;&lt;img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/desertbus3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Can something still be considered a game if you &lt;em&gt;know&lt;/em&gt; you're going to lose? That's the exact question the brave crew of the &lt;a href="http://www.joystiq.com/tag/desert-bus-for-hope"&gt;Desert Bus for Hope&lt;/a&gt; will have to answer as it sets off on its third annual excursion tomorrow. As they play the &lt;a href="http://www.youtube.com/watch?v=4RsYxIDNjHo"&gt;Desert Bus&lt;/a&gt; mini-game from &lt;em&gt;Penn and Teller's Smoke and Mirrors&lt;/em&gt; for days on end to raise money for &lt;a href="http://www.joystiq.com/tag/childs-play"&gt;Child's Play&lt;/a&gt;, sick kids will win, we the viewers of their live video stream will win, but the bleary-eyed LoadingReadyRun driving team will absolutely, positively lose.&lt;br /&gt;
&lt;br /&gt;
If you'd like to help their sacrifice not be in vain (while at the same time prolonging it), you can donate on &lt;a href="http://desertbus.org/"&gt;their homepage&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
[Thanks, Koehler83]&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/desert-bus-for-hope-3-pulls-onto-the-road-tomorrow/"&gt;Desert Bus for Hope 3 pulls onto the road tomorrow&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 22:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://desertbus.org/&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/desert-bus-for-hope-3-pulls-onto-the-road-tomorrow/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246341/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/desert-bus-for-hope-3-pulls-onto-the-road-tomorrow/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/obv1nEEhmis" height="1" width="1"/&gt;</description><category>charity</category><category>childs-play</category><category>desert-bus-for-hope</category><category>loadingreadyrun</category><category>penn-and-teller-smoke-and-mirrors</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 19 Nov 2009 22:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/desert-bus-for-hope-3-pulls-onto-the-road-tomorrow/</feedburner:origLink></item><item><title><![CDATA[DigitalFoundry compares Assassin's Creed II on 360, PS3]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/ViRwbZpBcfY/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/digitalfoundry-compares-assassins-creed-ii-on-xbox-360-ps3/</guid><comments>http://www.joystiq.com/2009/11/19/digitalfoundry-compares-assassins-creed-ii-on-xbox-360-ps3/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.eurogamer.net/articles/digitalfoundry-assassins-creed-ii-face-off-article"&gt;&lt;img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/asssassinscompare.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Okay, if you want honesty: we can't usually tell the difference between Xbox 360 and PS3 clips when put side-by-side. We've been gaming since characters were less detailed than gingerbread men, so comparison clips always look like two gateways to the future chugging along next to each other. But if &lt;a href="http://www.eurogamer.net/articles/digitalfoundry-assassins-creed-ii-face-off-article"&gt;DigitalFoundry&lt;/a&gt; tells us there's juddering, then we're inclined to believe them, no matter what &lt;em&gt;juddering&lt;/em&gt; actually means.&lt;br /&gt;
&lt;br /&gt;
Luckily, the team seems to be pretty happy with the PS3 version of &lt;a href="http://www.joystiq.com/tag/assassins-creed-ii"&gt;&lt;em&gt;Assassin's Creed II&lt;/em&gt;&lt;/a&gt;, following the original iteration's disappointing performance on the platform. That said, though the two consoles versions are much closer to each other this time, the site still leans towards the Xbox 360 version of the game for its sharper picture and smoother performance.&lt;br /&gt;
&lt;br /&gt;
For what it's worth, we think they're both winners.&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/digitalfoundry-compares-assassins-creed-ii-on-xbox-360-ps3/"&gt;DigitalFoundry compares Assassin's Creed II on 360, PS3&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 21:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.eurogamer.net/articles/digitalfoundry-assassins-creed-ii-face-off-article&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/digitalfoundry-compares-assassins-creed-ii-on-xbox-360-ps3/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246743/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/digitalfoundry-compares-assassins-creed-ii-on-xbox-360-ps3/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/ViRwbZpBcfY" height="1" width="1"/&gt;</description><category>assassins-creed-2</category><category>comparison</category><category>ubisoft</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 19 Nov 2009 21:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/digitalfoundry-compares-assassins-creed-ii-on-xbox-360-ps3/</feedburner:origLink></item><item><title><![CDATA[New Battlefield: Bad Company 2 multiplayer trailer reminds us of the good ol' days]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/ALguHUbqDEw/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/new-battlefield-bad-company-2-multiplayer-trailer-reminds-us-of/</guid><comments>http://www.joystiq.com/2009/11/19/new-battlefield-bad-company-2-multiplayer-trailer-reminds-us-of/#comments</comments><description>&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_4a957148"&gt;&lt;param name="movie" value="http://www.viddler.com/simple/4a957148/" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="flashvars" value="tubemogulid=TD-Q0P-W10" /&gt;&lt;embed src="http://www.viddler.com/simple/4a957148/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_4a957148"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;Ahhh yes, flying helicopters from base to base, frantically scrambling to a good vehicle or cover, and the always prudent flag rush -- staples of any good &lt;a href="http://www.joystiq.com/tag/battlefield-bad-company"&gt;&lt;em&gt;Battlefield: Bad Company&lt;/em&gt;&lt;/a&gt; online multiplayer match. Maybe you were more into sneaking into a building's attic, blowing a hole in one corner, and carefully sniping the other team from afar? &lt;em&gt;You are our bane!&lt;/em&gt; &lt;br /&gt; &lt;br /&gt; &lt;em&gt;Ahem,&lt;/em&gt; that said, the latest multiplayer trailer for &lt;a href="http://www.joystiq.com/tag/battlefield-bad-company-2"&gt;&lt;em&gt;Battlefield: Bad Company 2&lt;/em&gt;&lt;/a&gt; above, serves to remind us of all the good times we had the first time around. It also, unfortunately, serves to remind us that the second game still isn't out for &lt;a href="http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/"&gt;another three months&lt;/a&gt;. Luckily, some of you will get to enjoy the &lt;a href="http://www.joystiq.com/2009/11/19/be-bad-and-win-a-battlefield-bad-company-2-beta-code/"&gt;multiplayer beta&lt;/a&gt; starting today. Do us all a favor, folks -- shell the snipers!&lt;br /&gt; &lt;div class="postgallery"&gt;&lt;p&gt;&lt;strong&gt;Gallery: &lt;a href="/photos/battlefield-bad-company-2/"&gt;Battlefield: Bad Company 2&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;a href="/photos/battlefield-bad-company-2/1336135/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/bfannounc-bfbc2_1_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/battlefield-bad-company-2/1461307/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/bfbc2event_11-3302009-2_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/battlefield-bad-company-2/1461308/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/bfbc2event_13-3302009-1_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/battlefield-bad-company-2/2029068/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bfbc2_ea3_1_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;a href="/photos/battlefield-bad-company-2/2029069/" class="gallerythumbnail"&gt;&lt;img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/bfbc2_ea3_5_thumbnail.jpg" alt="" title="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/new-battlefield-bad-company-2-multiplayer-trailer-reminds-us-of/"&gt;New Battlefield: Bad Company 2 multiplayer trailer reminds us of the good ol' days&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 20:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href="http://www.joystiq.com/2009/11/19/new-battlefield-bad-company-2-multiplayer-trailer-reminds-us-of/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246711/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/new-battlefield-bad-company-2-multiplayer-trailer-reminds-us-of/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=ALguHUbqDEw:zMu5DgU6DxI:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=ALguHUbqDEw:zMu5DgU6DxI:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=ALguHUbqDEw:zMu5DgU6DxI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=ALguHUbqDEw:zMu5DgU6DxI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/ALguHUbqDEw" height="1" width="1"/&gt;</description><category>bad-company</category><category>battlefield</category><category>battlefield-bad-company</category><category>battlefield-bad-company-2</category><category>dice</category><category>ea</category><category>gameplay</category><category>multiplayer</category><category>pc</category><category>trailer</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 19 Nov 2009 20:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/new-battlefield-bad-company-2-multiplayer-trailer-reminds-us-of/</feedburner:origLink></item><item><title><![CDATA[Rumor: Wal-Mart's Black Friday deals [update]]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/CpPq8gvZp7U/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/rumor-wal-marts-black-friday-deals/</guid><comments>http://www.joystiq.com/2009/11/19/rumor-wal-marts-black-friday-deals/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://gamerdeals.net/blogs/weekday-deals/archive/2009/11/18/walmart-black-friday-ad-leaked.aspx"&gt;&lt;img width="580" vspace="0" hspace="0" height="224" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/rb2-50-yes-please.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href="http://gamerdeals.net/blogs/weekday-deals/archive/2009/11/18/walmart-black-friday-ad-leaked.aspx"&gt;GamerDeals.net&lt;/a&gt; has posted what it claims are Wal-Mart's &lt;a href="http://joystiq.com/tag/black-friday"&gt;Black Friday&lt;/a&gt; deals and, if accurate, there are some serious savings to be had. Probably the most prominent deal would be the doorbuster on &lt;a href="http://joystiq.com/tag/rock-band-2"&gt;&lt;em&gt;Rock Band 2&lt;/em&gt;&lt;/a&gt; Special Edition for PS3 or 360, which will net you the full band kit and the game for a paltry $50. Another impressive deal, shoppers can pick up a PS3, &lt;a href="http://joystiq.com/tag/infamous"&gt;&lt;em&gt;Infamous&lt;/em&gt;&lt;/a&gt;, "Batman" (&lt;a href="http://joystiq.com/tag/batman-arkham-asylum"&gt;&lt;em&gt;Arkham Asylum&lt;/em&gt;&lt;/a&gt;, we're assuming) &lt;em&gt;and&lt;/em&gt; a copy of &lt;em&gt;The Dark Knight&lt;/em&gt; for $299. In comparison, the Xbox 360 gets the lukest of lukewarm bundles ever, an Xbox 360 Arcade unit complete with the &lt;em&gt;Madagascar 2&lt;/em&gt; game and &lt;em&gt;both&lt;/em&gt; &lt;em&gt;Madagascar&lt;/em&gt; movies on DVD.&lt;br /&gt;
&lt;br /&gt;
Other deals include select console titles for between $7 and $25, select PC games for $25 and a $98 doorbuster on DS Lites (&lt;a href="http://www.joystiq.com/tag/dsi-ll,dsi-xl"&gt;time to clear that stock&lt;/a&gt;, amirite?). Head over to GamerDeals for the full rundown. We were unable to confirm the deals with Wal-Mart, though we were told that the official Black Friday announcement will arrive on Monday, November 23.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Update:&lt;/strong&gt; &lt;a href="http://bfads.net/Adscans"&gt;Scans&lt;/a&gt; of Wal-Mart's ad are online, confirming the deals on the list -- except for the &lt;em&gt;Rock Band 2&lt;/em&gt; deal, which is actually the first &lt;em&gt;Rock Band Special Edition&lt;/em&gt; for $50.&lt;br type="_moz" /&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/rumor-wal-marts-black-friday-deals/"&gt;Rumor: Wal-Mart's Black Friday deals [update]&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 20:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://gamerdeals.net/blogs/weekday-deals/archive/2009/11/18/walmart-black-friday-ad-leaked.aspx&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/rumor-wal-marts-black-friday-deals/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246473/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/rumor-wal-marts-black-friday-deals/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=CpPq8gvZp7U:WqUY0rdoyLQ:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=CpPq8gvZp7U:WqUY0rdoyLQ:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=CpPq8gvZp7U:WqUY0rdoyLQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=CpPq8gvZp7U:WqUY0rdoyLQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/CpPq8gvZp7U" height="1" width="1"/&gt;</description><category>black-friday-2009</category><category>deals</category><category>wal-mart</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 19 Nov 2009 20:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/rumor-wal-marts-black-friday-deals/</feedburner:origLink></item><item><title><![CDATA[Left 4 Dead 2's Midnight Riders get a gloriously bearded teaser page]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/njreURvVohA/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/left-4-dead-2s-midnight-riders-get-a-gloriously-bearded-teaser/</guid><comments>http://www.joystiq.com/2009/11/19/left-4-dead-2s-midnight-riders-get-a-gloriously-bearded-teaser/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.midnight-riders.com/"&gt;&lt;img border="1" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_midnightriders_580.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
Zombie obliterators who've managed to survive &lt;a href="http://www.joystiq.com/tag/left-4-dead-2"&gt;&lt;em&gt;Left 4 Dead 2&lt;/em&gt;'s&lt;/a&gt; "Dark Carnival" campaign are probably familiar with the Southern rock outfit known as the Midnight Riders. While they're not exactly an &lt;em&gt;enormous&lt;/em&gt; focus in the game's overarching story, &lt;a href="http://www.midnight-riders.com/"&gt;a teaser page featuring the heavily bearded band&lt;/a&gt; (and a cryptic "Coming Soon") is leading some folks to believe that the Riders will soon play a much larger role in the game's proceedings. &lt;br /&gt;
&lt;br /&gt;
Given the number of facial hair-sporting members of the band (see: four), we're really hoping to get some form of DLC that turns them into playable characters. Perhaps even a new campaign, in which they cure the global zombie infection using nothing but the power of their &lt;em&gt;rock music&lt;/em&gt;. How about it, Valve?&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/left-4-dead-2s-midnight-riders-get-a-gloriously-bearded-teaser/"&gt;Left 4 Dead 2's Midnight Riders get a gloriously bearded teaser page&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 19:30:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.midnight-riders.com/&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/left-4-dead-2s-midnight-riders-get-a-gloriously-bearded-teaser/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246492/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/left-4-dead-2s-midnight-riders-get-a-gloriously-bearded-teaser/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=njreURvVohA:kFocznnQ3xg:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=njreURvVohA:kFocznnQ3xg:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=njreURvVohA:kFocznnQ3xg:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=njreURvVohA:kFocznnQ3xg:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/njreURvVohA" height="1" width="1"/&gt;</description><category>left-4-dead</category><category>left-4-dead-2</category><category>midnight-riders</category><category>rock</category><category>teaser</category><category>valve</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 19 Nov 2009 19:30:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/left-4-dead-2s-midnight-riders-get-a-gloriously-bearded-teaser/</feedburner:origLink></item><item><title><![CDATA[Sony finally launches PS2 in Brazil (or, welcome to 2000!)]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/od4DzrtN29E/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/sony-finally-launches-ps2-in-brazil-or-welcome-to-2000/</guid><comments>http://www.joystiq.com/2009/11/19/sony-finally-launches-ps2-in-brazil-or-welcome-to-2000/#comments</comments><description>&lt;div style="text-align: center;"&gt;&lt;a href="http://www.sonystyle.com.br/br/site/catalog/LeafCategory.jsp?category=dvd&amp;amp;id=cat5060004"&gt;&lt;img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/ps2_brazil_580.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;
We don't live in Brazil, but from what we hear, it's not one of the most gamer-friendly places out there. Piracy &lt;a href="http://www.joystiq.com/2009/05/13/report-brazil-is-a-haven-for-video-game-piracy/"&gt;runs rampant&lt;/a&gt; and whenever &lt;a href="http://www.joystiq.com/2008/01/22/brazil-ban-on-counter-strike-everquest-goes-into-effect/"&gt;any kind&lt;/a&gt; &lt;a href="http://www.joystiq.com/2008/04/10/brazil-bans-bully/"&gt;of controversial game&lt;/a&gt; releases, citizens usually find their government won't let 'em play it. But, hey, things are kinda looking up!&lt;br /&gt; &lt;br /&gt; Reader Renato wrote in to us saying the PS2 has &lt;em&gt;finally&lt;/em&gt; &lt;a href="http://www.sonystyle.com.br/br/site/catalog/LeafCategory.jsp?category=dvd&amp;amp;id=cat5060004"&gt;officially released in Brazil&lt;/a&gt; and that consumers can get it from the Sony Style store now ... for the low, low price of 799 BRL (about 461 USD). That's right, Brazilians no longer need secure safe passage for emigrating consoles or pay ridiculous sums of money to third-party distributors and can instead pay ridiculous sums of money directly to Sony for a locally-supported PS2! &lt;em&gt;Isn't that awesome?&lt;/em&gt;&lt;br /&gt; &lt;br /&gt; [Thanks, &lt;a href="http://xbox360graus.blogspot.com/"&gt;Renato&lt;/a&gt;]&lt;hr width="100%" size="2" /&gt; &lt;small&gt;&lt;em&gt;&lt;img width="40" vspace="0" hspace="8" height="40" border="0" align="left" style="padding-right: 5px;" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2008/11/bbc-trop000.png" /&gt;&lt;/em&gt;&lt;/small&gt;&lt;small&gt;&lt;em&gt;&lt;/em&gt;&lt;/small&gt;&lt;em&gt;&lt;small&gt;&lt;em&gt;Congratulations to &lt;strong&gt;Serge808&lt;/strong&gt; on being the first to comment. You've been emailed a free Battlefield: Bad Company 2 beta code. &lt;strong&gt;All beta codes have been awarded.&lt;/strong&gt;&lt;/em&gt;&lt;/small&gt;&lt;/em&gt;&lt;small&gt;&lt;em&gt; &lt;a href="http://www.joystiq.com/2009/11/19/be-bad-and-win-a-battlefield-bad-company-2-beta-code/"&gt;Click here&lt;/a&gt;, for more information on this giveaway. &lt;a href="http://www.joystiq.com/official-giveaway-rules/" target="_blank"&gt;Official rules apply&lt;/a&gt;.&lt;/em&gt;&lt;/small&gt;&lt;small&gt;&lt;em&gt;&lt;br /&gt;&lt;/em&gt;&lt;/small&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/sony-finally-launches-ps2-in-brazil-or-welcome-to-2000/"&gt;Sony finally launches PS2 in Brazil (or, welcome to 2000!)&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 19:00:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://www.sonystyle.com.br/br/site/catalog/LeafCategory.jsp?category=dvd&amp;amp;id=cat5060004&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/sony-finally-launches-ps2-in-brazil-or-welcome-to-2000/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246562/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/sony-finally-launches-ps2-in-brazil-or-welcome-to-2000/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=od4DzrtN29E:aqKQAZRZE4I:wF9xT3WuBAs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=od4DzrtN29E:aqKQAZRZE4I:wF9xT3WuBAs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.joystiq.com/~ff/weblogsinc/joystiq?a=od4DzrtN29E:aqKQAZRZE4I:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/weblogsinc/joystiq?i=od4DzrtN29E:aqKQAZRZE4I:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/od4DzrtN29E" height="1" width="1"/&gt;</description><category>brazil</category><category>import</category><category>imports</category><category>piracy</category><category>playstation</category><category>playstation-2</category><category>ps2</category><category>sony</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 19 Nov 2009 19:00:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/sony-finally-launches-ps2-in-brazil-or-welcome-to-2000/</feedburner:origLink></item><item><title><![CDATA[Bayonetta's magical torture fetish explained]]></title><link>http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/Mlv7AhnOokA/</link><guid isPermaLink="false">http://www.joystiq.com/2009/11/19/bayonettas-magical-torture-fetish-explained/</guid><comments>http://www.joystiq.com/2009/11/19/bayonettas-magical-torture-fetish-explained/#comments</comments><description>&lt;center&gt;&lt;a href="http://blogs.sega.com/europe/2009/11/19/bayonetta-revelations-2-the-dark-art-of-destruction/"&gt;&lt;img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/bayonetta1119.jpg" /&gt;&lt;/a&gt;&lt;/center&gt;&lt;a href="http://www.joystiq.com/tag/Bayonetta/"&gt;Bayonetta&lt;/a&gt; has the magical ability -- and macabre desire -- to conjure &lt;a href="http://www.joystiq.com/2009/11/18/video-bayonetta-gets-creative-with-death/"&gt;torture devices&lt;/a&gt; for use against her enemies. But why does the hair-clothed, gun-toed heroine of Platinum Games' action game do this? Is she just a horrible person?&lt;br /&gt; &lt;br /&gt; In a new developer diary (after the break), Director Hideki "Viewtiful" Kamiya explains that Bayonetta and her fellow witches have suffered through torture themselves, and so she fights not only for survival, but for revenge. Her sadism is a direct result of her own experience previous to the game's events. Plus, as Kamiya says, "It is important players enjoy seeing enemies sadistically destroyed." Do try to enjoy the torture. Otherwise you'll be doing the cruelest attack of all: hurting Kamiya's feelings.&lt;br /&gt; &lt;hr width="100%" size="2" /&gt; &lt;small&gt;&lt;em&gt;&lt;img width="40" vspace="0" hspace="8" height="40" border="0" align="left" style="padding-right: 5px;" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2008/11/bbc-trop000.png" /&gt;&lt;/em&gt;&lt;/small&gt;&lt;em&gt;&lt;small&gt;&lt;em&gt;Congratulations to &lt;strong&gt;Jonathan&lt;/strong&gt; on being the first to comment. You've been emailed a free Battlefield: Bad Company 2 beta code.&lt;/em&gt;&lt;/small&gt;&lt;/em&gt;&lt;small&gt;&lt;em&gt; &lt;a href="http://www.joystiq.com/2009/11/19/be-bad-and-win-a-battlefield-bad-company-2-beta-code/"&gt;Click here&lt;/a&gt;, for more information on this giveaway. &lt;a target="_blank" href="http://www.joystiq.com/official-giveaway-rules/"&gt;Official rules apply&lt;/a&gt;.&lt;/em&gt;&lt;/small&gt;&lt;p&gt;&lt;a href="http://www.joystiq.com/2009/11/19/bayonettas-magical-torture-fetish-explained/" rel="bookmark"&gt;Continue reading &lt;em&gt;Bayonetta's magical torture fetish explained&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;&lt;p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"&gt;&lt;a href="http://www.joystiq.com"&gt;&lt;img src="http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /&gt;&lt;/a&gt;&lt;a href="http://www.joystiq.com/2009/11/19/bayonettas-magical-torture-fetish-explained/"&gt;Bayonetta's magical torture fetish explained&lt;/a&gt; originally appeared on &lt;a href="http://www.joystiq.com"&gt;Joystiq&lt;/a&gt; on Thu, 19 Nov 2009 18:45:00 EST.  Please see our &lt;a href="http://www.weblogsinc.com/feed-terms/"&gt;terms for use of feeds&lt;/a&gt;.&lt;br style="clear:both;"&gt;&lt;/p&gt;&lt;h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"&gt;&lt;/h6&gt;&lt;a href=http://blogs.sega.com/europe/2009/11/19/bayonetta-revelations-2-the-dark-art-of-destruction/&gt;Read&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/bayonettas-magical-torture-fetish-explained/" rel="bookmark" title="Permanent link to this entry"&gt;Permalink&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/forward/19246724/" title="Send this entry to a friend via email"&gt;Email this&lt;/a&gt;&amp;nbsp;|&amp;nbsp;&lt;a href="http://www.joystiq.com/2009/11/19/bayonettas-magical-torture-fetish-explained/#comments" title="View reader comments on this entry"&gt;Comments&lt;/a&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/weblogsinc/joystiq/~4/Mlv7AhnOokA" height="1" width="1"/&gt;</description><category>bayonetta</category><category>hideki-kamiya</category><category>platinum-games</category><category>sega</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 19 Nov 2009 18:45:00 EST</pubDate><feedburner:origLink>http://www.joystiq.com/2009/11/19/bayonettas-magical-torture-fetish-explained/</feedburner:origLink></item></channel></rss>
