Kil'jaedan goes down! Burning Crusade boss killed for first time
SK Gaming is easily one of the best World of Warcraft guilds in the world, ranking up an impressive number of first-kills in WoW encounters. In their most recent triumph, SK Gaming became the first guild in the world to take down Kil'Jaeden, a powerful demon and final boss in The Burning Crusade expansion.
The kill occurred just three days after the encounter became available on the EU servers, where SK Gaming is located. The guild was 25 strong in the encounter, and amounted some fancy loot for their troubles. Meanwhile, Deus Vox just claimed the first North American kill of Kil'jaedan, three days after SK Gaming. Time to step it up, North American WoWers!
[Via WoW Insider]
The kill occurred just three days after the encounter became available on the EU servers, where SK Gaming is located. The guild was 25 strong in the encounter, and amounted some fancy loot for their troubles. Meanwhile, Deus Vox just claimed the first North American kill of Kil'jaedan, three days after SK Gaming. Time to step it up, North American WoWers!
[Via WoW Insider]
















(Page 1) Reader Comments
Reply
FPS > MMO
(Yes, I know the flames are coming)
Yeah, we can Brawl... how about 9 p.m. central time? By the way, do you have Mario Kart Wii?
For the most part. Perfect Dark is an exception - single player aside, it was phenomenal.
Metroid Prime is also very good but I wouldn't consider it a straight FPS.
Reply
but what do i know, i dont play wow
Reply
I should know how long MMO "records" last. I was the first to reach the top level in an MMO that has been going for 10 years now. I was only a small child when I got that record, and now the only place that remembers is a small wiki site for the game. The couple thousand people left playing, have no idea. I just hope these guys had fun doing this raid, because if they did it for glory, there is none to be had. Not that I was looking for glory at the age of 10...was just bored during the summer =p
Yeah, I doubt this guys even needed the loot for themselves.
Reply
you managed to kill that boss you see
the Kil'Jaeden.
you're the heroes we all wish we could be
You made it through the tunnel
then you spam spells
you jumped up above him
then your tanks attacked and saved us all
your tanks attacked and saved us all
you spam spells and saved us
Now you're a heroes
you managed to beat the whole damn game
we're happy you made it
but how are you gonna spend the rest of this day?
maybe watch a video
maybe press wait for the expansion and start again
Reply
Reply
You make a good point. It just seems like such an incredible waste to me though from a gaming perspective.
Movies are made to be like that. But they don't have to place every piece of vegetation by hand. They can just go to real world locations where the landscape is already beautiful, or where there are already buildings with impressive architecture.
In virtual worlds like Oblivion or WoW, everything is placed specifically by human beings, but for the majority completely ignored by players. It's an incredible waste of manpower and manhours.
1) select tree
2) ctl+c
3) ctl+v
Your sob story about real humans placing items ever so delicately by hand is a little over the top don't you think?
In that regard, I guess MMO's are a decent value when you look at cost per entertainment hour (if you play them enough). I still wouldn't recommend them though; horrible time sinks.
Not really. Have you ever tried adding content to Oblivion? Even with "copy and paste" functionality, every rock, tree, bush, flower, etc., has to be manually adjusted and placed. And that toolset is not very intuitive. It might only take a few seconds for a couple of trees, but if you've played Oblivion... Well, that's a lot of content all lovingly placed by hand for us gamers to ignore as we tromp around killing minotaurs and bears.
My comment wasn't meant to be taken as "Oh the poor game designers, pity them" or as "You evil gamers! I can't believe you run through games and don't pay attention to all the extra garbage the game designers put in the games!"
It's just a comment on how wasteful it all seems to me for level designers to create all this content manually when most of it will just be ignored because it really is just filler garbage.
Blizzard had the right idea with Diablo and Diablo II by using procedurally generated content. Just design an algorithm that will automatically design the "levels" because they aren't as important as the process. Who cares what the dungeon looks like? I just want to hack and slash my way to the evil boss at the end and get some good loot on the way.
As someone trying to get into the Indie scene (i.e. actually program games) I just can't imagine spending all that time creating content when 95% of it will be ignored or consumed in a matter of days.
"Movies are made to be like that. But they don't have to place every piece of vegetation by hand."
AHAHAHAHAHAHAHAHHAHAHAH oh, you have NEVER worked on a movie for even an hour of your life, have you?
Any set with vegetation is hand picked and placed. The "apartment" is usually a set, and all the books on the shelves, clutter, paintings on the wall, whatever have to be acquired and placed by people, etc etc. Maybe you're familiar with Andy's apartment in The 40 Year Old Virgin, for instance-do you think all that stuff got bought and put on the set by itself? That it stayed perfectly in place between every shot by itself? That when they moved the walls of the set around for the camera that the things stayed put and the seams filled themselves back in? How about the swamp in Two Two Towers, which was filmed in a parking lot-do you think the vegetation got there itself and just happened to be perfectly placed for all the shots and crew?
Come back and talk about how easy a "movie" is once you've done it. It's not as easy as putting up a camera and pressing record.
First of all, what makes you think that working on a movie set should be a prerequisite for making a comment on a video game website?
Secondly, you're telling me that everything in Lord of the Rings was placed by hand? That's funny, cause I thought the majority of it was filmed around New Zealand.
I'm not an idiot who thinks you just grab a camera and start filming. I know that on sets things have to be very particular and yes it is all created by hand. Except they don't actually have to create a lot of things. They can use things that have already been created. Books, movies, magazines, tables, toys, beds, the sky, water, animals, people, parking lots, etc.
You're completely missing the point. I never said movies were easy to make. Just like you never said that the entirety of The Lord of the Rings was all done on a set. I'm not trying to say movies are better or worse.
But the point now is, you gave me A FEW examples of when EVERYTHING needs to be specifically, manually placed by hand. In most other situations, nearly everything is already provided by nature and civilization. Whereas with games, it's quite the opposite. There are a few examples where you *don't* have to place/create everything by hand, but for most situations in games, nearly everything must be created by hand.
So before you go making personal attacks and putting words in my mouth, how about you go make a movie I can spend less than 3 hours watching. :-D
It's why you have to find a nice recognizable idiom or sound bite to hold attention. As in if I said a shorter and more quickly apparent sentence such as "Ninja Gaiden sucks" versus a lengthier "Ninja Gaiden's failing to live up to its hype is only matched by its repetitive and monotonous battles as well as its worthless camera and controls. Were an actual story to exist it may have held my attention long enough to ignore its glaring flaws."
Again, kiddo, go work on a movie then come back and say that. Nature doesn't clear footprints between takes for you, nature doesn't remove foilage for you, nature won't stop the sun or rain, etc etc. Civilization? Next time you watch a movie with an outdoors scene, or a mall scene, or anything in "civilization" stop and realize that ALL of those people had to be cast, probably clothed, intricately directed, etc etc. Again, you can't just set up a camera and roll-EVERYTHING is deliberate.
And regarding your LotR point:yes, it was filmed in New Zealand, but it's very cute of you to try to correct me with your head up your ass. The swamp was filmed in a parking lot. It's quite well documented on the four disc version of The Two Towers, as are the many fake forests, and fake mountainsides. Why don't you pick it up and watch it before you try to correct someone on a subject that you are not familiar with? :)
Reply
Do sponsors pay for their monthly subscriptions? If so, I'd be shocked.
Anyone here in a sponsored guild?
Reply
Secondly, this isnt just a case of getting some guys together on an afternoon and taking down a newly available boss. For those who don't know, getting to the boss in the first place is an achievement from the ENTIRE server on which they play, as certain elements had to be met which one guild can't do alone. Then, to actually fight and kill the boss requires an immense amount of teamwork, both before the fight - getting high level gear, enchanting it and making consumables etc (apologies if im getting too detailed), and during.
As for the fame aspect, i'm pleased Joystiq puts up an article - it's news after all. If you don't play the game it's acceptable to be a bit skeptic of the importance, but for those who do, they can probably understand the scale of a world first. The competition between guilds is friendly but hot. By taking down Kael'Thas, SK have also broken a tradition held by another 'famous' guild - Nihilum, who have consistently been the world's first guild to kill final raid bosses for a while now.
For those who aren't interested in the game, fine, no ones asking you to play it, and chances are with the mentality of some of you seem to exude the depth of the game would far outweigh your attention spans, but seriously, this is as much news as someone winning a Halo tourney or making a song to the sound of COD4 gunshots :|
Reply